
Overcooked! 2
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PublisherTeam 17
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DeveloperGhost Town Games Ltd.
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Release date7 Aug 2018
Overcooked is back with a pristine second serving of Chaos Cooking activity! Come back to the Onion Kingdom and set up your group of culinary experts in an exemplary lounge chair community or internet game for up to four players. Clutch your covers ... It's (once more) time to spare the world! From the skillet to the fire ... You spared the world from the unceasingly mulling. Presently there is another risk, so come back to the kitchen to oppose the hungry villains.ONLINE/LOCAL MULTIPLAYER MISCELLANEOUS Work together (or against one another) and get the most elevated score in the riotous neighborhood and online multiplayer mode a spic and span world guide ashore, ocean and noticeable all around. Cooks in new conditions: sushi cafés, enchantment schools, mines and even outside planets! Travel the nation and cook an assortment of new plans with something for each taste: sushi, cakes, burgers and pizzas. Travel through teleporters, moving stages, and spare time by tossing fixings through powerful kitchens. A few kitchens even take your cooks to different spots.
AGM score | 82% |
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IGN | 8.5 |
GameSpot | 8 |
Metacritic | 82 |
About Overcooked! 2
Overcooked! 2 is released by Team 17 in 7 Aug 2018. The game is designed by Ghost Town Games Ltd.. Overcooked! 2 is a typical representative of the Indie genre. Playing Overcooked! 2 is a pleasure. It does not matter whether it is the first or a millionth hour in Indie, there will always be room for something new and interesting. Thrilling levels and gameplay Overcooked! 2 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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A complete list of games like Overcooked! 2 can be found at AllGame here.
Overcooked! 2 is versatile and does not stand still, but it is never too late to start playing. The game, like many Indie games has a full immersion in gaming. AllGame staff continues to play it.
Overcooked! 2 is perfect for playing alone or with friends.
At AllGame you can find reviews on Overcooked! 2, gameplay videos, screenshots of the game and other Indie representatives.
Overcooked 2 - Analysis
The basis of the title is simple: you have some recipes in each scenario (although this time there is a greater variety of recipes ), some customers who are going to ask for them, and the items to cook them. From there begins the timed chaos and the race to satisfy our guests. It is time to gather ingredients, cut, fry, boil, bake, serve, wash dishes and much more, with always different and changing scenarios that make things a little more difficult ... As if coordinating with other players with efficiency was not already a Problem capitalized enough. So far, we could be perfectly describing the first installment of the series that, like this one, depends almost entirely on us playing with friends to be fun, although it adds the possibility of playing online to the local cooperative that held the first game. Because you have to be aware that if your intention is to play Overcooked 2 alone, you will not have too much fun , having to exchange control between the two chefs, but take away the grace of interaction with a friend.
The truth is that this continuation does not revolutionize the formula of the game, but it does evolve . For example, it includes a mechanic to launch raw ingredients at a distance, which speeds up the cooking task if we are precise, or increases the chaos if we are not so much. Similarly, the scenarios are now more dynamic and present new mechanics, such as teleportation portals, without going any further. In addition, we can start in a hot air balloon, and end up in the city, dodging cars and cooking dishes completely different from those of the initial phase of the level. In general, Overcooked 2 manages to introduce the appropriate improvements so as to continue feeling new, without complicating too much the matter to newbies along the way.
And perhaps that is the greatest virtue of the game of Ghost Town Games, which manages to entertain any player who stands in front of the screen , thanks to its simplicity (so much that two users can even play with one command) and how intuitive it is everything. In addition, he never loses good humor and his interface is even more friendly and clear than it was in the first installment. An important improvement, which makes us clearer than ever the possibilities we have: campaign, arcade and versus. Each of these options offers something different and unique, the campaign being our favorite mode, in which we have to fight to avoid the Pan-demonium (which is a kind of rising of bitten breads, as if they were living dead).
In this way we will have to overcome a series of levels scattered in a linear way through a game world that we can explore with our school bus. The goal is to get the necessary score to get at least one star, but if we want to get the most out of the game, we will have to try to do it well and get all three stars (something that is incrementally difficult). The problem is that if we only want to move forward and watch the game, it is very easy to move forward, losing part of the grace along the way.
By the time you finish this Campaign you will always have the possibility to replay the old levels, try to overcome the hidden levels (the most difficult of the game), or opt for Versus and Arcade modes. The proposal of both is diametrically different. In one we will have to check who is the best chef in scenarios created for this purpose and the other allows you to jump to a specific level to cooperate without major complications. All this while choosing among the craziest chefs you can imagine , which you will have unlocked while playing the campaign (our favorites are the Wheelchair Raccoon and the Happy Crocodile). In general it is about ways to extend the life of Overcooked 2 that work well for games with short-lived friends, that is, just what this game needs to also be the center of the parties.
In technical terms, the game of Ghost Town is not especially remarkable, but very nice. The modeling is simple, the scenarios are not too profuse in details, the visual effects do not stand out ... But you do not need more to connect with your proposal . Correct and without unnecessary artifice. And if you were thinking about it, the sad music of the beginning has changed, but it still has that melancholic tone so characteristic of the game. The rest of the melodies are more cheerful and consistent with the frenetism of their playability, as are the sound effects. In both cases they comply, without seeking to reach higher levels of excellence.
Other reviews
We gathered the finest game reviews for you to have a better idea of the Overcooked! 2
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Steven PetiteOvercooked 2 - Critique
Test translated from English by IGN France.
I am happy to report that the time spent with my wife in the chaotic but always fun kitchens of Overcooked 2 did not end with a divorce. In fact, it was super fun!
Overcooked 2 , the continuation of one of my favorite indie games of 2016, takes up the recipe of its predecessor: a team of chefs must cut, cook, dress on a plate and serve food to the invaders in order to save the Onion Kingdom - this time, it's an army of zombie sliced bread. This sequence does not radically change the formula of the first part. It is always a question of picking up and playing with food, a gameplay in which my wife is invested without problem, she who is however not a great player. But there are still some interesting variables, thanks to which - in addition to new inventive cuisines, varied recipes and new online features - Overcooked 2 turns out to be an entertaining party game and above all much more demanding than the first episode.
One of the main new features in Overcooked 2 is the Launch function, which is a real game- changer . Food can now be tossed directly onto stoves, cutting boards, or into the hands of teammates, helping to limit the annoying back and forth from the first game. For example, in the case of a pasta recipe, I started by throwing two portions of pasta into the saucepans, freeing my hands to immediately prepare the next ingredient. This function brings a new welcome strategic dimension, and it quickly proves to be essential to save time and more easily fulfill orders.
Throwing food also makes solo play much more enjoyable. As in the first episode, playing alone means having to constantly switch between two chefs to assign to one different tasks like cutting meat and vegetables, while controlling the movements of the other. Even if it remains as unintuitive as in the original game, the Launch function makes the skin in the idle time, which allows the solo experience to be closer to that in coop. It's funnier to play with friends, but now solo play seems a bit more natural.
Rest assured: you have not finished running all over the place as if you were on fire (moreover, sometimes, you will literally catch fire). Since only raw food can be launched, the final preparations of the dish always require crossing the kitchens long and wide. Adding the Launch function does not mean that cooking good meals is easier. It is not that simple. The kitchens of Overcooked 2 have many moving platforms which, without the possibility of throwing food, would have made navigation in certain environments difficult. But even with this ability, these playgrounds are trying.
Indeed, if you already find the kitchens of the first Overcooked crooked, those of its suite are even crazier. Between the moving platforms, the trays of food that wander, the random fires, the windstorms, the treadmills, and the pieces of kitchen that disappear without warning, there is a lot to manage, including for most strategic players. It is in this type of unexpected event that Overcooked drew its fun side. It is nice to see this concept extended in its suite, and in lots of interesting ways that make each part unpredictable - even for those who consider themselves expert chefs.
The moving aisles alternate turn to push you in the opposite direction where you want to go or, on the contrary get you there faster. Some of these aisles are sometimes even suspended above a void, which makes crossing the kitchens even more stressful. You can also use magic portals to reach or send your ingredients to areas inaccessible on foot. Sometimes these gates move around so you need to identify the perfect time to cross them smoothly - in which case, a painful fall will await you on the other side. Some platforms also require careful checking with a stick, for example to collect food, move it to the cutting boards and cook it. Clearly, the new level-design of the game really puts your dexterity to the test, so much so that some kitchens give the impression of being escaped from a platform game.
Among the large selection of cuisines available, there are hot air balloons, mines, a wizarding school, a rafting boat and other familiar maps such as kitchens covered with lava (damage, frozen kitchens, with slippery floors, are not this time more of the game). All kitchens benefit from expert modeling that is conducive to challenge. Each round is crazy from start to finish, until the grand finale, which takes the form of a 15-minute marathon during which the game tests everything you learned during your previous games. You are not about to blow.
Speaking of putting yourself to the test, Overcooked 2 includes nine recipes to master, including several new ones. In certain levels, an additional task is intertwined between cutting and cooking: mixing. Some recipes, such as pancakes, cakes or steamed meats / vegetables, first require mixing the ingredients with eggs and flour in a blender. And after mixing, you need to place the ingredients on the correct baking sheet (the frying pan or the steam oven). Juggling new equipment and different tasks increases the difficulty of the game and brings tension. This gives rise to bazaar scenes, punctuated by blunders as unlucky as they are fun.
Another thing that is important to keep an eye on, some dishes can be served cooked or raw, such as fish or tomatoes. So you have to keep a certain sense of detail. Salads are more flowery with the addition of cucumbers, and cheese can now be added to burgers. The soups were dropped, not surprisingly since they were boring to prepare in the first episode.
If you happen to prepare the same dish several times in succession, the long list of ingredients allows the preparations to be less repetitive than in the original game. More than once, we - my wife and I - realized that we had added cheese instead of tomato in a burger, or even placed a cucumber in a burrito while its place was in reality in the next salad. Nothing serious, you will tell us. Except that the slightest error can lead to a succession of failed orders, the appearance of destructive fires and more generally create disorder. These kinds of growing disasters are legion. But that is part of the charm of Overcooked 2 .
Sometimes the quantity of objects on the screen can quickly confuse you. If your work table is filled with ingredients, picking the right one can become a complicated task. The feeling of depth is also quite problematic, as you will realize that it is easier to pick up the object that is next to the one that you really wanted to pick up. Fortunately, a novelty makes it possible to get around this slight concern. I actually appreciated being able to place my food on the stack of freshly washed plates. Not being forced to place a plate on the work table to place food on it - as in the first section - makes it easier to free up space and thus keep your kitchen tidier.
Like its predecessor, the forty levels of Overcooked 2 can all be played with up to four heads. And the convoluted design of kitchens requires mastery of teamwork. Some levels are also specially designed for the game with three or four players. For example, a rafting level revolves around a moving platform in the center, where the ingredients are located, and stationary platforms on the sides where all the kitchen utensils are placed. Placing one or two players on the central platform to launch the ingredients therefore clearly makes sense.
In my opinion, Overcoooked 2 strikes the right balance between strategy and disorder in two-player games. You have enough work space to stick to your plan of attack, and when things get tough, communicating with a single teammate makes getting back on track easier. In solo games, however, success depends only on your own talents, which is both rewarding and intimidating. But between the moving platforms and the new Lancer function, Overcooked 2 truly reveals its full potential when three or four chefs try to work together.
After 10 hours of play, I still have to unlock the three stars of a handful of levels, and a few chefs to recover from the 25 available. In addition to saving the Onion Kingdom from the terrible army of zombie sliced bread, you can replay certain levels in Arcade mode, or test your skills in Versus mode. The kitchens of the Versus mode are laid out in the same way as the country kitchens, but they take much more advantage of the growing chaos. During a particularly chaotic meeting, I accidentally offered all my points to my wife because I did not realize that the order counters were changing places.
Otherwise, all modes can be played online with friends. As for the arcade and versus modes, a Matchmaking function is in the game. If Overcooked 2 shines above all locally, during cooperative games played at the bottom of its sofa, it is really cool to also be able to play online when you have no friends at hand. But beware: the Switch version does not have voice chat. Instead, you should use a fairly crude emote system to explain to the other chefs what to do. This is clearly not the ideal medium, especially in a title where communication is imperative to finish victorious. So if you're going to be playing mostly online, you should instead turn to the PS4, Xbox One, or PC versions of the game.
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Marco "Uomoespo" EspostoOvercooked 2 - Review
Prepare rice rolls by throwing the ingredients and grabbing them on the fly. Strange, especially if you do it on board two hot air balloons in flames and in fre...
First of all, King Onion returns, whose kingdom is invaded this time by spoiled food zombies and the only way to restore peace is by hitting the stove. So he decides to send his two best chefs around the world, to learn the techniques that will allow him to truly become number one. And the minibus to be driven back to the overworld divided into hexahedrons, with different worlds that become accessible only once all the levels of the areas that precede them are finished. Six in total, with six levels each, for a total of 36 standard scenarios, which are also joined by extra levels to unlock once enough stars are accumulated.
The aim of the game is simple and straightforward, identical to its predecessor: to complete customer requests, whether complex or not, in the fastest way possible. In fact, each level has a timer and the faster we finish a recipe, the sooner we can dedicate ourselves to the next, even if nothing prevents us from working on several dishes at the same time.
Obviously, as in the previous one, everything is very simple, you can leave a pasta unpainted for a long time on the plate and even seasoning it after several minutes it will be as if it were just served. Or throw meat and vegetables on the ground, picking them up and slicing them as if nothing had happened. The game has a wonderfully arcade soul, and leaves ample space for errors and inaccuracies, focusing on making you run like damned from one part of the kitchen to the other. The real delusion, and wanting the true beauty of the game, is unleashed by playing the main campaign in double, with a close friend or a relative. So it is possible to entrust the tasks live, perhaps shouting in the ears: "I cut the tomatoes, you prepare the pasta, then you run to fry the mushrooms while I combine the ingredients". Or: "Alarm dishes, wash them immediately while I take care of the oven that has caught fire."
It takes a moment to be wrong, cooking three pasta at the same time without dishes or condiments being ready, literally sending everything up. The blame process starts immediately, but most of the time the insults leave room for laughter for the disaster, and only the customers will laugh a little less.
In addition to the mistakes of the players, the settings also come into play to put the sticks in the wheels to the chefs, which are alive and quite spiteful, with the aforementioned hot air balloons that jump and the flames that block the passages, sliding tables that move the gimmicks from one end of the room to the other. And even furniture that takes flight if the kitchen is in an enchanted Harry Potter castle or that rotates on an exchange of tracks in an old mine, preventing the cooks from reaching the stove. This additional layer of madness makes the games even more difficult to keep at bay, increasing laughter and insults.
One of the shortcomings of the first episode is filled with this second iteration, as Overcooked 2 has an online multiplayer mode. There are no particular or exclusive flashes of this feature, which simply gives way to have fun running between the pots even with those who are not sitting by our side, but rather are on the opposite side of the planet. Advancing in the game and accumulating little stars then you can unlock new chefs, thus being able to customize your character with the look that suits you best.
The balance of the levels has improved, but don't think it is calibrated downwards. Trestelling the first game world is child's play, but already from the second things start to get complicated, making the perfectionists mad who don't want to continue the game until they see three stars in each level. The ratings and the multiplayer compartment make Overcooked 2 a fun and light title, perfect also for fast games, especially if played on Switch in portable mode.MODUS OPERANDI
I played Overcooked 2 on a PlayStation 4 Pro connected to a Philips 6000 32PFS6402 / 12, thanks to a code provided by the distributor of the game. I completed the main campaign, trying to get as many stars as possible and retrying each level at least a couple of times, in about 6 hours. I also tried several cooperative levels and some online games. The co-op sector with friends or online significantly expands the number of hours.
Streams
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