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  • Publisher
    Electronic Arts
  • Developer
    Hothead Games
  • Release date
    13 Jul 2010

For incalculable years, DeathSpank was a vindicator of equity, annihilator of wickedness, legend of the mistreated. DeathSpank has since quite a while ago scanned for an incredible curio called ... the ancient rarity. Produced by obscure hands, for obscure purposes, at an obscure time, at some point before. The antiquity is presently close enough for DeathSpank. Key components: Ron Gilbert's epic silliness - Ron Gilbert deciphers his clever funniness and insane discoursed into an entirely different sort. In an epic tale about a saint and his mission for the artifact.Local two-player "Sidekick" - Koop - Recruit a companion to battle close by you as a brave Sidekick and join the path through horrible cells and a baffling world . Nearby community needs an extra gamepad for the second player.Explore an immense world - The universe of DeathSpank is gigantic and brimming with novel and diverting characters, hazardous scoundrels, shifted scenes and chickens ... numerous chickens.Find and gather hundreds Weapons, Unique Items, and Armor Parts - Collect several weapons, covering parts, and special things (have you at any point gathered unicorn droppings, or utilized a chicken hurler?) On your chivalrous excursion and use them to alter your character's aptitudes and stock.

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AGM score 81%
IGN 8.5
GameSpot 8
Metacritic 78
digital distribution
flying enemies
steam cloud
steam achievements
playstation 3
unlockable gamer pics
steam leaderboards
loot gathering
game reference
self-referential humor
protagonist's name in the title
role playing
arpg - action rpg
world map
health potion
cooperative play
side quests
magic staff
original soundtrack release
leveling up
elemental weapons
subtitled silence
xbox 360 controller support for pc
games that ask you to "press start" but will accept other buttons
exploding barrel
healing food
adventure game
avatar awards
quest tracking
color-coded loot
scatological humor
pop culture reference
internet culture reference
asymmetric co-op
slime monster
inappropriate loot
bread crumb trails
pax 2009
hybrid creatures
rpg game,
steam play
bizarre weapons
enemies that spawn enemies
knife boots
production babies
animal weaponry
pax 2008
meat cleaver
bathroom save points
weaponized musical instruments
broad sword
music as a weapon
child labor
ron gilbert
rolling horizon
deathspank game
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About DeathSpank

DeathSpank is released by Electronic Arts in 13 Jul 2010. The game is designed by Hothead Games. DeathSpank is a typical representative of the Role-playing (RPG) genre. Playing DeathSpank is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay DeathSpank will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 13 Jul 2010 released games such as:

In addition to DeathSpank, the representatives of Role-playing (RPG) games also belong:

A complete list of games like DeathSpank can be found at AllGame here.

DeathSpank is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

DeathSpank is perfect for playing alone or with friends.

At AllGame you can find reviews on DeathSpank, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

The story

This section tells the history of the world of DeathSpank

For uncounted years, DeathSpank has been a Dispenser of Justice, a Vanquisher of Evil, and a Hero to the Downtrodden. DeathSpank has long searched for a powerful artifact called….The Artifact. Forged by unknown hands for unknown purposes some unknown time in the past, The Artifact is now within DeathSpank’s reach. What is The Artifact?

DeathSpank in the test - Functional gloves of function

Author: Petra Schmitz
Date: 2010-11-10 10:42:00
Thanks to LucasArts legend Ron Gilbert, the rather banal action role-playing game DeathSpank has turned into very funny entertainment. We are testing the PC version of DeathSpank: Orphans of Justice.

A red-haired beauty wants a powerful artifact. What does the red-haired beauty intend to do with the artifact and what makes the artifact so powerful? Sucks! At least for the pithy and subtly conceited hero Deathspank. He doesn't hesitate for long, trots off, beats up goblins, fire demons, giant spiders, small and large orcs, belligerent unicorns, slime nugs and all sorts of other fantastic animals. Simply because it - darn it! - his job as a hero is to do what red-haired women ask him to do.

So far, so atypical for a title from the genre of action role-playing games. Otherwise at least very precisely outlined what magic artifacts can do (usually destroy the world). But in the action role-playing game, that is, like the hero, namely Deathspank , at most the basic mechanics are typical. Graphics, plot, characters, dialogues - all of this is more reminiscent of one of the old and humorous LucasArts Adventure. Not surprising when you know that none other than LucasArts legend Ron Gilbert was in charge of the development of Deathspank.

The humor

The humor is then also the distinguishing feature of Deathspank. It manifests itself in the wonderfully crude to senseless, but stupidly only English dialogues. Here is a short translation of ours: "Geez, it's really difficult to track down these orphans!" - "But if I would help you, you wouldn't learn anything." - "Oh, that would be completely okay with me." Part of the joke is also in the quests.

For example, the hero should hit certain monsters on the head with a specially constructed hammer until the critters relieve themselves. A local farmer needs a special fertilizer for his cherry trees. Or one of the missing orphans left a trail for Deathspank to track down. The trail does not consist of breadcrumbs or scraps of paper, but exclusively of left shoes. Cinderella sends his regards. Even the objects that Deathspank finds in his adventures often have absurd or completely exaggerated names such as "Fist of Mega Bashing" or "Functional Gloves of Function".

The quests

In many cases, the tasks in Deathspank are reduced to smashing fantastic cattle to get something that any inhabitant of the world urgently needs. Sometimes there are also smaller puzzles. A witch wants red demon horns, but Deathspank only finds white ones. How good that a little herb girl has red color on offer. Dip the horns in the paint and bang - the quests are done. If you can't find the solution by yourself, you can activate hints in the Quest Journal. There are three tips for each task. And for every tip the hero needs a fortune cookie. Fortunately, the surprise cookies are scattered across the levels.

The hero development

Apart from the humor oozing out everywhere, Deathspank remains a relatively simple game. A real hero development as in other genre representatives is missing. When leveling up, you can only choose from a maximum of three cards that let Deathspank run faster or hit harder.

A specialization in magic or ranged combat? Puff cake! Speaking of »ranged combat«: there are also ranged weapons such as crossbows, but our warrior mainly finds clubs and blades. Some of them can be charged by knocking down monsters to enable a particularly powerful attack. However, this must not be used in a targeted manner; it is automatically discharged on the next stroke.


As manageable as the development of the heroes, the thing with the hero's equipment is just as unsatisfactory - despite the crazy names, the sometimes weird optics and the mass of objects. Because most fiddles only differ in the health bonus. That's why you can confidently activate the function with which the hero automatically puts on the best clothes. You only have to hand the weapons into his own hands. The leftover clothes can be turned into cash in the inventory. Deathspank is only allowed to buy but not sell at dealers.

The co-op mode

Deathspank is actually a single player game, but the developer Hothead Games added a stupid co-op mode to it. When an Xbox 360 gamepad is connected to the PC, the wizard Sparkles teleports to the hero's side. Sparkles doesn't level up, Sparkles doesn't have its own inventory, Sparkles can only fight and heal. Fighting and healing is not that bad, especially because the game can get really crisp at times, but you won't find any real long-term motivation for a second player.

Graphics and sound

The graphics are appropriate to the absurd humor of Deathspank. They move through an exaggerated comic look, in which many objects are only two-dimensional and deliberately look like cardboard displays. A bit annoying, however, that the hero Deathspank likes to get stuck with his shoulders in closet dimensions on these 2D bushes or houses or that trees block the view. The game does not have a fade-out effect.

The background sound also fits, even if the mostly good-humored doodle music pulls too many loops for our taste and starts to get on your nerves after a few hours. The (English) dialogues, which are mostly well set to music, compensate for this. The hero Deathspank speaks wonderfully snooty, the red-haired beauty wonderfully bored and the villains sound wonderfully villainous. Action RPG may not be the yellow of the egg when it comes to RPG, but the rest is true. And that's more than worthwhile for the comparatively ridiculous price of 13 euros.

Other reviews

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Screenshots will help you evaluate the graphics and gameplay of DeathSpank.

DeathSpank - scene 1
DeathSpank - scene 2
DeathSpank - scene 3
DeathSpank - scene 4
DeathSpank - scene 5


If screenshots are not enough, you can enjoy creative videos from Electronic Arts

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