
Hyper Light Drifter
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PublisherHeart Machine
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DeveloperHeart Machine
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Release date31 Mar 2016
Echoes of a dim and brutal past reverberate all through a savage land, saturated with fortune and blood. Hyper Light Drifter is an activity experience RPG in the vein of the best 16bit works of art, with modernized mechanics and plans on an a lot more fantastic scope. Drifters of this world are the authorities of overlooked information, lost innovations and broken chronicles. Our Drifter is spooky by a voracious ailment, voyaging further into the terrains of Buried Time, wanting to find an approach to calm the awful ailment. • From each character to unobtrusive foundation components, everything is affectionately hand-enlivened. • Easy to get , hard to ace; foes are horrendous and various, perils will effectively pound your fragile body, and agreeable appearances stay uncommon. • Upgrade weapons, learn new aptitudes, find gear and cross a dull, point by point world with spreading ways and privileged insights flourish.
AGM score | 75% |
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IGN | 7.6 |
GameSpot | 9 |
Metacritic | 59 |
About Hyper Light Drifter
Hyper Light Drifter is released by Heart Machine in 31 Mar 2016. The game is designed by Heart Machine. Hyper Light Drifter is a typical representative of the Role-playing (RPG) genre. Playing Hyper Light Drifter is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Hyper Light Drifter will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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Hyper Light Drifter is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
Hyper Light Drifter is perfect for playing alone or with friends.
At AllGame you can find reviews on Hyper Light Drifter, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
The story
This section tells the history of the world of Hyper Light Drifter
The player controls the Drifter, a character that has access to technology that has long been forgotten by the inhabitants of the game's world, but is forced to search through the world and the ruins of civilization before to find a cure for an illness he carries.
Hyper Light Drifter - Análisis
It is already among us. It has taken almost two years longer than originally anticipated, but Alex Preston's game is already in our homes and has arrived with force. Hyper Light Drifter is more than just a game. It is more than a game at least for its creator, Alex Preston, who has been inspired by his own physical condition to develop the main idea of the game (later worked together with Casey Hunt). Alex Preston has heart disease from birth that has been getting worse over time. His life has been modified by medical impositions and, like many others, he took refuge in video games. However, it is clear that he is a person of courage and it was that same courage that allowed him to turn his illness into the inspiration for his first job. In Hyper Light Drifter we are not a hero, at least not directly, we are only a character who seeks to cure his terrible disease . The search for a cure is what makes us go on an adventure and travel the world that Heart Machine has created for us. Along the way, we face multiple enemies and even save a handful of lives, but this is not our goal: we are, at bottom, selfish, since we only seek our own salvation.
How to transmit the bottom of a disease? How to take us to see our character as someone sick? Hyper Light Drifter moves away from the dialog boxes and tells the story of Drifter in a very subtle way . We have arrived in a distant land, inhabited by beings who are completely different from us and the only person who is similar to us also seems to be looking for a cure for the disease. We are alone in an unknown place and the absence of written (or spoken) dialogues completely imbues us with the feeling of being that Other. We are that Other that the merchants sell by gestures, that Other to whom they speak with individual words to try to explain that later we will find the remains of their charred village. The Hyper Light Drifter narrative is subtle but emerges from each and every detail that we will find on our way. We will receive shreds of information through frames that are "told" by those we come across, but it is also in the shocking images that the game gives us at all times.
The artistic design of the game also falls to Alex Preston and he opts for a careful pixel art aesthetic that reminds us of the work of Superbrothers, Sword & Sworcery. Undoubtedly, its aesthetics and graphic section is the first thing that catches the attention of Hyper Light Drifter. The game looks truly beautiful in each of the scenarios that we are presented with. During the adventure we will visit four different zones that vary: from desert, a strange crystal forest or the bowels of the world once occupied by a previous civilization. Each and every one of the different areas has its own range of colors and aesthetics, but still a coherent whole. The fact that they have implemented a mechanic to sit down and simply observe the landscape demonstrates the team's confidence in their artistic work. We will not be able to avoid sitting at the sight of the corpse of an ancient giant that lies the length and breadth of a hillside.
We are in front of a 2D ARPG that looks at games as established in our video game heritage as the Zelda saga. Drifter will be able to use his sword to fight enemies but also different types of firearms that he will have to reload through hand-to-hand combat (a very interesting decision that affects our way of fighting). Drifter will be able to improve his equipment and get different skills during his adventure, but Heart Machine has moved away from the classic RPG concept when it comes to the evolution of our character.
In Hyper Light Drifter there are no levels or experience points . On certain occasions we will find some yellow pieces; by joining four of them we get a point, we could say, of ability. The way to get these fragments is varied since we will receive them after defeating the final bosses that we will find, by completing very complex combats against multiple enemies or we can find them during our exploration. In this way Hyper Light Drifter goes off the beaten path of rpgs and turns the exploration of the complex map itself (very similar to the way of conceiving worlds from From Software) in the most effective way to improve our character. To explore the pixelated world of Drifter we can use the "dash", a quick movement in a straight line, to jump holes and reach remote areas as well as for combat use, dodge enemy attacks. Hyper Light Drifter comes out better at the gameplay than Slain! its main competitor in terms of aesthetics and community expectations.
Hyper Light Drifter presents itself as quite a challenge in terms of its difficulty . We are going to die. We will die many times. We will fall into the void, we will be shot dead, crushed by stone blocks or gigantic enemies, we will fall into spike or explosive traps ... Each new type of enemy will make us modify our way of fighting to adapt to its characteristics and the game will prepare us little little by little for complex confrontations against different types of mixed enemies or the combats against the final bosses themselves. During our journey through the four areas of the game we will find enemies characteristic of that area and others that may appear interchangeably during our journey. However, it is true that we will quickly be able to meet our enemies and adapt to their way of fighting and stay in a game flow, but (there is always a but) when we are accommodated is when Hyper Light Drifter rescues a classic element again : the final bosses. Each zone has an important final boss, although in certain areas there may be more than one minor final boss. The final confrontations of each zone represent a significant peak of difficulty in the title of Heart Machine to the point of being able to throw ourselves into the arms of frustration.
Finally, we cannot fail to emphasize the importance of the magnificent soundtrack by Rich Vreeland , better known as Disasterpeace, which once again proves (in case someone was still not clear) that he is one of the most powerful composers of the moment. He has already given the breast with Fez and recently made his mark in the cinema with the soundtrack of It Follows but with Hyper Light Drifter it has been surpassed. Vreeland's work accompanies our personal hero journey as a reflection of the intensity of our adventure. The first notes will be calmer and more distant in time, but as the intensity of the fighting increases or we face a final boss, Disasterpeace takes out the artillery and creates very powerful themes that turn tension into magic.
Other reviews
We gathered the finest game reviews for you to have a better idea of the Hyper Light Drifter
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Felice Di GiuseppeHyper Light Drifter - Review
From the lands of Kickstarter comes Hyper Light Drifter, an action RPG heir of the 16-bit era, with injections of new game mechanics and a wide-ranging design a...
The project was born in 2013 and has undoubtedly broken through all the stretch goal barriers, the secondary objectives of the Kickstarter campaigns that add bonuses and extra versions for backers. Many, therefore, believed in the project, which will debut on consoles by the summer but has already arrived on PC, Mac and Linux thanks to the arrival on the main digital distribution platforms.
Without losing too much in further chat, it is worth pointing out right away that Hyper Light Drifter is a game that you shouldn't miss. This is so for a number of reasons that we will analyze in the lines of this review, but first of all because it is a very evocative and aesthetically sublime indie video game, as well as damn exciting and fun.But what game are we talking about? Hyper Light Drifter tells the story of Drifter, an enigmatic character with a cloak, always dodging at hand and an innate ability to easily juggle swords and pistols, but also a mysterious disease to be treated. The player will be asked, tacitly, to activate four sections placed at the cardinal points of the map, littered with secrets, traps and enemies anxious to end the life of the protagonist before his natural death. The gameplay to support this feat is, essentially, that of a 2D action game with a top view and hints of role-playing mechanics. In Hyper Light Drifter you will therefore find yourself strengthening the skills of your alter ego, but also facing short puzzles related, rather than solving real puzzles, to the movements to be implemented to overcome a certain area of a level.
Its creator defined it several times as a meeting between The Legend of Zelda: A Link to the Past and Diablo and right from the start of the game we realize that dear Alex is not wrong, even going so far as to add us a pinch of the best of the current independent landscape and some tips from the Miyazaki king of Japanese animation (but also from the soulslike of From Software, if you want). My mind, for example, has "inconvenienced" references (both playful and artistic) to Fez, Hotline Miami, Titan Souls and several other masterpieces that will inevitably resurface in the memories of those who will try it.
The merit is above all, as you can guess from the images and the accompanying video, of the aesthetics of the game, made of surreal themes brought to life by a pixel art graphic which to define as delicious is an understatement. A riot of colors halfway between dream and nightmare, which rest their bases on a soundtrack and electronic matrix sound effects inspired in the same way. The painting is something tremendously suggestive, because it moves a plot and deliberately obscure events in the ways of doing, but also of communicating.Hyper Light Drifter is, in fact, a game based exclusively on non-verbal and, therefore, only visual communication: you will not find captions of any kind to show you the way or carry on the story. There are little cartoons, pictographic conversations, evil visions and even some friendly faces, but none of the actors in the game will utter a word. Everything is amalgamated into a sort of dreamy impressionism, which expects the player to connect the ideal dots to compose the larger design, going to discover the mysteries surrounding the game.
What happened to the protagonist and his world? Who are the threatening bosses who dominate the main points of the map? Honestly, putting her artistic beauty aside for a moment, when I finished Hyper Light Drifter I asked myself even more questions. Questions that will probably find answers with a second run (perhaps using the New Game +) and the search for all the secrets scattered in the corners of the fantastic dungeons that make up the game levels, or maybe not. And I couldn't be happier.
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Patrick MittlerHyper Light Drifter in the test in the test - Zelda for die-hard people
The beautiful pixel optics are deceptive: The action role-playing game Hyper Light Drifter is not a children's birthday party. What takes a lot of nerves in...
Without words
Hyper Light Drifter tells the post-apocalyptic story of an adventurer who seeks a cure for his deadly disease in a ruined landscape. The highlight: The game doesn't need any words for this, but relies fully on the power of its pixel art. The result is a successful mental cinema with some room for interpretation. Anyone who also deals with the story of developer Heart Machine will quickly discover parallels to the personal story of its boss. Because he himself suffers from a heart disease. But symbolism or not, pixel art alone does not win a flower pot .
Behind the blocky facade is a classic action adventure or role-playing game - so classic that Hyper Light Drifter doesn't dwell on explanations when it comes to game mechanics. Dungeons with bosses await in four directions. Symbols on the minimap show us the way, on which obviously numerous opponents are waiting. We work on them with swords and pistols, complete small steps of skill and discover all kinds of secrets - mostly coveted medipacks or small energy cubes (the in-game currency). This principle is so burned into the collective memory of the players that Hyper Light Drifter deliberately does not take us by the hand and only explains small details - for example, that we reload our pistol ammunition by reaching for a sword. Especially players who can do without paternalism and love challenges are in good hands here. Speaking of challenges - these are the crux of the matter with which the fun of the indie game stands or falls.
Don't throw your nerves away
After just half an hour, the level of difficulty of Hyper Light Drifter increases properly. We can expect hectic fights, mostly in a small area, with countless opponents including various attack patterns and a chronic lack of helping medipacks. Our hero only takes a few hits and initially only has an evasive jump to defend himself in order to avoid the attacks. The skirmishes therefore feel a bit like having crossed a 2D Zelda title with a bullet hell shooter . Anyone who gets wet eyes with happiness at the introduction should be warned anyway. Because Hyper Light Drifter puts an unexpected strain on our frustration tolerance.
Even with darn good reflexes we die annoyingly many deaths because the aiming mechanics of the pistols, for example, are quite fiddly, when there are high numbers of opponents in combination with the pixel optics, the overview tends to flutter, and after our death the respawn animation is just a few seconds too long lasts. And if you didn't have any medipacks with you at the last reset point and are already whistling from the last hole, you can often turn around and stock up on your supplies first. Or buy new skills with the distributed energy cores in the central city, such as an all-round blow, a bulletproof alternative dash or simply more slots for medipacks. Because at the latest in the brutal boss fights , you either need to burn up enough medipacks or have a damn good reaction time.
Only those who accept that (the level of difficulty cannot be changed) can enjoy Hyper Light Drifter - but then things really ignite . Be it the detail-loving look, the epic staging including the incredibly coherent retro soundtrack, the many small branches for curious explorers or simply the moment when our nameless hero triumphantly rams the sword into the ground after an extra-crisp fight - all that is Definitely worth the effort.
Videos
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Streams
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