Release date14 Dec 2017
Dr. Rosalene and Dr. Watts have impossible to miss employments: They allow individuals to live, right from the earliest starting point ... be that as it may, just in their patients' heads. Because of the seriousness of the activity, the new life turns into the exact opposite thing the patients recollect before drawing their final gasp. Subsequently, the activity is just done to individuals on their deathbeds, to satisfy what they wish they had finished with their lives, yet didn't. Finding Paradise is the second full scene of To the Moon's arrangement. It follows the life of the doctors' new patient, Colin, as they endeavor to unwind an actual existence that is divided into halves, and satisfy a desire that has all the earmarks of being self-conflicting naturally .- - - - - - - * Like To the Moon, this is an independent full game that doesn't require having played any past games in the arrangement.
About Finding Paradise
Finding Paradise is released by Freebird Games in 14 Dec 2017. The game is designed by Freebird Games. Finding Paradise is a typical representative of the Role-playing (RPG) genre. Playing Finding Paradise is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Finding Paradise will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 14 Dec 2017 released games such as:
- 🎮 Path of Exile: The Fall of Oriath
- 🎮 Horizon: Zero Dawn - The Frozen Wilds
- 🎮 The Legend of Zelda: Breath of the Wild - The Champions' Ballad
- 🎮 Pokémon Ultra Moon
In addition to Finding Paradise, the representatives of Role-playing (RPG) games also belong:
A complete list of games like Finding Paradise can be found at AllGame here.
Finding Paradise is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
Finding Paradise is perfect for playing alone or with friends.
At AllGame you can find reviews on Finding Paradise, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
Finding Paradise - Review
For those who have never had the opportunity to play it, To The Moon is a kind of visual novel that, exploiting an intelligent and well-written story, has hit the heart of the majority of those who have lived that experience, including me. I do not hide that To The Moon managed to destroy me emotionally, thanks mainly to a tear-jerking story built with a brush by the hands of an artist. His narration knew how to touch the right strings, and, beyond the expertly constructed love story, Kan Gao had managed to package a product capable of dealing with important issues such as that of the difficulty of communication between human beings: in the game's message we are all very distant lighthouses, and we shine, like the stars, trying to communicate in the best way we can find.
Finding Paradise restarts exactly from this point, but it does so by building an extremely more mature and conscious story than the one written six years ago. He enters a much more insidious terrain, because this time he is not hiding in the love story that he kept glued to the screen and that easily let the tears flow. In Finding Paradise Gao's message goes straight to the point, and relevant themes such as the desperate search for a friend and the desire to communicate constantly peep into the adventure, which this time requires great empathy to abandon oneself to tears. Of course, the emotions will be very strong anyway, between moments of joy and sadness, strange smiles and carefree moments. In this, Finding Paradise has a much bolder narrative than its predecessor, because it faces a more difficult challenge: it is easy to get talked about and be remembered when you can make you cry. It is less easy to build a story that, while not relying on the usual dramatic stylistic features, manages to deal with important themes without ever boring.
The protagonists of Finding Paradise are two very special doctors, Neil Watts (with a particular and almost annoying character) and Eva Rosalene (much more pragmatic and attentive). The idea behind the game is the invention of a machine capable of altering a person's memories, used by Sigmund Corp. to allow those who are about to die to realize (in their memories) their greatest desire. Who among us would not want to live the last moment of his life convinced of having fulfilled and lived his most intense desire, of having repaired his biggest mistake, of having made some completely different choice? So, in Finding Paradise, we get to know Colin, who made a very special wish. Unique, in some ways, and difficult: to be happy. It will be up to Watts and Rosalene to understand how to do it, physically entering the memories of Colin's life, discovering his greatest regrets, his results and his thoughts. There is much more, of course, and not everything will go as planned, but I can't really tell you more than that. Every single sentence in Colin's story is masterfully written, there is nothing superfluous, and nothing that makes no sense, especially after the narration unravels the various knots that will be built.
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