DmC: Devil May Cry - Definitive Edition - Recensione

Author: Gianluca "Ualone" Loggia
Date: 2020-07-30 16:15:13
Playing DmC - Devil May Cry: Definitive Edition made me think about one thing. DmC is definitely one of the best action games of the last generation. He is certainly second in Bayonetta, but otherwise he plays it with the best titles of the genre in a truly serene way. In these days I have re-read with great pleasure our review of the time, signed by that great lover of the genre who is Marco "Mdk7" Mottura. I advise you to do the same, especially if you have not had the opportunity to try the original game and want to learn more about it.

The game is a reboot of the Devil May Cry series, an operation in many ways similar to the one that Crystal Dynamics has completed, more or less in the same period, with Tomb Raider. Except that, in the case of DmC, the change of style of the protagonist, Dante, was a bit indigestible to long-time fans of the Capcom series.

In short, a contested game even before being born, but which, in reality, turned out to be really good. Ninja Theory managed to respect the basic focus of the series while intervening not a little on the gameplay, presenting a version of Devil May Cry which is at the same time the best game ever made by the Cambridge team (and by far, I would say) and also one of the best episodes ever of the Capcom series, as well as, as already said at the beginning, one of the best action games of the last generation.
All thanks to a mix of really successful ingredients, including, personally, I also put the new Dante, a character that I did not mind at all. Although it does not have much to do with the original demon hunter conceived by the brilliant Hideki Kamiya, in fact, the new Dante is still a characteristically characterized character, who perfectly covers the role of protagonist in a nice story, discreetly told and , above all, enhanced by a decidedly appreciable artistic direction.

DmC - Devil May Cry: Definitive Edition therefore starts from the excellent base of the game released two years ago for the machines of the last generation, and adds to the pot a series of really apt adjustments. From a technical point of view, the game runs on PS4 and Xbox One at 1080p and 60fps. If the higher resolution fails to point out a very clear detachment with the original version of the game (also thanks to the aforementioned artistic direction, which made DmC very pleasant even in the older generation), to make the game much more enjoyable on the new machines is undoubtedly the frame rate, definitely more appropriate to the speed and spectacularity of the action.