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Far Cry 4

Far Cry 4

  • Publisher
    Ubisoft Entertainment
  • Developer
    Ubisoft Montreal
  • Release date
    18 Nov 2014

Covered up in the immense mountain scene of the Himalayas is Kyrat, a nation portrayed by convention and savagery. You are Ajay Ghale and you travel to Kyrat to satisfy your mother's last will and abruptly end up made up for lost time in a common war that means to topple the severe system of the tyrant and self-broadcasted King Pagan Min. Find and explore through this tremendous open world loaded with unpredictabilities that sneak everywhere. Consistently and each and every one of your choices is conclusive here. Welcome to Kyrat. Fundamental Features • EXPLORE AN OPEN WORLD FULL OF POSSIBILITIESExplore the most differing far-cry world that has been made so far with territory that extends from forcing backwoods to snow-secured mountain scenes of the Himalayas. The whole world is alive ... what's more, savage.- Kyrat is home to an extravagant natural life, for example, panthers, rhinos, dark falcons and severe nectar badgers. As you chase for new assets, know that you could wind up as prey yourself.- Take bit of leeway of the shiny new gyrocopter and keep an eye on hostile area from the air, at that point dive back to Earth in your wingsuit. At that point step on the rear of a six-ton elephant and release its unbridled force on your rivals.- Choose the correct weapon for the strategic, matter how crazy or capricious the mission might be. With a broad arms stockpile, you will be set up for any circumstance. • CO-OP: BRING A FRIEND WITH YOU Not each experience ought to be done alone. Far Cry 4 empowers a subsequent player to jump on and off whenever, preparing for another helpful involvement with the genuine feeling of the following Far Cry age. This offers you the chance to encounter the energetic open universe of Kyrat together with companions.

see all / fold
AGM score 68%
IGN 8.5
GameSpot 7
Metacritic 49
first person shooter
machine gun
male protagonists
corrupt government
bink video
wasd movement
real-time combat
useable vehicles
in-game map editor
political thriller
submachine gun
one person drives while the other shoots
polygonal 3d
digital distribution
xbox live
digital rights management
in-game radio
exploding vehicles
playstation trophies
voice acting
ledge grab
rivaling factions
gasoline can
first-person perspective
secret area
world map
cooperative play
animal cruelty
playstation network
branching story line
male antagonist
new protagonist in sequel
upgradeable weapons
rpg elements
exploding barrel
light bloom
tower reveals map
phong shading
dlc season pass
depth of field
radial menu
stealth kill
full body awareness
pine tree
light up crosshair
body armor
track jacket
blow torch
drive-by shooting
dualshock 4 support for pc
gamescom 2014
tokyo game show 2014
surround sound
pax prime 2014
pov cutscene
holding your breath
tuk tuk
throwing knife
joke ending
first person hug
dunia engine
presidential candidate
civil war
front kick
far cry
far cry 4
ubisoft montreal
open-world shooter
expand / fold

About Far Cry 4

Far Cry 4 is released by Ubisoft Entertainment in 18 Nov 2014. The game is designed by Ubisoft Montreal. Far Cry 4 is a typical representative of the Adventure genre. Playing Far Cry 4 is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Far Cry 4 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 18 Nov 2014 released games such as:

In addition to Far Cry 4, the representatives of Adventure games also belong:

A complete list of games like Far Cry 4 can be found at AllGame here.

Far Cry 4 is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Far Cry 4 is perfect for playing alone or with friends.

At AllGame you can find reviews on Far Cry 4, gameplay videos, screenshots of the game and other Adventure representatives.

Far Cry 4 - Analysis

Author: Juan García
Date: 2020-07-30 23:29:52
Before we start with the analysis of Far Cry 4, we have thought about it. They are being a somewhat rare pre-Christmas period, with more disappointments than pleasant surprises with this year's releases. It seems that a climate of susceptibility has settled in our hearts, with the old Scrooge or the Grinch gripping our feelings. Well, one of the contributors to that playable feeling of boredom, Ubisoft, arrives to give us back the illusion with a title that we expected, but not as good as it has turned out to be. Welcome Far Cry 4.

It didn't convince us as much as it should because, to a certain extent, it seemed that we were going to find a copy of the excellent Far Cry 3, only satisfying those who were more mountain than beach. Even its graphic section seemed continuous when we played it not too long ago in an exclusive event. However, we are proud to say that we were wrong, and that this time the bad omens have not been fulfilled. Far Cry 4 is different, fun, gigantic, full of details, visually surprising and so round that the elongated shadow of the bugs does not appear in a flash through the doorway. In short, one of the most interesting trips this season. We go straight to the Himalayas, in the company of Ajay Ghale.

The differences between the last two installments of this series begin from the first moment, with the plot proposal, much more elaborated on this occasion. If the central theme of Far Cry 3 was madness, now is the weight of our decisions . This implies that the developer must get involved in the story that is told so that it matters to choose one path or another. This time we play a kind of prodigal son, who returns to the country where he was born with the intention of fulfilling his mother's last wishes, but who ends up up to his neck in a full-blown revolution. The decisions come from having to choose between the two factions of the Golden Path, the revolutionary army, which continually pose opposite situations in which we have to choose, as the son of the former leader of the revolt.

The consequences of our decision affect further development and make the leader of the army whom we have chosen to help, until another mission of choice appears. This increases the replayability of Far Cry 4 and also makes us get more and more into a story that is both fact and character. And it is that as it happened with Far Cry 3, the secondary gallery is important and very well drawn. They range from the peculiar Pagan Min (which hides more secrets than it seems) to Chiffon, the crazy tailor, Hurk or any of the rest of the secondary. All of them have a unique and defined personality, and they have enough lines of dialogue to know how to stay in the memory, although sometimes they are somewhat tiresome. Sometimes it happens that Ubisoft tries so much to curl the loop with conversations that it ends up being absurd or irrelevant, making us wish that the conversation ends to start shooting and driving vehicles. This is the biggest scourge in the Far Cry 4 narrative, which also spans 32 main missions , with a multitude of secondary tasks and accessory objectives. Finishing the campaign without being distracted can take more than 13 hours. Doing everything in the game will take over 30, being stingy , but even with those we will not have seen everything, since there are several endings depending on our decisions (we confess, we have not seen all).

This is a blessed insanity so packed with content that it seems bigger than it is . Don't forget that Far Cry 4's terrain extent is similar to that of the previous iteration in the series. However the density of events and the magnitude and beauty of the scenarios makes it seem much, much higher. Almost every step we will find something to lose ourselves in until we forget the main tasks we were doing. It could be helping the rebels, finding a lost treasure chest, rescuing a group of hostages, scrutinizing a new location that we just rescued, trying to hunt down some wild animal (and boy are their 'fuckers' wild) ... And that's not counting the 'necessary' side missions such as taking over the radio stations, which reveal a portion of the map, or the enemy-controlled outposts, which allow us to get a quick travel point to move to. without delay. During our analysis it was really difficult for us to focus on finishing the story , usually ending our inquiries with detours here to get some unnecessary task ... What we needed to do.

Perhaps that is what Far Cry 4 does best, making the flow of events so constant that at no time does it appear that we are forced to do something by the nose (they can be secondary while we are on a main mission), and without feeling that we are repeating the same playable scheme over and over, one of the sins of Far Cry 3 as we progressed through the campaign.

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Screenshots will help you evaluate the graphics and gameplay of Far Cry 4.

Far Cry 4 - scene 1
Far Cry 4 - scene 2
Far Cry 4 - scene 3
Far Cry 4 - scene 4
Far Cry 4 - scene 5

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