Doom 3: BFG Edition - Análisis
Eight years later, and without being expected, Doom 3: BFG seems to arrive at the right time. It's the best-looking version of Doom 3 we've seen on consoles, and it includes the Resurrection of Evil expansion, a fairly robust 8-tier mini-campaign, in addition to Doom 1 and 2 with most of their corresponding expansions. Although some elements seem somewhat rusty, and their appearance and mechanics have that somewhat dated touch, the quality of the game itself shines in a way that will make fans of the saga enjoy. Doom 3 makes you the new signing in a civilian investigation that is taking place on Mars, where the Union Aerospace Corporation has begun investigating artifacts extracted from an archaeological site. Everyone who has ever seen a b-series movie will already know that things are going to get complicated very quickly, and hell is about to break loose - figuratively and literally - over the city.
More than a few games take us to a world about to collapse, but few do it as convincingly as Doom 3 . Corporate propaganda disguised as public service announcements vomits their verbiage from information points, while stressed workers callus on their respective platforms. If you feel like it, you can get down to business shooting everything that moves without stopping or taking a breath, but it is worth taking time to read the letters, listen to the audio-logs and soak up the atmosphere that will make you believe that it really is. you are on mars. Doom 3 uses this great setting to get fully into the action and make you feel that you really are part of that terrifying madness.
The clever (albeit slightly aggressive) lighting helps create that atmosphere, giving the complex a sterilized and cold environment before and after the inevitable demonic invasion, helping us to believe that the macabre horror movie going on before our eyes it is real. Despite not being technically impressive by today's standards, such lighting is applied in a very artistic way, elevating the simple appearance of a monster to one of those moments that, if we had them in hand, would have made us spill popcorn. a start, as if we were playing the first Resident Evil.
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