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Castlevania: Symphony of the Night

Castlevania: Symphony of the Night

  • Publisher
    Konami
  • Developer
    Konami Computer Entertainment Nagoya
  • Release date
    20 Mar 1997

Dracula's castle has risen again and it's up to the mysterious Alucard to face Dracula and save the world from his nocturnal embrace. Discover hidden rooms, fight dangerous enemies and equip hundreds of weapons to uncover the secret behind Dracula's power before it's too late.

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AGM score 90%
IGN 9
GameSpot 8.9
Metacritic 90
rock music
health
death
explosion
male protagonists
melee
real-time combat
hit points
leaderboard
villain
polygonal 3d
gravity
achievements
digital distribution
flying enemies
digital rights management
single-player only
platformer
pick ups
e3 1997
2.5d
sprite-scaling
sprite
game over
multiple protagonists
fantasy
mirrored maps
action-adventure
pixel art
experience points
librarian
hamburger
moving platforms
greatest hits
role playing
palette swap
evil twin
non-player character
a.i. companion
double jump
special attacks
completion percentage
playstation underground
dialogue portraits
tragic hero
metroidvania
boss fight
bosses
jump
lightning
save point
staircase
secret area
final boss
maps
multi-phase boss
sequence breaking
isolation
side-scrolling
ghosts
magic
sword
backtracking
undead
inventory
shield
switch
transformations
cape
human
shopping
heart
slashing weapons
player character
monster chest
boss pattern
cloak
my father's sword
magic meter
behind the waterfall
parallax scrolling
multiple endings
psone classics
original soundtrack release
playstation plus
meat
porting
horse
armor
day/night cycle
leveling up
scroll
mace
meme origin
open-world
bats
transforming boss
axe
knife
fan translation
optional boss
damage numbers
playstation tv support
anti-hero
evil laugh
throne
villain turned good
androgyny
surprising character switches
petrification
bad parents
parents
dullahan
false protagonist
fidelis forma
xbox one backwards compatibility
rpg elements
healing food
creature compendium
descendants of other characters
horror
must press start to play
souls
pizza
skeletons
telescope
stained glass
spaghetti
clear save
wolf
chandelier
shape-shifting
billboarding
blood
vampire
wine
candle
half-breed
interactive loading screen
nudity
minotaurs
harpy
ultimate weapon
cross
broken english
crown
bible
biblical quotes
metagame
intelligent weapon
soul steal
vampire teeth
whip
pentagram
holy water
automap
speedrun
taste of power
vampire hunter
dhampirs
retro graphics toggle
byronic hero
succubus
over 100% completion
game over directly to title screen
ifrit
abilitease
dash
ritual
panthers
harder versions of earlier levels.
j-horror
air dash
chakram
steamed bun
roast chicken
vorpal blade
warg
box quotes
lapis lazuli
crucifix
hazardous water
chupacabra
direct continuation
belmont clan
fleaman
bastard sword
medusa head
moonwalk
hippogryph
shotel
chain lightning
werebats
upside-down castle
facilitease
balmung
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About Castlevania: Symphony of the Night

Castlevania: Symphony of the Night is released by Konami in 20 Mar 1997. The game is designed by Konami Computer Entertainment Nagoya. Castlevania: Symphony of the Night is a typical representative of the Role-playing (RPG) genre. Playing Castlevania: Symphony of the Night is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Castlevania: Symphony of the Night will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 20 Mar 1997 released games such as:

In addition to Castlevania: Symphony of the Night, the representatives of Role-playing (RPG) games also belong:

A complete list of games like Castlevania: Symphony of the Night can be found at AllGame here.

Castlevania: Symphony of the Night is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

Castlevania: Symphony of the Night is perfect for playing alone or with friends.

At AllGame you can find reviews on Castlevania: Symphony of the Night, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

The story

This section tells the history of the world of Castlevania: Symphony of the Night

Castlevania: Symphony of the Night begins during the ending of the previous game in the series, Castlevania: Rondo of Blood, where Richter Belmont (Michael G.; David Vincent in the redub) confronts and defeats Count Dracula (Scott McCulloch; Patrick Seitz in the redub).[12] Four years later, in 1796, Alucard (Robert Belgrade; Yuri Lowenthal in the redub) arrives at the castle. Inside, he meets Dracula's servant Death (Dennis Falt; Travis Willingham in the redub), who warns him to stop his quest to destroy the castle and strips him of his equipment. He also meets Maria Renard (Kimberly Forsythe; Michelle Ruff in the redub), a seventeen-year-old vampire hunter who fought alongside Richter and is now searching for him, and the castle's librarian, who sells items and equipment to Alucard. Periodically encountering Maria throughout the castle, Alucard also meets Richter, who claims to be the new lord of the castle and forces him to battle with two monsters. Alucard defeats the monsters, finds Maria again, and tells her about Richter. Upset, she leaves Alucard to confirm it for herself. Convinced that Richter is under somebody else's control, Maria meets Alucard again; she urges him not to hurt Richter and gives him an item that allows him to see past illusions. In the castle's keep, Alucard confronts Richter and learns that he plans to resurrect Dracula so he may battle the vampire for eternity. Alucard breaks the spell controlling Richter. Dracula's servant Shaft (Jeff Manning; Tony Oliver in the redub) appears and reveals that despite the spell being broken, Dracula will be resurrected soon. Shaft summons an inverted version of the castle. Alucard leaves Richter to Maria's care and enters the inverted castle to find and destroy Shaft. Along the way, he defeats Death and eventually finds Shaft. Shaft admits he planned to end the threat of the Belmont clan by controlling one as the master of the castle and forcing them to fight each other. Alucard defeats Shaft, who reveals that Dracula's resurrection is complete. Alucard faces his own father, who vows to destroy humankind because Alucard's mother Lisa was executed as a witch. Alucard refuses to join his father in his revenge and the two battle. Alucard defeats his father and suggests he lost the battle because he lost his ability to love after Lisa's death. Dracula quotes the biblical verse Matthew 16:26 (in the dub) and learns that Lisa's final words were of eternal love for him and a plea not to hate – or at least harm – humanity. As Dracula vanishes, he asks for Lisa's forgiveness and bids his son farewell. Escaping the crumbling castle, Alucard rejoins Maria and Richter. Maria expresses relief that he escaped while Richter blames himself as the reason for Alucard's fight with his father. Alucard tells Richter, "the only thing necessary for evil to triumph is for good men to do nothing," (an attributed quote from Edmund Burke) and resolves to disappear from the world because of his cursed bloodline. Depending on how much of the castle the player has explored, Maria either chases Alucard in the hope of changing his mind, or resigns herself to Alucard's fate and leaves with Richter.

Screenshots

Screenshots will help you evaluate the graphics and gameplay of Castlevania: Symphony of the Night.

Castlevania: Symphony of the Night - scene 1
Castlevania: Symphony of the Night - scene 2
Castlevania: Symphony of the Night - scene 3

Videos

If screenshots are not enough, you can enjoy creative videos from Konami

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