Release date13 Jul 2018
The honor winning RPG is discharged for PC! Eight travelers. Eight undertakings. Eight tasks to carry out. Leave on an epic excursion through the tremendous and wondrous universe of Orsterra and find the charming accounts of the eight travelers.- Play as one of eight distinct characters, each with their own story and side missions.- Explore the captivating yet perilous universe of Orsterra that traverses 8 rambling areas. Find each character's full story as their story unfurls - Use each character's one of a kind capacities (way activities), abilities and gifts in real life stuffed fights - Enjoy an available yet profound turn-based battle framework and leap forward the adversary lines by distinguishing and abusing shortcomings. - Complete side stories and fundamental stories in various manners and settle on choices that shape your way. - Experience illustrations roused by retro 2D RPGs with brilliantly practical components in a 3D world
About Octopath Traveler
Octopath Traveler is released by Nintendo in 13 Jul 2018. The game is designed by Square Enix. Octopath Traveler is a typical representative of the Role-playing (RPG) genre. Playing Octopath Traveler is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Octopath Traveler will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 13 Jul 2018 released games such as:
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Octopath Traveler is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
Octopath Traveler is perfect for playing alone or with friends.
At AllGame you can find reviews on Octopath Traveler, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
This section tells the history of the world of Octopath Traveler
Embark on a vast new role-playing adventure as one of eight travelers, all with their own origins, paths, and goals. Where to begin? Who to team up with? Where to go next? Only you can decide. Each traveler can use a distinct Path Action, a specialized way of achieving objectives and interacting with people you encounter. The warrior can "challenge" people to a duel, whereas the dancer can "allure" others to follow her, even into battle!
Octopath Traveler - Analysis
Therefore, the return to the most classic format of this genre by Square Enix and Acquire Corp has raised passions (and what are not passions) in the last year. We are talking about Octopath Traveler, which has already been quite successful on Switch, and comes to try its luck on PC, whose version we have been able to test exclusively from Steam. It has been consecrated as a return to the most classic JRPG format, bringing it closer to the first bars of Final Fantasy and elements from other sagas that have delighted users such as Fire Emblem.
Slow but safe start
The most characteristic and striking thing about Octopath Traveler is its form of narration , since we do not have a protagonist to the use that is accumulating allies with which it fights. If not all eight playable characters are protagonists of their own story, this is the central pillar of the title and without it it is almost impossible to explain the rest of the game. However it has details to polish, it is true that if we empathize with the characters the personal stories are incredible, but since there is no defined protagonist or a story in common there are no basic interactions between the characters. So with a more orthodox or somewhat more structured format it could have been improved much more in this regard.
But the narrative is not bad, on the contrary. Octopath Traveler flees, in a way, from the great evils and takes refuge in eight well-assembled personal stories and some with an evolution and maturity that is often missed in other titles. In this way, if we see it as eight mini-games or "chapters" within the same world, the perception changes a lot and we realize the true value of its history. Simply if they had put a common denominator in the form of interactions that showed an evolution in their relationship, it would have significantly improved the experience.
Having said this, as far as we are concerned with the story, to begin with we must choose one of the eight characters , who will be the "protagonist". We will learn about their history and motivation and embark on an adventure that will lead us to a personal goal. On our way we will meet the other characters, who will join us if we also help them in their own stories. All this framed in an open world where we can go to the place we want, but which is very focused on collecting all of the aforementioned before moving on, as the level of the following areas will be very high. With this Octopath Traveler gives us the wings of Icarus , a freedom not so free. This makes the first section of the game more tiring, since not only will we have to repeat the introduction model eight times -Previous history, dungeon and Boss-, but also that the heroes will appear at level 1, which will require us to level them up if we want to make changes in our team of four (our protagonist must always be in the team).
The heroes meanwhile contain a wider playable variety than it seems a priori, at the beginning Octopath Traveler slows down too much and it seems that the combats are very repetitive, but as we advance and unlock certain mechanics, it becomes increasingly interesting. Among them are the passives, which give a little nod to the Fire Emblem system, where we can change classes to improve statistics and gain innate abilities that when mixed give very powerful combinations. In this case the characters have assigned jobs with which they earn certain liabilities and assets, when they change jobs they change the assets but the liabilities are kept.
This gives a tactical and strategic fan worth studying for hours (something that amazes the Japanese). This together with a point system called impulses, use of abilities, guards and a wide variety of etceteras that turn-based combat gives us, make gameplay one of its strengths. In addition, each protagonist has an innate ability that allows interactions with the NPCs of the cities, allowing actions such as buying items or challenging them to combat. This is mostly used to complete side quests in various ways that will affect the outcome, many of which are part of larger quest chains that will allow us to enjoy a sense of movement in the world of Orsterra.
But you can not continue talking about Octopath Traveler without touching a little the technical issue that has left us when going to PC from Switch. We are facing a port, that is not doubted even by the Japanese who has worked as a ... Japanese? to make it possible. But that does not have to be bad, there are well-made ports, with playing for a while you can see that it is made to be played with a controller , in fact in the time we have played we have barely touched the mouse. However, it has not given us any problem, it has been going smoothly all the time, but if we have a more powerful device than a Switch we are not going to get much more performance.
Being a portability as we have commented, Octopath Traveler, does not generate much more graphic quality than it already had in its previous version , very good for your console, but more normal for an average computer. Even so, we could only say it about pixel-art, which is somewhat more outdated, because in the rest of the elements it still has excellent quality. We refer to lighting, because it often impresses darkness or excess light. The immense color that is seen in the mapping in general. And the details that flood scenes and large characters.
The soundtrack is one of those things that most players do not usually give it much importance, generally because it is generic background music or it does not change too much and ends up getting tired. However, Octopath Traveler is one of those titles where it is worth raising the volume of the music , it has a spectacular soundtrack that plays very well with the most emotional moments and that changes as we advance or enter combat. It has a great diversity and although it is a game of more than 60 hours , nothing heavy is done.
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