
Mark of the Ninja
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PublisherMicrosoft Studios
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DeveloperKlei Entertainment
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Release date7 Sep 2012
In Mark of the Ninja you will realize what it truly intends to be a ninja. You should hush up, spry, and shrewd to defeat your foes in a universe of dazzling foundations and liquid liveliness. Marked with reviled tattoos that expansion your mindfulness, every circumstance offers you a few arrangements. Will you be an obscure, undetectable apparition, or all the more a fierce, calm professional killer? Improve the devices and methods that suit your style of play and complete discretionary missions to discover totally better approaches to move toward the game. Complete the fundamental story to open an upgraded game mode ('New Game Plus') with significantly more alternatives and difficulties. Key Features Real Stealth Experience - Player-driven interactivity rewards choices: complete the game without executing or killing everybody that hold you up Fantastic illustrations - Unique 2D designs style with grant winning activitys and hand-drawn conditions Custom PC controls - Optimized console and mouse controls notwithstanding gamepads bolster An assortment of unlockable aptitudes, things, and game styles permit you to investigate numerous better approaches for doing 'New Game Plus' - in the wake of finishing the game, open this mode, which brings new difficulties and prizes
AGM score | 88% |
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GameSpot | 8.5 |
Metacritic | 91 |
About Mark of the Ninja
Mark of the Ninja is released by Microsoft Studios in 7 Sep 2012. The game is designed by Klei Entertainment. Mark of the Ninja is a typical representative of the Adventure genre. Playing Mark of the Ninja is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Mark of the Ninja will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 7 Sep 2012 released games such as:
- ๐ฎ Persona 4 Arena
- ๐ฎ Yakuza 5
- ๐ฎ Etrian Odyssey IV: Legends of the Titan
- ๐ฎ Eiyuu Senki - The World Conquest
In addition to Mark of the Ninja, the representatives of Adventure games also belong:
- ๐ฎ Diablo III
- ๐ฎ Neon Knight: Vengeance From The Grave
- ๐ฎ Flat Kingdom - Soundtrack + Artbook
- ๐ฎ Dawn
A complete list of games like Mark of the Ninja can be found at AllGame here.
Mark of the Ninja is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.
Mark of the Ninja is perfect for playing alone or with friends.
At AllGame you can find reviews on Mark of the Ninja, gameplay videos, screenshots of the game and other Adventure representatives.
Mark of the Ninja in the test - shadow war in perfection
Admittedly, when we first heard of Mark of the Ninja , we were rather skeptical. A 2D stealth title? Isn't that too "flat" in the truest sense of the word? On the contrary: after we have extensively assassinated as shadow warriors, we are more than ecstatic: Mark of the Ninja is not only one of the best download jump & runs of the year, but also one of the best stealth games ever.
2D assassin with depth
Mark of the Ninja is a 2D platformer in which we as deadly ninja sneak through a dozen levels and bring our enemies out of the shadows around the corner if possible.
Precise lines of sight and cones of light show us which areas we should avoid. And for being limited to a flat 2D plane, the title harbors tons of elegant ninja skills. Fit like a sneaker, we scramble through ventilation shafts, shuffle upside down along the ceiling, swing through the levels with our grappling hook or hide behind flower pots and in dark corridors. Our pajama-wearing assassin also has mystical tattoos that strengthen his senses. In this way, he can also sense guards who are out of sight, or can see through doors if he leans against them.
But we can also do it differently: At the push of a button, our ninja leaps onto careless guards and rams their swords in the back. Or we distract the henchmen with bamboo darts or smoke bombs. Or scare them with the bodies of finished colleagues, so that the frightened guys shoot wildly around and at best snap out their own buddies. The many possibilities to solve situations leave a lot of playful freedom. And they are extremely bloody and brutal, which is why Mark of the Ninja should never be in the hands of children.
Slitting made easy
The developer Klei Entertainment succeeded in an exemplary manner in the interface. Whether we can see or not is shown, for example, by whether our character or the opponents appear in color or just as a black silhouette. Thanks to the successful control, we are always in control of the situation and can take action with pinpoint accuracy, even with the mouse and keyboard, we have everything under control at all times. This makes it intuitive and fun to experiment with our cool ninja skills like a sandbox.
However, we first have to unlock the numerous maneuvers. The more secretly and inconspicuously we do gymnastics through the levels and the more artifacts and scrolls we find, the more honor points we get. With this we can gradually buy gadgets, such as firecrackers, that distract opponents and thus make it easier to collect points. Not only are we motivated by the almost eight hours on the first run, but with the skills we have acquired we can plunge into the even crisper "New Game Plus" mode and try out other assassination methods.
Dark beauty
And as if the polished game design wasn't enough, Mark of the Ninja creates an equally polished atmosphere as a bonus, especially thanks to the stylistically perfect comic graphics. No wonder, because the developers have already proven with the two Shank games that they are simply 2D.
Of course, like every game, Mark of the Ninja also has its small problem areas. The story is only mediocre and very predictable, all characters and figures are only clichรฉ templates and the AI opponents could have been pumped an additional portion of brain into the bulb. Nevertheless: game design, controls and presentation work so well together that these carvers hardly disturb us. If we turn up as a ninja and play around with the skills that have just been unlocked, the game will suck us into the role of shadow warrior within minutes and won't let us go anytime soon.
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