
Donkey Kong Country: Tropical Freeze
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PublisherNintendo
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DeveloperRetro Studios
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Release date13 Feb 2014
All the challenging ground-pounding, barrel-blasting, side-scrolling mine cart action from the Donkey Kong Country series is back along with a bushel of new game-play elements and features. And now, there are four playable characters! Dixie Kong is back to join the adventure as a playable character alongside Diddy Kong, and for the first time in Donkey Kong Country, bearded old hero Cranky Kong joins the adventure with his bouncy cane. Any of the three can buddy up with Donkey Kong, and each character offers a different gameplay experience. On their journey to reclaim Donkey Kong Island, Donkey Kong and his friends travel across five islands with a variety of stages that include underwater areas and frozen environments.
AGM score | 88% |
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IGN | 9 |
GameSpot | 9 |
Metacritic | 85 |
About Donkey Kong Country: Tropical Freeze
Donkey Kong Country: Tropical Freeze is released by Nintendo in 13 Feb 2014. The game is designed by Retro Studios. Donkey Kong Country: Tropical Freeze is a typical representative of the Platform genre. Playing Donkey Kong Country: Tropical Freeze is a pleasure. It does not matter whether it is the first or a millionth hour in Platform, there will always be room for something new and interesting. Thrilling levels and gameplay Donkey Kong Country: Tropical Freeze will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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A complete list of games like Donkey Kong Country: Tropical Freeze can be found at AllGame here.
Donkey Kong Country: Tropical Freeze is versatile and does not stand still, but it is never too late to start playing. The game, like many Platform games has a full immersion in gaming. AllGame staff continues to play it.
Donkey Kong Country: Tropical Freeze is perfect for playing alone or with friends.
At AllGame you can find reviews on Donkey Kong Country: Tropical Freeze, gameplay videos, screenshots of the game and other Platform representatives.
The story
This section tells the history of the world of Donkey Kong Country: Tropical Freeze
Help Donkey Kong and his friends save their home and banana hoard from marauding Vikings in the Donkey Kong Country™: Tropical Freeze game from Retro Studios. All the challenging ground-pounding, barrel-blasting, side-scrolling mine cart action from the Donkey Kong Country series is back along with a bushel of new game play elements and features.
Donkey Kong Country: Tropical Freeze - Análisis
As we have said, we are not going to walk with half measures in this text. The reality is that Donkey Kong Country: Tropical Freeze is one of the best classic platform games of recent years. It stands out, especially for its extraordinary level design , which allows both experts and newbies alike to have a challenge at the height of their ability. The newcomers will take it easy, and gradually discover the difficulty that the game involves in achieving all the optional objectives. Not to mention that what seems easy at first is complicated as we go through its 7 game worlds, until it is a challenge at the height of the best thumbs. Experts will stop seeing enemies as obstacles, turning them into tools to get the letters or the turn record in the time trial of each level. That is precisely why we say that the game is replayable, due to the different layers that we can taste as we become more skilled with Donkey and company.
Another asset of this Donkey Kong Country: Tropical Freeze is its extreme variety. No two levels are the same , and we will find situations and mechanics that are used on a single occasion throughout the adventure. This means that at all times we maintain the 'emotion' of the novelty, without needing to change the parameters of the adventure. To this we must also add the companions who will throw us a cable (and incidentally they will give us a couple of extra touches), which will allow us to jump higher, plan, roll at full speed without pause ... Without forgetting that also these Companions have some depth and allow maneuvers that will help us survive even better at each level.
However, all this that you read above we already said four years ago in the original analysis of Donkey Kong Country: Tropical Freeze. All the strengths and weaknesses of the game have been traced, leaving the gameplay, graphics, sound and options as we received them at the time ... Which means missing the opportunity to refine the game's formula a little more. Not because it is not well controlled (rather the opposite), or because the graphics have aged (not even remotely), but because the launch of this game should be justified, beyond the fact of trying to reach an audience that he missed it at the time (and he will no longer be able to do so when the game disappears from the WIi U virtual store).
You could, for example, have added some phase. It has not been the case. It would also have been nice to tweak the system for two simultaneous players, which ended up being circumstantial in 2014, and it's also now in 2018. The only change comes from the inclusion of Funky Kong , to make everything a little easier. Funky has more life, the spikes do not hurt him, he jumps more and glides, he rolls infinitely ... We assume that this is so that the little ones in the house enjoy the adventure without any problem, but we believe that it was not necessary making the task so easy that it even becomes routine and graceless. Too bad this is the only 'innovation' in this rescue. However, this does not detract from the rest of the show, which remains one of the best, and most replayable, 2D platforms of the modern era .
The audiovisual bill remains excellent at all times, with impeccable artistic design and the extraordinary original soundtrack by David Wise , original composer of the Donkey Kong Country. The game in its Switch version works like a charm, with a constant 60 FPS, both in portable mode and connected to the dock (although the resolution varies from 720p to 1080p , respectively in each mode) and an outstanding definition. It improves somewhat on the original, but it could not be said that it takes a leap forward in terms of presentation. In any case, it is still an excellent game, which has withstood the test of time like few other titles ... And that is the proof that Donkey Kong Country: Tropical Freeze is a real game.
Other reviews
We gathered the finest game reviews for you to have a better idea of the Donkey Kong Country: Tropical Freeze
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Seth G. MacyDonkey Kong Country : Tropical Freeze - Critique
Translated from English by IGN France.
When we tested Donkey Kong Country: Tropical Freeze on Wii U in 2014, we gave it a 9/10 (for “Excellent”). Here is what we said about it:
“Donkey Kong Country: Tropical Freeze is a great platformer packed with tense sequences and challenging levels. The boss fights are the high point of the adventure, to which must be added difficult secrets and collectibles. The multi could be improved, but I found myself laughing every time my teammate and I got caught up in unforgettable challenges. But the pleasure of being rewarded each time made me go forward to beat a new obstacle, and run until the end of the game. "
The Switch version maintains this difficulty, but adds a fun, more accessible funky mode if you're not ready to tackle some of the daunting challenges of Tropical Freeze's more advanced levels.
Tropical Freeze looks great on Switch. The stunning motion animations are smooth no matter if you're in handheld mode or on TV. I found myself leaning a little too close to the screen during the most intense boss battles, in order to better follow everything that was happening on the screen, but on laptop Donkey Kong is excellent. I wouldn't recommend certain levels in this setup in public, especially if, like me, you're unable to stifle frustrated sighs even in the company of complete strangers.
The much more accessible Funky mode is the biggest change to the original formula, and it's welcome because it makes things easier without making you feel like a kid. The precision jumps and the stopwatch are still there. You can't make your way through levels or battles, you just have some extra luck to correct your mistakes. In this mode, you play Donkey Kong or Funky Kong, the coolest of all Kongs. With his chunky sunglasses, Hawaiian shorts, tank top and bandana, he's the coolest uncle who knows a lot about life, and a little bit about love. Thanks to its surfboard it allows you to avoid falling, Funky's jumps are also much more forgiving compared to Diddy's rocket or Dixie's ponytail-helicopter. This board also makes Funky immune to spike damage, and alters your perception of the original Wii U version levels. He also doesn't need the help of Diddy, Dixie or by Cranky. And if all that isn't enough to make the difficulty go away, Funky Mode gives you an extra heart with each level, and hearts to replenish your health appear more often.
The controls are demanding and the jumps easier to question, but I found it more difficult to play in Portable mode than with the Pro controller. I had some difficulty with the little buttons on the Joy-Con when it came to picking up barrels to stun enemies. Sometimes I even accidentally threw it because the pimples were too sensitive. Likewise, I struggled to beat the final boss with the Switch in Portable mode, as picking up barrels and stunning enemies are two essential things in this streak. Once I sat on my couch with the Pro controller ... I struggled, yes, but less than before.
The difficulty of Tropical Freeze is relentless, but it doesn't seem exaggerated, with one major exception. One of the last rocket-barrel levels is so frustrating that I don't consider it to be one of the worst levels in the game, but the worst level in the game. You have to move through tiny and deadly corridors using the most controls. clumsy ways of the game. I put it at the top of the pile of the most frustrating levels, alongside the submarine one from the original TMNT on NES. I really hated it, and if I needed to do the 100% Tropical Freeze, I sure wouldn't.
Boss fights are just as difficult, but by unfair. I never felt like I was dying because of a gameplay issue. I died because I just wasn't good enough. And I was especially on the last bosses. Fortunately, extra lives are easy to find. Funky sells them in their store for a low price, and there are plenty of other opportunities to pick up some along the way.
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Mattia "Zave" RavanelliDonkey Kong Country: Tropical Freeze - Recensione
With Donkey Kong Country: Tropical Freeze, the Nintendo campaign continues: "laugh whoever laughs last", or something like that. Mario Kart 8 DX opene...
Is there anything wrong? Just for nothing. In fact, do the games mentioned all deserve a second chance? Undoubtedly. Who has already started, lived and finished Donkey Kong Country: Tropical Freeze four years ago is morally obliged to start from scratch today? Not even by mistake. In short, to each what he wants and if millions of possible players / buyers in 2014 didn't even know about the latest adventure of the monkey with the tie ... then it makes sense that today Nintendo will come back to knock on their door: "Hi, you have five minutes to talk about the slap lord? ".
Today as yesterday Donkey Kong Country: Tropical Freeze puts aside any desire for reworking and revolution of the matter, preferring to focus on the possibility of creating a particularly canonical but also extremely competent platform game. Its biggest limit may want to correspond to the most exciting aspect. No too much bouncing ideas, "only" a series of levels in which you run from left to right, jumping, climbing, eliminating enemies and chasing the many secrets hidden behind each palm, rock and waterfall from Retro Studios.The result is that in the hands (this time literally) you find yourself a fun game and packed with all the trappings. A platform game born of Nintendo's infinite wisdom on the subject, now unapproachable for the competition when it comes to setting up such traditional and chiseled experiences to the millimeter. If at the time of Donkey Kong Country Returns it was surprising the familiarity with which Retro Studios had gone from Metroid Prime's first-person-adventure to the platforms of the old furry school of Donkey Kong, today it is no longer news. It remains only to be ascertained with a beautiful smile printed on the face: in terms of control system, level design and challenge rate, Tropical Freeze is a jewel. And if you want to go into more details, if what was said was not enough, here you can find the review of the game in Wii U version: everything said remains valid even today.
However much you go too far. Like when he pushes too much on the accelerator of precision to the frame of this or that jump, ending up transforming some (few) sequences from "I have to sweat a lot but I'm having fun" to "now I put Switch in the dishwasher and then we'll talk about it". Or, again, like when he can't break away from the usual standard level formula, then the ride on the mine carts, then the boss and so on. Nothing that wasn't already cleared up at the time of the original release on Wii U, is clear.
On Switch, the game discovers a cleaner and more convincing graphic design, as long as you play games connected to the TV. In this case, the native Full HD resolution (at 1080 points) makes perfectly due to the great work of the artists of Retro. If you add to all the softness of 60 frames per second, it is not complex to understand how you can still be enraptured by the colors, details, expressiveness and elegance of the world, of the characters and their movements. When Donkey and his clique find themselves in the middle of a savannah slapped by the wind and burnt by the fire, it is difficult not to trigger applause or half reverence.
In portable mode you must necessarily limit yourself to 720 points on the Switch panel, more than enough for what remains a show, even on the move. Accompanied above all by the usual, suggestive, soundtrack signed by David Wise. That will not touch the top of what has been done in the monkey world, but still offers an excellent performance.The overview of the news and changes made to this version for Switch ends by reporting the presence of Funky Kong as a playable character for the less experienced (it is not invincible, but you get closer) and the possibility of playing in two simply using the Joy- With included: an extra comfort to face each level with a friend.
If for other labels a similar result could be said to be excellent, for Nintendo and Retro Studios being able to distil a similar concentration of challenge and elegance is almost normal administration. Which does not remove a nail from the quality of the game, but it is also true that it was desirable already in 2014 to expect some more flicker.MODUS OPERANDI
After completing the original game on Wii U, I tried the Switch version thanks to a code obtained from Nintendo. I played Donkey and the others both in portable mode and remaining connected to the TV, both with the Pro Controller and with the Joy-Con, facing the first three worlds.
Streams
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