Landau Interactive

Experienced Web Development Team



  • Publisher
  • Developer
    Milestone S.r.l.
  • Release date
    18 Feb 2003

The shocking new understanding from the splendid creative mind of craftsman and artist Arjan van Meerten, Apex conveys a surrealistic and obscurely lovely prophetically catastrophic vision set to a unique score in the foreseen follow up to Van Meerten's Surge. "I played in groups from when I was 16 . Extremely noisy passing metal. Be that as it may, I had consistently been keen on electronic music also and began to make it. I will have some music and it will motivate me to make something visual. It's all exceptionally coordinated in light of the fact that the music rouses the visuals yet the visuals likewise motivate the music. It's a steady communication between the two. I like to delve into the subtleties. I can labor for a year on a little piece yet I make it precisely how I need. VR is an extremely serious and vivid approach to encounter music. The most ideal way I can depict Apex resembles when I was fifteen and went to a passing metal show, and what I felt being in the group as the band played, the hostility and the vitality. It's overpowering and sort of frightening yet it causes you to feel something. Also, that's what I needed to do with Apex. There is decimation however there is likewise magnificence in what you are seeing. It's extremely a greater amount of a climate than a conventional story.With VR it's extremely difficult to recount to a story in the customary sense. You imagine it in your brain in the customary way, various shots, controlling the edge. In any case, in VR when a character leaves they are still on the planet, so you need to consider it in an entirely different manner than films. So something like Apex is even more an unadulterated air. What's more, that's what I'm keen on doing currently, placing individuals in universes more than recounting to conventional stories in those universes. I like it when individuals remove the headset and need to conform to the earth once more. "- Arjan van Meerten, Creator

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AGM score 78%
IGN 7.8
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About APEX

APEX is released by Atari in 18 Feb 2003. The game is designed by Milestone S.r.l.. APEX is a typical representative of the Strategy genre. Playing APEX is a pleasure. It does not matter whether it is the first or a millionth hour in Strategy, there will always be room for something new and interesting. Thrilling levels and gameplay APEX will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 18 Feb 2003 released games such as:

In addition to APEX, the representatives of Strategy games also belong:

A complete list of games like APEX can be found at AllGame here.

APEX is versatile and does not stand still, but it is never too late to start playing. The game, like many Strategy games has a full immersion in gaming. AllGame staff continues to play it.

APEX is perfect for playing alone or with friends.

At AllGame you can find reviews on APEX, gameplay videos, screenshots of the game and other Strategy representatives.


If screenshots are not enough, you can enjoy creative videos from Atari

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