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Hyper Light Drifter

Hyper Light Drifter

  • Publisher
    Heart Machine
  • Developer
    Heart Machine
  • Release date
    31 Mar 2016

Echoes of a dim and brutal past reverberate all through a savage land, saturated with fortune and blood. Hyper Light Drifter is an activity experience RPG in the vein of the best 16bit works of art, with modernized mechanics and plans on an a lot more fantastic scope. Drifters of this world are the authorities of overlooked information, lost innovations and broken chronicles. Our Drifter is spooky by a voracious ailment, voyaging further into the terrains of Buried Time, wanting to find an approach to calm the awful ailment. • From each character to unobtrusive foundation components, everything is affectionately hand-enlivened. • Easy to get , hard to ace; foes are horrendous and various, perils will effectively pound your fragile body, and agreeable appearances stay uncommon. • Upgrade weapons, learn new aptitudes, find gear and cross a dull, point by point world with spreading ways and privileged insights flourish.

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AGM score 75%
IGN 7.6
GameSpot 9
Metacritic 59
health pack
dual-stick shooter
digital distribution
dual-joystick shooter
credits menu option
steam achievements
humble bundle
pax prime 2015
pixel art
moving platforms
role playing
a.i. companion
secret area
dungeon crawling
parallax scrolling
original soundtrack release
isometric viewpoint
steam trading cards
ancient advanced civilization technology
upgradeable weapons
e3 2014
the game awards 2016
the game awards nominee 2016
functional mirrors
invented language
energy weapons
kickstarter funded
crowd funded
pax east 2014
alien languages
substitution cipher
time since last checkpoint
best action/adventure game: nominee - 2016 (the game awards)
best independent game: nominee - 2016 (the game awards)
spread gun
steam greenlight
controller recommendation
regenerating ammo
pixel graphics
doors that require assistance
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About Hyper Light Drifter

Hyper Light Drifter is released by Heart Machine in 31 Mar 2016. The game is designed by Heart Machine. Hyper Light Drifter is a typical representative of the Role-playing (RPG) genre. Playing Hyper Light Drifter is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Hyper Light Drifter will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 31 Mar 2016 released games such as:

In addition to Hyper Light Drifter, the representatives of Role-playing (RPG) games also belong:

A complete list of games like Hyper Light Drifter can be found at AllGame here.

Hyper Light Drifter is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

Hyper Light Drifter is perfect for playing alone or with friends.

At AllGame you can find reviews on Hyper Light Drifter, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

The story

This section tells the history of the world of Hyper Light Drifter

The player controls the Drifter, a character that has access to technology that has long been forgotten by the inhabitants of the game's world, but is forced to search through the world and the ruins of civilization before to find a cure for an illness he carries.

Hyper Light Drifter - Análisis

Author: Carlos G. Gurpegui
Date: 2020-07-30 22:08:00
There is a powerful Miyazaki flavor in Hyper Light Drifter. We are talking about the film director Miyazaki, the creator of worlds that adore nature as one more deity. There is a lot of Nausicaä from the Valley of the Wind or The Castle in the Sky in the work of Heart Machine. The complex simplicity of its mechanics, its careful pixel art aesthetics, the soundtrack of Disasterpeace ... Alex Preston's work has a flavor of Ghibli and love for the video game. The final version of the game confirms the feelings we had during the beta that could be played in 2014 if you had supported its Kickstarter campaign.

It is already among us. It has taken almost two years longer than originally anticipated, but Alex Preston's game is already in our homes and has arrived with force. Hyper Light Drifter is more than just a game. It is more than a game at least for its creator, Alex Preston, who has been inspired by his own physical condition to develop the main idea of the game (later worked together with Casey Hunt). Alex Preston has heart disease from birth that has been getting worse over time. His life has been modified by medical impositions and, like many others, he took refuge in video games. However, it is clear that he is a person of courage and it was that same courage that allowed him to turn his illness into the inspiration for his first job. In Hyper Light Drifter we are not a hero, at least not directly, we are only a character who seeks to cure his terrible disease . The search for a cure is what makes us go on an adventure and travel the world that Heart Machine has created for us. Along the way, we face multiple enemies and even save a handful of lives, but this is not our goal: we are, at bottom, selfish, since we only seek our own salvation.

How to transmit the bottom of a disease? How to take us to see our character as someone sick? Hyper Light Drifter moves away from the dialog boxes and tells the story of Drifter in a very subtle way . We have arrived in a distant land, inhabited by beings who are completely different from us and the only person who is similar to us also seems to be looking for a cure for the disease. We are alone in an unknown place and the absence of written (or spoken) dialogues completely imbues us with the feeling of being that Other. We are that Other that the merchants sell by gestures, that Other to whom they speak with individual words to try to explain that later we will find the remains of their charred village. The Hyper Light Drifter narrative is subtle but emerges from each and every detail that we will find on our way. We will receive shreds of information through frames that are "told" by those we come across, but it is also in the shocking images that the game gives us at all times.

The artistic design of the game also falls to Alex Preston and he opts for a careful pixel art aesthetic that reminds us of the work of Superbrothers, Sword & Sworcery. Undoubtedly, its aesthetics and graphic section is the first thing that catches the attention of Hyper Light Drifter. The game looks truly beautiful in each of the scenarios that we are presented with. During the adventure we will visit four different zones that vary: from desert, a strange crystal forest or the bowels of the world once occupied by a previous civilization. Each and every one of the different areas has its own range of colors and aesthetics, but still a coherent whole. The fact that they have implemented a mechanic to sit down and simply observe the landscape demonstrates the team's confidence in their artistic work. We will not be able to avoid sitting at the sight of the corpse of an ancient giant that lies the length and breadth of a hillside.

We are in front of a 2D ARPG that looks at games as established in our video game heritage as the Zelda saga. Drifter will be able to use his sword to fight enemies but also different types of firearms that he will have to reload through hand-to-hand combat (a very interesting decision that affects our way of fighting). Drifter will be able to improve his equipment and get different skills during his adventure, but Heart Machine has moved away from the classic RPG concept when it comes to the evolution of our character.

In Hyper Light Drifter there are no levels or experience points . On certain occasions we will find some yellow pieces; by joining four of them we get a point, we could say, of ability. The way to get these fragments is varied since we will receive them after defeating the final bosses that we will find, by completing very complex combats against multiple enemies or we can find them during our exploration. In this way Hyper Light Drifter goes off the beaten path of rpgs and turns the exploration of the complex map itself (very similar to the way of conceiving worlds from From Software) in the most effective way to improve our character. To explore the pixelated world of Drifter we can use the "dash", a quick movement in a straight line, to jump holes and reach remote areas as well as for combat use, dodge enemy attacks. Hyper Light Drifter comes out better at the gameplay than Slain! its main competitor in terms of aesthetics and community expectations.

Hyper Light Drifter presents itself as quite a challenge in terms of its difficulty . We are going to die. We will die many times. We will fall into the void, we will be shot dead, crushed by stone blocks or gigantic enemies, we will fall into spike or explosive traps ... Each new type of enemy will make us modify our way of fighting to adapt to its characteristics and the game will prepare us little little by little for complex confrontations against different types of mixed enemies or the combats against the final bosses themselves. During our journey through the four areas of the game we will find enemies characteristic of that area and others that may appear interchangeably during our journey. However, it is true that we will quickly be able to meet our enemies and adapt to their way of fighting and stay in a game flow, but (there is always a but) when we are accommodated is when Hyper Light Drifter rescues a classic element again : the final bosses. Each zone has an important final boss, although in certain areas there may be more than one minor final boss. The final confrontations of each zone represent a significant peak of difficulty in the title of Heart Machine to the point of being able to throw ourselves into the arms of frustration.

Finally, we cannot fail to emphasize the importance of the magnificent soundtrack by Rich Vreeland , better known as Disasterpeace, which once again proves (in case someone was still not clear) that he is one of the most powerful composers of the moment. He has already given the breast with Fez and recently made his mark in the cinema with the soundtrack of It Follows but with Hyper Light Drifter it has been surpassed. Vreeland's work accompanies our personal hero journey as a reflection of the intensity of our adventure. The first notes will be calmer and more distant in time, but as the intensity of the fighting increases or we face a final boss, Disasterpeace takes out the artillery and creates very powerful themes that turn tension into magic.

Other reviews

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Screenshots will help you evaluate the graphics and gameplay of Hyper Light Drifter.

Hyper Light Drifter - scene 1
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Hyper Light Drifter - scene 5


If screenshots are not enough, you can enjoy creative videos from Heart Machine


But that's not all! We also carefully prepared the best strips from Hyper Light Drifter.

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