Battlefield: Bad Company 2
DeveloperEA Digital Illusions CE
Release date2 Mar 2010
Battlefield: Bad Company 2 ™ presents to you the honor winning Battlefield establishment as a top PC game with the best vehicle battle ever and surprising "Battlefield moments". New vehicles like the ATV and a vehicle helicopter offer totally new strategies in multiplayer on the battlefield. With the Frostbite-empowered Destruction 2.0 framework you can devastate whole structures and make your own embrasures in dividers. You can likewise battle against one another in 4 player groups in 2 selective crew game modes to open restrictive prizes and accomplishments. The battles occur on broad maps, each with an alternate strategic core interest. Right now, B Company crew additionally returns in a complex single player campaign.Get together: Fight alone or together in a 4-man crew with up to 32 players and a wide range of game modes including the fresh out of the box new Squad Rush! Online Warfare re-imagined: Become the leader of land, ocean and the air on colossal battlefields, which are accessible for broad fights on positioning servers. Extraordinary single player battle: Play Bad Company and battle your way through dangerous wildernesses, desert urban areas and the limitlessness of the Arctic determined to defuse World War III Building brimming with foe contenders on the ground online Disclaimer ACCEPTANCE OF THE EULA (END USER LICENSE AGREEMENT) REQUIREMENT TO PLAY. ACCESS TO ONLINE CONTENT AND/OR SERVICES REQUIRES AN EA ACCOUNT AND REGISTRATION WITH THE ENCLOSED SERIAL CODE. Enrollment IS LIMITED TO ONE EA ACCOUNT PER SERIAL CODE AND IS NON-TRANSFERABLE. EA ONLINE TERMS & CONDITIONS CAN BE VIEWED AT www.ea.com. YOU MUST BE MIDESTENS 13 YEARS OLD TO REGISTER FOR AN EA ACCOUNT. EA CAN RUN ONLINE CONTENT ON www.ea.com AFTER 30 DAYS OF ANNOUNCEMENT.
About Battlefield: Bad Company 2
Battlefield: Bad Company 2 is released by Electronic Arts in 2 Mar 2010. The game is designed by EA Digital Illusions CE. Battlefield: Bad Company 2 is a typical representative of the Adventure genre. Playing Battlefield: Bad Company 2 is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Battlefield: Bad Company 2 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 2 Mar 2010 released games such as:
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A complete list of games like Battlefield: Bad Company 2 can be found at AllGame here.
Battlefield: Bad Company 2 is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.
Battlefield: Bad Company 2 is perfect for playing alone or with friends.
At AllGame you can find reviews on Battlefield: Bad Company 2, gameplay videos, screenshots of the game and other Adventure representatives.
Battlefield: Bad Company 2 in the test - multiplayer hit from DICE
The beta test of Battlefield: Bad Company 2 is now over, but not all players are completely convinced of the latest work by Digital Illusions (Dice). For some, the difference to its predecessor, Battlefield 2, is too big. In our detailed test of the multiplayer part of Bad Company 2 , we will show you exactly where Bad Company 2 differs from Battlefield 2 and what that results in.
You will see the test of the solo campaign as well as other specials and videos about the game in the coming days here on GameStar.de.
The game physics
Even the most adamant Battlefield 2 fan will have to admit a weakness to their favorite game: there is no destructible environment there. You even get stuck with your tank on a garden fence.
In Bad Company 2, on the other hand, almost everything can be dismantled into its individual parts, even multi-story concrete buildings. Not every wall consists of hundreds of individual building blocks that break out piece by piece; instead, every object in the game world contains predetermined breaking points that give way under fire. But in a battle it hardly makes a difference: we have just shot a tank from the supposedly safe cover of a brick house, the next moment it just blew the wall away from our noses. The tactical conditions are constantly changing: Where there would have been an insurmountable wall in Battlefield 2 , in Bad Company 2 the enemy can break an entrance at any moment. The forest that we just covered might look like a freshly mown soccer field in five minutes. There are no longer any indestructible hiding spots - that makes the game incredibly exciting.
»Video: Destruction 2.0 - Destructible environment in the game
Irre also describes the sound quality of Bad Company 2 . Here ricochets and flying bullets actually sound like ricochets and flying bullets, and if something explodes in the distance, reverb effects make the bang really sound far away instead of just being quieter. Combined with the destructible environment, this creates an insane battlefield atmosphere: the side walls of a house give way bit by bit under the hammering shots of an armored personnel carrier, and finally the whole building collapses with a metallic groan and a stone rumble. Great!
The squad system
As in Battlefield 2 , in Bad Company 2 you ideally go into battle in a small group.
Up to four players form such a squad. The big advantage: You can join the battle with any squad member, so you no longer have to walk across the map to the area of operation. In Battlefield 2 this only worked for the squad leader, but this role no longer exists in Bad Company 2 . The Commander and its functions have also been rationalized away. What at first sounds like a playful step backwards means in practice a greater focus on squad teamwork. The players now have to help each other more and are given the appropriate tools for this.
The spying system
First rule of teamwork: mark goals. In Bad Company 2 , enemies are not automatically marked with red names above their heads.
Therefore, you should mark opponents in your crosshairs with the Q key for all team members. Only then is the name of the respective adversary displayed and recorded on the map. The effect lasts for a few seconds, so even when the rascal has taken cover. So that the players don't just stick the Q key and then search the undergrowth pixel by pixel for hidden opponents, the target information only works every few seconds. On the one hand good, because you can sneak up unseen, on the other hand bad, because you are often only allowed to mark one of several advancing opponents.
»The rush mode from Bad Company 2 in the GameStar video
Medic and Assault
The Q button acts as a general-purpose means of communication, the round menu from Battlefield 2 is no longer available. For example, if we click on a medic with Q, our alter ego calls out: “Hey, I need a doctor!” This happens very quickly in combat, but if you don't spot a healer, apart from the chat, you can't communicate.
Speaking of healers: Instead of the seven types of fighters from Battlefield 2 , Bad Company 2 only has four. The medic fulfills the same functions as in the predecessor (distributing first aid kits and resuscitating colleagues), but carries a light MG instead of an assault rifle as its main weapon. This has the largest magazine in the game, but has a very low hit effect. The Assault-class assault rifles have an underflow grenade launcher that even blasts holes in concrete walls. The assault soldier also distributes boxes of cartridges. A grenade launcher with infinite ammunition? That spontaneously seems like a bad idea. In fact, the thing doesn't do as much damage as you'd expect and reloads quite slowly, so the Assaulter doesn't have an unfair advantage over other classes.
The Recon class
Sniper rifles are reserved for Recon soldiers. With his mortar aiming device, he takes over the artillery support, for which the commander was still responsible in Battlefield 2 . He also carries motion detectors with which he can detect infantry within a few meters, as well as C4 explosive charges.
With this unusual weapon combination, Dice wants to prevent the Recon players from always remaining in the background, as in Battlefield 2 . That is why the developers have also built in a »kill cam« similar to the one from Team Fortress 2: After each death you can see who took care of you from where. That makes life difficult for campers. Also, you are not allowed to lie down. This is unusual, but makes sense, because Bad Company 2 wants to be a fast-paced game where everyone should keep moving. Recon soldiers lying in the ground would also be far too difficult to track down because of their camouflage suits in the middle of the destructible environment with all its possible cover.
The experience point system
The engineer repairs vehicles and carries bazookas or mines into the field. At least after a while. Because in all four classes you only start with the basic equipment: rifle, pistol, knife and a hand grenade.
All equipment, be it the medi-pack or the ammunition box, you have to unlock with experience points. This is annoying at first, for example when you go out as a paramedic and can't cure anyone. Fortunately, the experience points come together very quickly. Kills, flag conquests, even headshots are included in your rating. In each class you gradually unlock special weapons, for example new sniper rifles. There is also general equipment such as ammo pouches that you can use to pack more grenades. So you can customize your fighter quite individually. On top of that there are countless badges and pins. In the squad you gain experience particularly quickly, because bonus points are hailing here for every action.
Bad Company 2's fleet of vehicles contains almost all vehicle types that you already know from Battlefield 2 : cars, boats, helicopters, tanks, only with fewer variants.
Only the jet fighters and the associated anti-aircraft vehicles are missing. Because Bad Company 2 focuses on infantry battles, accordingly the vehicles are less powerful and the ten maps are much smaller than in Battlefield 2 . Jet fighters would be out of place, because they wouldn't have enough space to run.
The Battlefield-typical Conquest mode with the popular flag hunt is also included in Bad Company 2 , but the focus of the game is on the new Rush mode. One team has to destroy two communication systems while the other team defends these devices known as "M-Com". Every attacker can place a special bomb on an M-Com, alternatively the attackers can destroy the boxes with gun violence. Anyone who dismantles the house with a tank and an M-Com inside will also destroy the system.
In rush mode, only the attackers lose »tickets«, ie re-entry opportunities. If they run to zero, the defenders win. Only when the attackers destroy two M-Coms will they receive more tickets. But then the battlefield also enlarges and the next two M-Coms are waiting. Only with the eighth box will victory beckon.
The attackers have to rush forward continuously and watch out for each other. If you are only after kills, you should compete in the Squad Deathmatch. Here, up to four teams fight against each other for the points win, without any flags or M-Coms. All modes also work in the »Hardcore« setting. Here the weapons cause more damage, at the same time the auxiliary displays are missing.
Bad Company 2 delivers fast action, but still offers more tactical options in rush mode than was previously known from the series. So why not play Bad Company 2 instead of waiting for Battlefield 3? Just because you're looking forward to the schnitzel of tomorrow doesn't mean you have to leave today's hamburger behind.
»Bad Company 2 scoring box
»Read the conclusion on Bad Company 2
»Read the Xbox 360 & PlayStation 3 test on GamePro.de
Also about Bad Company 2 on GameStar.de:
»Video: Bad Company 2 - The Rush Mode
»Video: Bad Company 2 - The classes
»Video: Bad Company 2 - The Destruction
»Bad Company 2: Solo campaign put to the test
»Video: Solo campaign for Bad Company 2
»Video: Pit stop at Bad Company 2
»Technology check for Bad Company 2
»Video: Series review by GameStar & GamePro
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