Plants vs. Zombies: Garden Warfare 2 - Análisis
As we said at the beginning, this pattern is precisely the one that marked the first Garden Warfare, which surprised us with the strength of its proposal, but which came cut in content (and price) when it was originally released as a temporary exclusive for Xbox One and Xbox 360 Then came the free expansions of game modes and maps, in addition to the other versions. From the first moment we liked his approach to action in the third person, with a strategic and almost cooperative approach that, in addition, did not lose his good sense of humor at any time. So it is good news that the original essence has been respected in Plants vs. Zombies: Garden Warfare 2, a title that cares about making a 'bigger, better' manual.
Popcap Games has wanted to listen to the gaming community, and has acted on it by modifying and adding where it was asked to now a couple of years ago. In this way, there are more maps, more character classes, greater configuration possibilities, a change in the progression of each floor, more game modes, single player options and improved split screen ... All while maintaining the bases of the original game, making Plants vs. Zombies: Garden Warfare 2 produces the feeling of being old and new at the same time. Some member of the editorial staff has even dared to say that this title seems like an extension that has gone from the mother to the developer, until obtaining its own entity, due to the volume of news it includes.
Of course, this is a misconception, since what remains are only its characteristic visual style, which has now been revamped to offer a higher level of detail (things of not having to work in the previous generation of consoles) , the sense of humor overflowing house brand, and the classes of the original game (and its variants, which can be imported if we play the first installment) for both sides in contention. This means that when we see our beloved sunflower on the screen, with the same skills and appearance as in Garden Warfare, fighting with the same scientist from the first installment, we have deja vu. Fortunately this is only a passing impression, since with the six new classes with 5 different variants, plus the eight pre-existing ones, with a total of 10 variants (5 old and 5 new, for a total of 110 plant variants and zombies), the possibilities shoot up, multiplying the fun.
It is worth that sometimes the variants only add an elemental damage or a specific characteristic, but they serve to add new elements to the peculiar game of rock-paper-scissors of action games whose characters are separated into classes with complementary abilities. There are ranged specialists, tanks capable of withstanding tons of damage and attracting attention, support characters, plants and more skilled zombies in melee ... In general, it can be said that the variety of combat situations is at hand. agenda in Plants vs. Zombies: Garden Warfare 2, being at the discretion of the players to get together and act coordinated, as a title of this type requires. It is another type of action, more leisurely and strategic than that of, for example, Call of Duty or even Battlefield.
That is precisely one of the advantages of the title that concerns us, proposing something different, and also radiant with its own personality and good humor. On the one hand, we have the depth of his proposal, which requires us to know each of the characters and, in addition, use them with mastery. On the other hand, his exultant sense of humor that makes us joke every confrontation, although the plants and zombies on screen take it very seriously. On the other hand, both the controls and the possibilities within our reach are accessible and logical, only needing a few seconds to gain control of each of the combatants, with an extension necessary to know what each of the three unique abilities of each one does. competing specimen.