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Monster Hunter Generations

Monster Hunter Generations

  • Publisher
  • Developer
  • Release date
    28 Nov 2015

The Monster Hunter series is just as dense as the giant hunks of meat its hunting heroes scarf down: every proverbial bite is chock full of rich combat and succulent character customization, making for a dense, thoroughly satisfying action RPG feast.

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AGM score 80%
GameSpot 8
digital distribution
stereoscopic 3d
e3 2016
the game awards 2016
the game awards nominee 2016
roadie running
bounty hunter
pax east 2016
new nintendo 3ds enhanced
giant monsters
best mobile/handheld game: nominee - 2016 (the game awards)
circle pad pro support
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About Monster Hunter Generations

Monster Hunter Generations is released by Capcom in 28 Nov 2015. The game is designed by Capcom. Monster Hunter Generations is a typical representative of the Role-playing (RPG) genre. Playing Monster Hunter Generations is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Monster Hunter Generations will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 28 Nov 2015 released games such as:

In addition to Monster Hunter Generations, the representatives of Role-playing (RPG) games also belong:

A complete list of games like Monster Hunter Generations can be found at AllGame here.

Monster Hunter Generations is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

Monster Hunter Generations is perfect for playing alone or with friends.

At AllGame you can find reviews on Monster Hunter Generations, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

Monster Hunter Generations - Análisis

Author: Carlos G. Gurpegui
Date: 2020-07-30 23:10:09
At a time like this, with a Nintendo on the razor's edge, each powerful launch for the Nintendo 3DS is a breath of air for the Great N. During the last few months some of the games have been falling into our hands most anticipated for the Nintendo laptop. Fire Emblem Fates or Bravely Second: End Layer have given us dozens of hours of fun on our console and now it's Monster Hunter Generations' turn to open the face of the new Pokémon Sun and Pokémon Moon.

Each launch of Monster Hunter in our country is one more step in the franchise to achieve a good fan base. We cannot deny that Monster Hunter is a niche game saga with a well-defined audience and with well-defined tastes and desires. Capcom knows this perfectly and has been perfecting its franchise over the years and with Monster Hunter Generations they seem to have hit the nail on the head and have known how to distill the essence of all their previous games in the most complete version so far.

Monster Hunter X, as it is called in Japan, has been delighting its horde of Japanese followers for a handful of months. The arrival of Monster Hunter X, renowned as Generations, to our country and the entire West in such a short period of time is one more example of the gap that the franchise has been known to make. The player base in our country has grown over time and its organization in different Hunter Guilds to facilitate hunting is a sign of the involvement of players with Capcom titles.

The first novelty of Monster Hunter Generations for the players of our country is the possibility of joining us in online hunts without the need to gather us all in the same physical place. Hopefully this does not reduce the activities of the Hunter Guilds that we mentioned earlier because it is initiatives like these that keep the games alive.

Monster Hunter Generations comes as the sublimation of the elements most loved by the players of the saga. It is not the reinvention of fire but its refinement, we go from a simple fire to a comfortable low-lying stove. Capcom has been able to listen to its main audience and has created a game that perfectly fits the existing player niche and that tries to facilitate the entry of new players to a franchise as complex and dense as Monster Hunter is.

We know that hunters are people of numbers, they are people who want to know how many beasts will be in their game in order to hunt them down and share the benefits of loot with their allies. Monster Hunter Generations has done its homework well in this regard and presents us with more than a hundred creatures (exactly 107 monsters between small and large) which places it ahead of previous titles such as Monster Hunter 4 Ultimate or Monster Hunter Ultimate 3. Among With this hundred creatures we can find 22 completely new monsters created for this new installment of Monster Hunter, which gives us an interesting new range of objects and combinations (in addition to forcing us to learn new patterns and ways of hunting).

We have discussed the dialogue that Capcom has had with its fan base and the changes they have implemented in Monster Hunter Generations based on the feedback received. Well, in this new installment there will be no more underwater fights , yes, those that so many blisters raised in their day for control during them. There are other small elements that have been removed such as angry monsters and apex or the possibility of perfecting weapons.

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Screenshots will help you evaluate the graphics and gameplay of Monster Hunter Generations.

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If screenshots are not enough, you can enjoy creative videos from Capcom

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