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2010 FIFA World Cup South Africa

2010 FIFA World Cup South Africa

  • Publisher
    EA Sports
  • Developer
    HB Studios
  • Release date
    27 Apr 2010

EA SPORTS 2010 FIFA World Cup South Africa will feature all the emotion and passion of the fiercest national rivalries battling on the world's biggest stage, with all 199 national teams that took part in qualification, all 10 official licensed stadiums to be used in South Africa and stadiums from each qualifying region. Gamers will be able to play as their home nation from qualification right through to a virtual reproduction of the FIFA World Cup Final and feel what it is like to score the goal that lifts a nation. Everything fans love about the World Cup will come to life in spectacular detail, including confetti rain, streamers, & fireworks--just like the official tournament. Players choose a team from the 199 nations available and compete against the computer or against other players through online gaming services PlayStation Network or Xbox Live. All 10 official World Cup stadiums are available for play. EA has announced that there will be gameplay improvements over FIFA 10, such as a higher rate of player fatigue for matches at higher altitudes, with an advantage to a home team who plays at a higher altitude against an away team who does not. EA has also announced that players can get injured outside of international matches.

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AGM score 84%
IGN 8.3
GameSpot 8.5
dead multiplayer
year in the title
digital distribution
soccer ball
football chant
wii classic controller support
licensed game
playstation trophies
time limit
playstation tv support
zero point achievements
gamecube controller support on wii
soccer player
victory pose
face mapping
ea game face
world cup trophy
battle of the nations
2010 fifa world cup south africa
2010 fifa world cup south africa game,
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About 2010 FIFA World Cup South Africa

2010 FIFA World Cup South Africa is released by EA Sports in 27 Apr 2010. The game is designed by HB Studios. 2010 FIFA World Cup South Africa is a typical representative of the Simulator genre. Playing 2010 FIFA World Cup South Africa is a pleasure. It does not matter whether it is the first or a millionth hour in Simulator, there will always be room for something new and interesting. Thrilling levels and gameplay 2010 FIFA World Cup South Africa will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 27 Apr 2010 released games such as:

In addition to 2010 FIFA World Cup South Africa, the representatives of Simulator games also belong:

A complete list of games like 2010 FIFA World Cup South Africa can be found at AllGame here.

2010 FIFA World Cup South Africa is versatile and does not stand still, but it is never too late to start playing. The game, like many Simulator games has a full immersion in gaming. AllGame staff continues to play it.

2010 FIFA World Cup South Africa is perfect for playing alone or with friends.

At AllGame you can find reviews on 2010 FIFA World Cup South Africa, gameplay videos, screenshots of the game and other Simulator representatives.

2010 FIFA World Cup South Africa - game review

Date: 2010-04-30 08:50:00
The review was based on the PS3 version. Also applies to the X360 version

Not only is it indecently far, but also without the Polish representation. This year's World Cup in South Africa will be for the Vistula fan probably the saddest in eight years. And the assurances that we will play against the bank at Euro (because we organize them ourselves), and in four years we will even outclass Brazil, are not particularly comforting. You want to win here and now, not "sometime" and "maybe".

Therefore, games devoted to the World Cup are always very popular - a fan of the spotted one will not refuse to win a six-kilogram cup, especially when reality buried these dreams at the very start.

2010 FIFA World Cup South Africa is the fourth production of Electronic Arts in a row, allowing you to take part in the most important sports tournament, in which the main goal is to lead the national team to international triumph. Contrary to the last work of EA, FIFY 10 , the World Cup did not receive a PC version, and the publisher - contrary to the prevailing trends - gave up the polonization of the product. So it could be assumed that the WCSA premiere will go unnoticed here, while the game has a good chance to gain a series of new supporters.

The Electronics Sportsman is addressed primarily to novices with (or not yet) consoles - those who, yes, sometimes treat the ball as a religion, but so far avoided its virtual version with a wide berth, however, they knew so much that it is. For them, eye-catching menus were created (oh, it's an effective selection of countries on a rotating globe), interesting facts during loading (Seychelles are really so small?) Or a special setting for the championship. But most importantly - with beginners in mind, a simplified control has been developed, thus enabling the game with only two functional buttons: shot and pass. For this sprint and an analog stick to determine the directions of movement and you can beat your opponents. A good idea to get your dad into the fun while veterans still have access to the controls with a full range of options.

Paradoxically, the main game mode, World Cup, is the least innovative in EA sports - we choose one of 199 countries (Smudy Eagles also available), which we then lead to battle in the group and knockout stages of the World Cup. Inevitably, the game ends quite quickly, but it is worth passing the World Cup at least once, if only to experience changes in the visual setting. The title of the official World Cup game obliges us, so before each match we can see one of the ten original stadiums of the championship in South Africa from a bird's eye view, and after playing the national anthems we watch how colorful confetti is poured on the pitch, which then remains on the pitch until the end of the match. In the stands, we can see fans painted in national colors or wearing hats, patriotic caps or wearing fancy hairstyles. Fans dance, form flags of colored cards, take photos, sing and even play various instruments - everything was done to best reflect the atmosphere of the upcoming event, including the lively reactions of the coaches, who are shown even more often than usual. The players themselves have been corrected in the animation, while their faces are best reproduced in the leading teams - the players of the Polish national team do not resemble their real counterparts.

Other options, such as Story of Qualifying, Captain Your Country and multiplayer, are more eye-catching than the World Cup mode. The history of qualifications is nothing more than a set of classic matches (mainly from the qualifiers that were played on individual continents on the way to the World Cup). The catch is that we start each meeting not from the first minute, but at a critical moment, previously chosen by the authors. The course of the game so far has been mapped so that the situation on the virtual pitch coincides exactly with what happened in reality before our entry to the pitch (real score, players' positioning, cards received, injuries, weather, etc.). Even the commentary has been adapted to the already existing events, which makes it easier to feel the action and start acting. And there is something to do, because we can to reverse the fate of the White-Reds' island defeat, help the Irish in the clash with France after a goal scored by Thierry Henry, and even go back even further and prevent Italy from fighting for the cup in 2006. There are nearly 50 classic matches - from the old World Cup finals, to the fierce skirmishes in the play-offs before South Africa, and winning some of them is a real challenge. Thanks to its dramaturgy, Story of Qualifying provides a solid dose of excitement and all that remains is to wait for the developers to start publishing free updates on the web, serving the most interesting moments of the World Cup in Africa.

After a short break, the Captain Your Country option returned to the series, which we could see in UEFA Euro 2008, and which is a remake of Become a Star from traditional FIFA. First, we choose an existing player, create a new one or import him from FIFY 10, and then we control him in the matches of the national team. Before we take the leadership of the team, we have to break through from Squad B to the first team, and to do this, we need to perform better than the three main competitors whose ratings during the game are visible non-stop at the bottom of the screen. Individual items differ in the specific nature of the tasks that must be performed. For example: when playing as a midfielder, we must not only score goals, but also pass to the attackers, perform crosses and intercept balls in the middle of the field. From time to time, we can ask to play a short ball to us or order a friend to finish the action with a shot himself, if we are tightly covered. Successful games raise our assessment in the eyes of the coach and increase the chance of a trip to South Africa. The arrows that show where we should position ourselves to run away from our rivals are a kind of facilitation here, and the deficiency - lowering the score by the console, if our application did not reach our partner, because he just missed. Captain Your Country takes a long time to play if we've already dealt with the short tournament and gone through the classic matches. Instead of playing CYC alone, it's better to invite a few buddies to play and build attacks together.

The issue of network multiplayer has been solved in an interesting way, in which we can go through all phases of the World Cup, competing with live players. In order to slightly prevent users from selecting only the strongest teams and prevent a situation where, for example, four Brazilian national teams take part in the semi-finals, the authors decided to favor weaker teams. Those who choose them can count on more points in the online ranking, as long as they make it through duels with stronger opponents.

2010 FIFA WCSA also includes training, kind of trivial, but still useful, if only because you can practice shooting penalties in it. The system of their execution is a novelty in the series. If we want to use the "eleven" now, we must first observe the indicator in the lower corner of the screen, and then press and hold the shot button as the scale moves across the green area. At the same time, you also need to indicate the direction in which you want to send the ball, but remember not to deflect the analog stick for too long. In theory, it sounds like the Enigma code, but after a quarter of an hour of training, there is no doubt that new penalties are another building block that builds playability, especially since we can decide whether the shot should be strong or undercut, and during the run we even have the option to stop and change the direction of the stroke a fraction of a second before the goalkeeper intervenes.

Apart from the "eleven", the gameplay has not undergone any drastic changes - we can only count on far-reaching modifications in five months, with the debut of FIFA 11 . On the other hand, the field players' reaction to changes in the direction of movement has already been improved, making it easier to break through the congested zones, the reception and catching of the ball have been improved with the chest and shoulder, while the number of animations for goalkeepers has been increased and the frequency of risky exits in order to intervene in front of the penalty area has been reduced. The authors also improved the pace of the action, which means that now you can see the fitness capabilities of individual teams at a glance. Sending Italy to San Marino is a piece of cake, but if we field Liechtenstein against England, our team may not physically withstand the conditions imposed by the Islanders and instead of constructing quick actions, we will have to limit ourselves to counterattacks. Although this is a very subjective feeling, I get the impression that referees are less likely to stop the game after minor fouls, especially after minor shoulder-to-shoulder abuse.

Our actions in the English version of the game are commented on by the Clive Tyldesley - Andy Townsend duo. Although the men try their best, they sound a bit artificial, and their lines do not always fit the situation on the pitch (e.g. spontaneous comments like after a spectacular parade, when the goalkeeper simply grabbed an easy ball with both hands). Unfortunately, we will not hear Polish announcers in WCSA, so there is no direct comparison this time. The artistic value of the soundtrack is similarly difficult to assess, because it contains almost all folk sounds from the Black Continent - I turned off the music after a quarter of an hour so as not to tire my ears with songs from African shamans.

The FIFA World Cup is a product that is expected to sell until the end of the summer championship. Theoretically, everything it contains could be released as a DLC, but due to the fact that we live in the real world, where the premiere of FIFA 11 and the competitive PES is almost half a year, and in a few weeks millions of people will be excited about a football event in South Africa , the presence of WCSA on store shelves should come as no surprise. As for a slightly modified FIFA, the latest EA production works great, and some of its elements, such as penalty kicks, unusual setting or facilities for beginners, should be smuggled into the next installments of the series. If you are loyal fans of the series, and you are eagerly waiting for this year's World Cup, buying the 2010 FIFA World Cup South Africa is a good idea. A more profitable solution, however, is to wait for FIFA 11, because it is with it in mind that producers keep all the advantages in stock.

Marek "Vercetti" Grochowski




Screenshots will help you evaluate the graphics and gameplay of 2010 FIFA World Cup South Africa.

2010 FIFA World Cup South Africa - scene 1
2010 FIFA World Cup South Africa - scene 2
2010 FIFA World Cup South Africa - scene 3
2010 FIFA World Cup South Africa - scene 4
2010 FIFA World Cup South Africa - scene 5
2010 FIFA World Cup South Africa - scene 6
2010 FIFA World Cup South Africa - scene 7


If screenshots are not enough, you can enjoy creative videos from EA Sports

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