PublisherDaniel Mullins Games
DeveloperDaniel Mullins Games
Release date4 Jan 2016
Pony Island is an energizing ensemble game in camouflage. You are in Limbo, caught in a pernicious, broken arcade machine, which was created by the fallen angel by and by. The fallen angel severely dislikes unraveling his riddles and uncovering his awful programming. You should think uniquely in contrast to regular to comprehend the riddles and you will be offended on the off chance that you do. In Pony Island you will ... look behind the ruined veneer of "Pony Island" to fix the wrecked code, the insane one constrained Playing the devil's computer game about horses Explore the profundities of the secretive programming that his game providesThis game is as non mainstream as it can get.Daniel Mullins - DeveloperSimon Jenkins - Consulting DesignerJonah Senzel - Musician @ EnzoPiou - French LocalizationFenixTM - Italian Localization @ 77pali - German LocalizationLuis Redin (Fusti) - Spanish LocalizationKenneth Mohr - Danish LocalizationAlan K. Cirino - Portuguese LocalizationBerke Oğuz Yılmaz - Turkish Localization @ TomWojcik1 - Polish LocalizationBarrie van der Velden - Dutch LocalizationFarhad Alyshev - Russian LocalizationVideoplaythrough!
About Pony Island
Pony Island is released by Daniel Mullins Games in 4 Jan 2016. The game is designed by Daniel Mullins Games. Pony Island is a typical representative of the Adventure genre. Playing Pony Island is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Pony Island will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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A complete list of games like Pony Island can be found at AllGame here.
Pony Island is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.
Pony Island is perfect for playing alone or with friends.
At AllGame you can find reviews on Pony Island, gameplay videos, screenshots of the game and other Adventure representatives.
Pony Island - Review
The problem is that talking about it becomes almost a sin. Saying first, saying now, what happens after downloading and launching the game, seriously risks ruining the surprise effect, otherwise assured if your trust is at such levels as to do the following: go to Steam, spend those 5 Euros, play Pony Island and then we'll meet again here. Why should you do it? Because you could hardly find anything similar on the market today as today, even taking into account all the crazy bets that appear every day on the Valve store.
However, Pony Island is not a game in the strict sense. Or rather: it is not an experience that puts at the center of his speech the most refined, particularly innovative or addictive game mechanics. His strong point is the ability to always hit from the side, to constantly displace and never leave the player with the feeling of total control. Or, at least, he tries constantly to do it and, for long stretches of those only two short hours, he also succeeds, which is not a trivial matter.
Let's put it this way: at least one generation of players has been marked by the puppeteer blow of Hideo Kojima in Metal Gear Solid, when his Psycho Mantis was inexplicably (so to speak) to read in the player's mind, to dig into his past as a fan Konami. Illusionist tricks that, in a sense, are also the driving force of Pony Island, albeit in a different way and with different methods. What is most convincing about the game, however, remains the same ability to play inside and outside the rules of the game itself. After the start it takes on the break, the effect tends to get lost a little, but only partially. Even once you discover the Mephistophelic nature (in more ways than one) of Pony Island, it becomes difficult to escape its grip. The fact that everything lasts so little naturally helps and in this sense it must be said that Mullins was able to understand after how much to stop, even if the last shots under the belt do not convince as the first.
Just as everything does not always manage to flow supported by the best rhythm. When his two main game sequences, repeated several times (a simple shooter and a puzzle game), occupy the screen, towards the end you can be taken by the desire to avoid them, to move on. Because it is the absurd narrative and the minimal and intoxicated scenography that deserve the applause.
Pony Island is a good experiment, of those that make sense to exist only in this form: with a similar price, with a duration of this type and with the wisdom of not wanting to take yourself too seriously. Enough to spend some time wondering what the heck is going on, ending up throwing yourself into the cauldron of comments, of forums, of confrontation with those who have already put out their heads. And it's always a good sign.
I downloaded and played Pony Island in two sessions, for a total of just over two hours. There is no need to say much more than the end or what happened immediately before. Warning: the game is only available in English, whose understanding is fundamental.
We gathered the finest game reviews for you to have a better idea of the Pony Island
Benjamin SchäferPony Island Review - The Devil's Game
Pony Island surprises us, dupes us and doesn't let us go until the end. What started out as a game jam game for the Ludum Dare 31 turned out to be an experi...
Ponies and hoes
A special feature of Pony Island is that we play someone in Pony Island who plays Pony Island on a slot machine. And this Pony Island in Pony Island is incredibly lame. We jump over hill and dale with our horse until we reach the end of a stage - a flagpole - and then we start all over again. In between, the game rewarded us with leveling up for our masterpiece and donated a laser beam with which we can defend ourselves against demons. Sounds dull, but it has a principle. Repetitive sadness is wanted.
Because the hell prince himself has discovered Pony Island. With his programming skills, he changed the once loving and colorful program to his liking to catch souls. Ours, of course. But even with the first loading bar, we notice that Satan cannot be the world's best programmer. Pony Island gets stuck, slips in many places and enables us to enter the source code of the slot machine game via small portals.
There we diligently manipulate the devil with given building blocks to get ahead. Don't worry, the source code doesn't shine at us in clean C ++, Python or assembler, but in a mixture of mathematical operations, plain text and special characters. However, like the rest of the game, only in English.
Is this still part of the game?
In addition to chopping, bouncing and a dark retro look, Pony Island also comes up with absurdly brilliant moments that often break through the fourth wall, meaning that they appeal to us as players. To give a concrete example here would take away the appeal of the corresponding moment. Maybe just that much: Pony Island made us write a message to an old college friend after five years of radio silence.
The crazy piece of software confronts all levels with surprises and mysterious events that don't really fit into the context and go beyond the actual framework of the game. This is how Pony Island plays with our perception in a wonderful way. Not as elaborate as Anti-Chamber with our spatial imagination, but at least so that we have to look twice to find out whether this or that error message was part of Pony Island or not.
Hope for the hopeless
Playing a game in the game, riding ponies and tricking the devil in programming: Pony Island also embeds its game mechanics in a story. Before we try to stand up to the Beelzebub, a "hopeless soul" speaks to us and asks for our help. We're supposed to delete three core files to break Lucifer's power. Each of these files is guarded by one of his servants.
In order to get past the boss opponents, we deny modified versions of hacking and pony riding. These versions require us to combine all the skills we have learned. Pony Island follows a "learning by doing" approach and lets us fail until we find the trick. The reset points are fair, only in one or two places did we find our failure annoying. With hacker deposits, too, we quickly find out how the code bunny is running and solve the problems with a little thought.
Only one puzzle in the last third of the game was only possible by trying it out wildly and even then we were not sure what the solution was. This is bearable, however, because otherwise Pony Island convinced us across the board with its crazy, brilliant ideas and a coherent, devil-obsessed game world.
Screenshots will help you evaluate the graphics and gameplay of Pony Island.
If screenshots are not enough, you can enjoy creative videos from Daniel Mullins Games
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