Darksiders: Warmastered Edition - Review

Author: Juan García
Date: 2020-09-03 17:58:22
Let's be honest, this current generation of consoles is going to go down in history for being the one with the highest number of remasters. As we continue like this, there will not be a single PS3 or Xbox 360 title that does not have an “upgraded” version for PS4 and Xbox One. And here we are again to analyze the benefits –and not so kind things- of a title that it already passed through our hands in 2010. Just over half a decade. At that time, nobody imagined that THQ would be forced to close its doors and Nordic Games, renamed THQ Nordic, bought the IP developed by Vigil Games. Darksiders Wrath of War was one of the great surprises of the previous generation. After Darksiders II and its remaster, it's the turn of Guerra, with Darksiders: Warmastered Edition. It's time to unleash the Apocalypse again on PS4 and Xbox One. It's time for revenge and to deal swords with hordes of Angels and Demons.

Darksiders Warmastered Edition focuses on Guerra, one of the Four Horsemen, who after being deceived breaks the Pact between Heaven and Hell. Come to Earth and unleash the Apocalypse. From there Guerra will enter a spiral of revenge and redemption in which he will have to find out what really happened and in which he will have to recover both his powers and his honor. And we are going to get there by telling you the story arc of this Darksiders. We imagine that many of you already got caught up in their day but there are also many who have not played it yet. What we can assure you is that, despite being the classic story of revenge, the script for Darksiders Warmastered Edition is going to keep you trapped and hooked. We will always want to know more. What will War and the Legion of Angels and Demons hold? What will be done with the Pact. What will happen to the Balance ...

Darksiders Warmasterd Edition is an adventure and exploration game camouflaged under the addictive and fast-paced action of a “Hack'n slash”. At first glance it will seem like a game that drinks from divine sources like God of War or magical sources like Bayonetta. Yes, it does. Since the combat and combos system is very well inspired by these sagas. But it goes a little further. And it is that Darksiders also drinks from sacred sources such as The Legend of Zelda. And we think this because Guerra, in addition to handing out fists, knows how to explore and must solve puzzles through convoluted dungeons. In this balanced and fun combination of "button masher" with the allure of exploration and puzzle solving is the reason why most of the community considers Darksiders a cult game . And the truth is, that title is earned.

Although it is true that the first bars of the game are somewhat tedious. There comes a time when the pieces of the ensemble begin to fit together creating a wonderful dance that, when it reaches its zenith, turns the entire ensemble into a great show. The playable mechanics are still in effect today. The game may sin in the aspect that the combat situations as well as the types of enemies are not entirely varied. And that the mapping can remain somewhat small compared to current proposals. But this Darksiders doesn't need all that superfluous filler to be a great game and a great adventure.

Let's talk now, as we have entered the matter, of the purely playable aspects of Darksiders Warmastered Edition. The game offers us a very complete control to save all the situations that War will have to face. With a single button we can create combos that will leave the demonic hordes shivering. But the thing does not stop there. And it is that Guerra will have certain abilities and powers that we will "regain" throughout the adventure. Activating them and knowing how to use them at the right time will be key to surviving the post-apocalyptic world, especially in the highest difficulties. The control is precise and responds well to our orders, although the camera can leave us somewhat sold. And the worst thing is that he does it in critical situations and when we have several enemies surrounding us. However, the set is solid so we will not have serious problems. To finish this brief review of the gameplay of the title, we can say that the difficulty and the learning curve are very well applied. The game at its highest difficulty is obviously complicated, but not at all impossible.

Regarding the level design as well as the playable development of the adventure. We can only say that the great work of the original game continues intact. The levels have a very successful design. Although they do not reinvent the formula already applied so many times, but it works perfectly. The combat and exploration phases are superbly intertwined and combined so that we never get a real sense of tiredness or monotony. Darksiders Warmastered Edition starts from a very simple, very predetermined and very well carried out bases. We are facing a very absorbing adventure that will keep us hooked for the 15 or 16 hours it takes us to complete it.

Let's now talk about the visual, sound and technical aspect of the game in general. Darksiders Warmastered Edition has lights and shadows to take into account. As a whole, the game and especially the artistic design looks remarkable. With a resolution of 1080p and stable 60 fps. The game looks good. However, there are times when you can see the seams and the passing of the years. There are certain textures that are too flat, especially on stage. Even so, we must say that both Guerra, like the other characters in the game and the enemies and allies look formidable. The work of artist Joe Madureira and the guys at Vigil Games has never looked so good.

Darksiders Warmastered Edition shows that it is a game of the last generation with several filters added to make it look prettier and more stable on current consoles. What we really appreciate is the rocky rate of images per second. A game in which you are in constant movement and bursting with action requires that the image be fluid and that it does not suffer drops. Well, here we do have it. And it is really appreciated.

As for the sound, we meet again with the forceful melodies of yesteryear. The jaws, blows and guttural sounds of our enemies will be the constant. As for the dubbing, we can confirm that the game will have voices in Spanish in a few days through a patch. We can play it in English with subtitles or, if we prefer, use the Latin American Spanish dubbing. In both cases the dubbing is excellent. A pity not to have the patch of voices dubbed in Spanish to be able to express our opinion about this work.

Overall, Darksiders Warmastered Edition borders on the remarkable on the purely technical aspects. It is a very worthy remaster. We are not going to enter into the debate on whether or not the launch of these types of games is necessary. That should be the players who decide.