Release date27 Aug 2015
What might you do in the event that you had the ability to mend the world from all sicknesses, on the off chance that you could improve the lives of a great many individuals, in the event that you could end enduring and recuperate the debilitated ... what's more, one simultaneously would make a pretty benefit? As the supervisor of your own pharmaceutical organization, you have this force. Will you use them for the great? Complete magnanimity may not be the best field-tested strategy. The awkward truth (there is a solution for this) is a few meds are more beneficial than others and that infections are useful for business. Welcome to the universe of Big Pharma! From straightforward terms with a couple of corroded, obsolete machines, you can get comfortable with the deal from modest nonexclusive against gentle infirmities to finding new dynamic fixings and howdy tech to make the up and coming age of medications that will change the world, however be cautious, you are not the only one out there. Opponent organizations that need to compel you out of the market have their own scope of drugs, and afterward there's the progressively fluctuating business sector where your incredible cold and influenza medicine from the previous winter just won't sell in summer. Where did I put my enemy of wrinkle sunscreen? Big Pharma is a business reproduction and coordinations puzzle simultaneously. It's one thing to consummate new recipes in the research center, yet so as to transform this science stuff into face esteem, it takes my specialized and financial intelligence.Factory space is costly and these chic new agglomerators and axes don't consistently cooperate smoothly.Features: 35 difficulties appropriated Over 7 one of a kind situations Custom Game Mode Free Build Game Mode Modding support
About Big Pharma
Big Pharma is released by Klabeter in 27 Aug 2015. The game is designed by Positech Games. Big Pharma is a typical representative of the Indie genre. Playing Big Pharma is a pleasure. It does not matter whether it is the first or a millionth hour in Indie, there will always be room for something new and interesting. Thrilling levels and gameplay Big Pharma will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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Big Pharma is versatile and does not stand still, but it is never too late to start playing. The game, like many Indie games has a full immersion in gaming. AllGame staff continues to play it.
Big Pharma is perfect for playing alone or with friends.
At AllGame you can find reviews on Big Pharma, gameplay videos, screenshots of the game and other Indie representatives.
Big Pharma - Analysis
Conversely, Big Pharma is a business strategy game that demonstrates once again why independent development is more than necessary in the video game industry. And it is because it takes an apparently boring subject such as that of the pharmaceutical industry and manages to turn it into an experience not only enjoyable but very entertaining. So much so, that it is capable of casting a certain message about the operation of pharmaceutical companies without becoming an obstacle to having a good time in front of the screen.
It is true that Big Pharma does not start in the best of ways. It has a slow, rough, and somewhat poorly designed tutorial, but there's no need to despair because what awaits once campaign mode begins is an exciting title. The game allows us to play in sandbox mode although it is in the different scenarios where it knows how to get the most out of the chichas.
They come in all colors, for all tastes and with different difficulties. It is enough to take a look at the map that it presents to us to realize that we are facing an independent title in its conception but that it keeps within it a good number of hours of fun. And although it has just come out and it is still early to know the impact of the community, the code allows the addition of mods, so the possibilities of expanding the Big Pharma universe are still unknown.
Thus, we will face missions in which we start in bankruptcy and we have to make benefits in a certain period of time. Others, more complex, require us to supply three different products whose sales exceed $ 300 within nine years. Some of the more complicated ones ask us to make a profit of ten million dollars within ten years.
The action begins once we have our premises - we already warn you that there will be more than one anger because we do not have enough space to place all our machines - and we have to organize our assembly lines. If Big Pharma does something well, it is not to forget that it is a video game and that, sometimes, you have to hide playable mechanics within the industrial process, even if you lose truthfulness along the way. For this reason, the process of creating a medicine is more similar to the assembly of a car, but it does not therefore lose an iota of interest.
Throughout the game we will have to investigate all kinds of medications to cure different diseases based on different parameters. Ingredients have to be discovered as the game progresses, and we have explorers looking for them for us; then we must have the appropriate machinery to handle those ingredients and close the production line with a machine that turns the recipe we have manufactured along the way into a pill.
The process seems simple when explained, but it has a large number of variables that make Big Pharma become that title with great possibilities that we were talking about at the beginning. It is true, yes, it is a game that suffers in its early stages. Its difficulty curve can be somewhat unbalanced at the start, which can throw back newer players, even those whose English is very basic since the title is not translated and uses a somewhat more technical language than usual at times.
Back in the game, we will soon realize that the ingredient that allows us to end a headache can be improved to cure the migraine. Not only that, we will also have to take into account that each medicine has a positive effect but, at the same time, it carries some side effects that may be undesirable for the consumer and that may subtract potential customers. This is where the ethical awareness of the game begins, do you improve your product to reduce those inconveniences in exchange for reducing income or do you prefer the pure and simple benefit at the cost of the discomfort of a fraction of your audience?
The plot will be complicated when other components such as rival companies or drug patents enter the scene but possibly the best argument in favor of Big Pharma is summarized in the previous paragraph. The Twice Circled game is capable of enclosing a critical message about the sector without demonizing it and without that message obstructing the title's ultimate goal: to entertain the user.
We gathered the finest game reviews for you to have a better idea of the Big Pharma
ElMundoReview of Big Pharma - a pharmaceutical company simulator for tycoon fans
The review was based on the PC version.
Running a pharmaceutical concern is a really difficult task on a daily basis, especially if you have to deal with constant legal restrictions, constantly mutating viruses or epidemics that cause an increased demand for a given drug. The mission to help people is of course unique, but the sacrifice associated with it turns out to be really huge. This is best shown to us by Big Pharma - seemingly a very simple, and in practice extremely complicated strategy that poses a considerable challenge for us.
The work of Twice Circled studio is in fact a combination of a puzzle game and economic strategy. Our task is, of course, to create drugs that will meet with a favorable response from customers and will allow us to obtain the appropriate income allowing us to continue our pharmaceutical activities . We do this by setting up production lines, for the appearance and efficiency of which we take responsibility only - because it is the player's responsibility to design it and carry out selected ingredients until the very end of the production process, or actually until our drug appears on the tape in the form of a capsule .
On the surface, this is not a very difficult task - the entire production cycle is based on selecting an ingredient, placing several devices and connecting them with a production line. In practice, however, drug development turns out to be extremely complicated, especially when it becomes necessary to use mixtures of individual products. How the created agent will work on the patient depends on the degree of concentration of the drug - each of the ingredients has both a therapeutic function and a side effect, and we must find a golden mean between these two factors so that the number of negative opinions does not outweigh confirmed cases of recovery. Therefore, it becomes necessary to include in the production cycle devices that will lower or increase the concentration in such a way that the effect of the action is as strong as possible, and the production - as profitable as possible .
In this way, however, we will only create basic medications, such as weak antidepressants or stomach pain pills. The creation of more specialized, more expensive and thus - also more profitable - specifics often requires considerable investments in new machines. These, however, must first be unlocked, which we do through the scientists conducting the research. A similar model has also been adopted when it comes to discovering new ingredients, obtained from insects and insects or rare plants - moreover, some of them will require us to participate in the costs of very expensive escapades to the other side of the world, but the profit and loss account repeatedly shows that this is a game worth the effort.
And this is how a simple production line becomes unmercifully complicated, because over time we add new segments, which involves a solid redesign of what we have already done. This part of the game looks just like arranging a puzzle - we just have to use subsequent devices, counting the next levels of concentration and paying attention to the conditions that we must meet for a given specificity to develop properties that allow to fight a given type of disease . To create the perfect drug, we will use a dozen or so different machines that not only combine or break down substances introduced into the production cycle, but also mix substances or analyze them in order to obtain a higher therapeutic effectiveness of a given pharmaceutical.
However, as it happens in life, bacteria and viruses like to mutate very often, which obviously affects the fact that pharmaceutical companies have to invest a lot of money in order to keep up with the developing threat. There are many random situations in the game, in which quick reaction can bring measurable financial benefits. Then the patients do not even pay much attention to the potential side effects - the ground for the drug to work. In total, during our medical career, we will have to create at least a hundred different specifics, which will often cost us a lot of time and money to reach them.
Although Big Pharma is dominated mainly by the aspect of constructing appropriate technologies, without a solid dose of funds, of course, we will not develop anything interesting here. Our task is to take care of a good reputation and an appropriate balance of the account, and we do this, of course, by satisfying the needs of customers and searching for market niches that allow for maximum profit. In the game, we do not set the price of manufactured goods ourselves - it is calculated on the basis of production costs and the minimum profit that we receive at the beginning of introducing a given product to the market. The price of a drug is determined primarily by its effectiveness - subsequent confirmed cases of cure increase trust in a given drug, which at the same time stimulates the demand and increases the price, while maintaining the same production costs. It is therefore worth investing a bit more in the equipment used in the production process to earn a lot of money in the long-term perspective.
During the game, the competition is driven by artificial intelligence, which becomes more and more aggressive with each new mission . Very often - especially in the case of the simplest to produce products - the priority effect is active on the virtual market, which we can clearly see after only a few dozen seconds. Opponents very efficiently launch new production lines and skillfully search for market segments that can currently provide a very good sales volume for individual medicines. They are a bit worse at developing new technologies or finding ingredients, but it must be admitted that computer rivals can make our business really difficult.
Screenshots will help you evaluate the graphics and gameplay of Big Pharma.
If screenshots are not enough, you can enjoy creative videos from Klabeter
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