Football Manager 2013
Release date2 Nov 2012
Football Manager 2013 (often abbreviated to Football Manager 13, or more commonly FM13) is a 2012 football management simulation video game developed by Sports Interactive and published by Sega. It was released on Microsoft Windows and OS X on 2 November 2012. Football Manager Handheld 2013 was subsequently published for PlayStation Portable on 30 November, and for iOS and Android on 13 December.
About Football Manager 2013
Football Manager 2013 is released by Sega in 2 Nov 2012. The game is designed by Sports Interactive. Football Manager 2013 is a typical representative of the Strategy genre. Playing Football Manager 2013 is a pleasure. It does not matter whether it is the first or a millionth hour in Strategy, there will always be room for something new and interesting. Thrilling levels and gameplay Football Manager 2013 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 2 Nov 2012 released games such as:
- 🎮 FTL: Faster Than Light
- 🎮 Unity of Command
- 🎮 Orcs Must Die! 2
- 🎮 Magic: The Gathering - Duels of the Planeswalkers 2013
In addition to Football Manager 2013, the representatives of Strategy games also belong:
A complete list of games like Football Manager 2013 can be found at AllGame here.
Football Manager 2013 is versatile and does not stand still, but it is never too late to start playing. The game, like many Strategy games has a full immersion in gaming. AllGame staff continues to play it.
Football Manager 2013 is perfect for playing alone or with friends.
At AllGame you can find reviews on Football Manager 2013, gameplay videos, screenshots of the game and other Strategy representatives.
Football Manager 2013 - Analysis
Now that we've changed the time and the nights are inevitably longer, it's time to spend more hours on our PC or Mac without compromising our social reputation. In Sports Interactive they know it very well but they also know that, over the years, they have made a game so mammoth that it required more and more time from the player to be able to squeeze it not one hundred percent, but considerably.
Football Manager has always allowed us to put ourselves in the shoes of a Guardiola , a Mourinho or a Wenger and he has done so from the point of view of exhaustiveness to try to transfer to the monitor of our machines all the workload that implies directing an elite team: from the squad management down to the smallest point of the tactical section, through relations with the press or managing the club's economy.
Although the game has a mobile version, the so-called Handheld, Football Manager was plagued in recent years by a phenomenon similar to that suffered by developed societies of our time: the gap between one version and another was so great that the place for those who wanted a game with more chic than the mobile version but less dense than the traditional one.
All this paradox is nothing more than an introduction to the great novelty of this year and that responds to the name of Football Manager Classic . We already told you about this version in our preview and we outline the main lines on which it was based: it is a simpler version of the title designed to reduce its exhaustiveness but make it more manageable. In other words, a more arcade version, if you will allow me, of Football Manager .
The improvement introduced by Football Manager Classic is of such magnitude that we can assure that we are facing one of the biggest revolutions of the title since Sports Interactive broke with Eidos in 2004 and changed the name to its star franchise. The intention of the Sports Interactive team is to ensure that a season can be played in just under ten hours and we attest that they have succeeded.
How? If we visualize Football Manager as a tree that has grown uncontrollably over the years, in the studio they have dedicated themselves to pruning those expendable parts to achieve a simulation almost as exhaustive as that of their older brother, maintaining the essence of the title, but preserving its identity signs.
Football Manager Classic is, by extension, a less ambitious title than its older brother. You can notice it right away at the moment when the game only lets you choose three leagues for the game, after leagues that cannot be modified or whose number may vary throughout it, and when after a couple of game hours you have planted yourself on the fifth day of your first season in the game. Those of you who have experience with a Football Manager know that you spend the entire first session setting up your squad, looking for signings and adjusting the squad's tactics.
If you want to know how to bring Avilés de 2ªB to glory, continue with our analysis on the next page.
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