Nex Machina

Nex Machina

  • Publisher
    Housemarque
  • Developer
    Housemarque
  • Release date
    20 Jun 2017

Nex Machina is an enamoring exemplary arcade-style twin stick shooter created by Housemarque. Enlivened by Robotron and Smash TV, Nex Machina centers around concentrated activity, rivalry and voxel devastation in the far off future in the "Cablepunk" look. In the realm of Nex Machina, humankind has given itself totally to its reliance on innovation, with the goal that they can't take their eyes off the screens of their cell phones. Unnoticed, machines around them have built up their own awareness that far surpasses human insight. As an unrivaled animal groups, they are never again happy with serving people. To make this understood for the last time, they are beginning to clear out all human life.Housemarque, the engineer studio behind Resogun, and Eugene Jarvis welcome you out traveling back to the magnificent time of arcade games and present Nex Machina, the twin The most recent age of stick shooters. Devastate deadly robots, free individuals from their chilly, iron hooks and split your friends' highscore, leaving their battered trust in accomplishment in voxel dust. It is safe to say that you are capable to make it to the highest point of the rankings? - Explosive twin stick shooter-More than 100 testing levels in six distinct universes Secret ways and levels, shrouded human Local center multiplayer-Elaborated point framework, Enormous meta-game and incredible replayability-Special accomplishments and accomplishments Community and friend's leaderboards-Unlockable things and player profiles-Outstanding SDF beam following and transforming Heavily reexamined variant of the Housemarque motor with voxel support

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AGM score 85%
IGN 8
GameSpot 9
sci-fi
dualshock 4 support for pc
robot
crt simulation
fast paced
playstation experience 2016
arcade
shoot 'em up
twin-stick shooter
nex machina
eugene jarvis
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About Nex Machina

Nex Machina is released by Housemarque in 20 Jun 2017. The game is designed by Housemarque. Nex Machina is a typical representative of the Adventure genre. Playing Nex Machina is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Nex Machina will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 20 Jun 2017 released games such as:

In addition to Nex Machina, the representatives of Adventure games also belong:

A complete list of games like Nex Machina can be found at AllGame here.

Nex Machina is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Nex Machina is perfect for playing alone or with friends.

At AllGame you can find reviews on Nex Machina, gameplay videos, screenshots of the game and other Adventure representatives.

The story

This section tells the history of the world of Nex Machina

"Humans have become so dependent on technology that they cannot avert their eyes from portable devices anymore. Around them, machines have reached consciusness and surpassed human intelligence tenfolds. No reasons to be servants now – robots are clearly the superior lifeform. And to make their point, they start eradicating all human life…"

Nex Machina - Analysis

Author: Juan García
Date: 2020-03-03 01:49:33
The Matamarians have been out of fashion for years ... And there they continue, giving us good times and reminding us that the old genres never disappear, they just rest to surprise us again. At least that's what it seems after trying Nex Machina, the latest Housemarque game. A title that puts us to the test in a thousand and one ways, and at the same time engages us in getting our 'most difficult yet', as only the old arcade got in the recreational halls of yesteryear.

So much so that it turns out that this Nex Machina is a sort of reimagining of Robotron: 2084 , the mythical recreational game and Atari that visited us since 1982, proposing to fight against incessant waves of robots, and save humans along the way. That is precisely the plot proposal of the title at hand, although it is not the only influence of the classic, since one of its designers, Eugene Jarvis, has been an advisor in the realization of this modern review, which attests to what we will find in the final game ... That is, this title is intended as the meeting point between the classics and modern dual stick shooter Geometry Wars ... And has a sweeping success along the way.

He succeeds because his proposal is simple, but at the same time profound . At first, just focus on the movement of our character and where we shoot, to learn (without tutorials in between) the playable vicissitudes of Nex Machina. First comes the landslide, which allows us to dodge a small flood of bullets. Then we will learn to take advantage of the secondary 'weapons', later we will get to know the multiple items that we can collect and, finally, we will end up being aware of the incredible amount of collectibles that are hidden and swarm each level. All this while dodging hundreds of shots, dozens of enemies and lots of dangers at the same time . That is, we will need to put the five senses in what happens on the screen to move forward.

How could it be otherwise, the difficulty begins low, but it does not take long to fire, forcing us to make the best of ourselves at the most advanced levels. Usually the playable loop is simple: kill all the enemies of each level and advance to the next. After 15 levels in each world, the final boss in turn appears, capable of firing even more bullets than the previous ones. There are six worlds, and it will not take more than 60 to 90 minutes to finish it for the first time on tanned difficulty (which limits the continuations to 99, but they will be more than enough). Luckily, although this may seem little, it is just the beginning, since the challenge of Nex Machina continues, with unlocks of new difficulties and the almost ridiculous amount of collectibles to which attention must be paid at each level. There is game for a while.

In case this is not enough, there are more modes apart from the aforementioned campaign : Arena, where we will seek to achieve the highest possible score in each of the levels, with online markers and unlock new levels. There is also the possibility of playing each world in a 'training' way, for the sake of taking pleasure in the controls and the different types of enemies, who each have their own movement mechanics and other paraphernalia typical of the genre. Finally, there is also a cooperative mode for two players , although it can only be enjoyed locally, without the possibility of sharing games with friends over the internet. This, along with its short duration, is the largest mole of a production that few shots fails.

Because almost every detail of Nex Machina is polished to the millimeter , from its control to the careful curve of difficulty, going through its voxel-style graphics that, without being anything special, manage to show a lot of action on the screen without resenting even a little. The sound follows that same pattern, complying with the provisions ... And a little more, by adding your electronic music the extra frenetism that a title of these characteristics needs. If we put something finolis, it can be said that sometimes there is too much action on the screen, and that some elements end up covering others in the moments of greatest frenetism, which leads to an unjust death. These will also be the only deaths that we will not control, since Nex Machina is so well calculated that, even when things get more difficult, we still feel responsible for every success or failure , either against a handful of unnamed enemies, or against a boss. That, precisely, is the great achievement of this production. That's why it hooks so much.

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Screenshots

Screenshots will help you evaluate the graphics and gameplay of Nex Machina.

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Videos

If screenshots are not enough, you can enjoy creative videos from Housemarque

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