Release date15 Nov 2011
Michel Ancel, the famous innovator of Rayman®, Beyond Good & Evil® and Raving Rabbids® has pondered his underlying foundations and brings the new experience Rayman® Origins to the gaming network, a 2D side-scroller in splendid HD illustrations and with one Complete community mode for up to four players! In Rayman Origins, let yourself be charmed again or just because by the mystical world and the unbelievable, two-dimensional game rule that once excited a huge number of players ... As the detestable darktoons the clearing who is spooky by dreams, Rayman gets a frantic sob for help from the Fairy Council, who educates him to spare their country. Be that as it may, throughout the years the great saint escaped shape effectively ... So Rayman unites with his closest companion Globox and two agile wizards, the little ones. It is currently up to them, seemingly the most unusual courageous woman on the planet, to reestablish harmony in the clearing. On the off chance that they fall flat, their dearest home takes steps to vanish everlastingly, similar to a terrible dream ... Key featuresThe resurrection of the hop 'n' run legend: Rayman's first discharge was 15 years prior. Rayman Origins resuscitates a considerable lot of the old associates in their enchanting 2D look and sends them on an excursion through a totally different world with their own residents.Koop mode for four players with any passage: Play the crusade alone in the job of Rayman or permit yourself to be joined by up to three companions who can slip into the skin of Globox or that of the little ones. Players have the choice to exit whenever without influencing the advancement of others.Unique 2D illustrations: the world with more than 100 characters and twelve exceptional situations was made by the absolute best level and movement creators in the computer game industry. The inventively actualized 2D optics will overcome the hearts of bounce 'n' run fans and simultaneously messenger in another time in which one of the most mainstream characters in game history will discover its way back to its two-dimensional archetype.Giant game world: Rayman Origins incorporates more than 60 levels two-dimensional platforming activity for all ages and sorts of players. Open new abilities a little bit at a time and come back to past levels to find new ways and covered up secrets.Various interactivity: Although Rayman Origins is basically a stage game, components of different types can likewise be found , So Rayman, Globox and the little ones learn new, singular aptitudes, for example, swimming, plunging and obviously the fabulous "helicopter hair" over the span of the plot. The game likewise contains different parts from the activity, experience and beat 'em up kinds: Epic supervisor battles: A monstrous, pink beast with several eyes ... A fixated, mountain-high golem ... A vindictive, savage daisy. .. In Rayman Origins, players will experience these and other, much nastier managers! A gathering of exceptionally skilled fashioners and designers: Rayman Origins was created by the UBIart group from Montpellier based on an open source motor, the UBIart structure created by Michel Ancel , It permits essentially littler engineer gatherings and empowers quick, proficient creation of excellent illustrations and game substance. This "garage game" approach has uncovered fundamentally more noteworthy inventiveness and advancement.
About Rayman Origins
Rayman Origins is released by Ubisoft Entertainment in 15 Nov 2011. The game is designed by Ubisoft Montpellier. Rayman Origins is a typical representative of the Adventure genre. Playing Rayman Origins is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Rayman Origins will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
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Rayman Origins is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.
Rayman Origins is perfect for playing alone or with friends.
At AllGame you can find reviews on Rayman Origins, gameplay videos, screenshots of the game and other Adventure representatives.
Rayman Origins in the test - innovation in a classic way
Rayman Origins lives up to its name. Because if you thought that the times of great heroism were long history for Rayman, you were very wrong. Even if he has been content with small guest roles with the Raving Rabbids in recent years, he has never been able to give up the adventurous life entirely.
And so the hero with no arms or legs finally returns to his usual life to tell us about his very first adventure in the Jump & Run Rayman Origins. Together with his best friend Globox and two small dogs, we are going on a brilliant journey into the world of the Lums.
New old feel
It couldn't be more classic: As in the first Rayman game 17 years ago, you have to run, jump, hit - in 2D from left to right. On the never-ending mission to save well-proportioned magical fairies from the Darktoons, we take down the cuddliest opponents you can imagine.
In the windy desert, for example, we knock grumpy cartoon birds on the beak, while crazy-looking piranhas snap at us in the ice-cold world of fruit punch. How good that Rayman is equipped with a few powerful hands and feet. The well-known helicopter hair, with which he glides over abysses and even flies on air currents, is enthroned on his head again this time.
However, Ubisoft has also given the jump-in field a few new skills. Rayman can now sprint at the push of a button, which makes the whole thing a lot faster and more dynamic. And since he can now dive too, the game takes us every now and then into beautiful underwater worlds.
Right, left, up, down
The developers use the new skills to build lots of varied, cleverly designed challenges. The usual from-left-to-right run can turn into a rapid slide, a humid dive in the midst of poisonous corals or a dizzying high-altitude flight.
And then there is the mosquito. In the original Rayman game, the first boss opponent, we now regularly hop on the back of the purple journeyman and shoot our way through exciting flight passages.
The level of difficulty, which is geared towards beginners and casual gamers, often exceeds the level of what is reasonable, especially towards the end. Some sections can only be created by endless repetition and memorization, which quickly becomes frustrating. After all, Ubisoft has distributed the automatic save points fairly in most cases, so that we only have to tackle short sections of the level again after a failure.
Very humorous: For those who don't like to spend the game evening alone, Rayman Origins provides a co-op mode in which up to four players can get on and off as they like. Cool: if one of the participants should ever give up the virtual spoon, his buddies can revive him as often as they want.
On the one hand this is practical because it makes it easier to overcome tricky areas, on the other hand it makes some sections almost too easy, despite the sometimes poor overview. In addition, Ubisoft has not fully exhausted the idea of co-op: puzzles or jump passages that are tailored to the clever interaction of all participants are completely missing.
However, this is criticism at a high level, because on the one hand solo players must be able to master the levels without help. On the other hand, it is a lot of fun, even without complex puzzles, to hop around in a group of four, collect extras, track down secrets or take revenge for an extra life that has been snatched away.
Detailed & loving
So many cool ideas are in the game, so Ubisoft knows how to present them. Rayman Origins looks downright intoxicatingly good. The variety of colors, combined with the lovingly hand-drawn comic style and the funny character animations should make every gamer's heart beat faster.
The levels are so detailed, varied and filled with so many creative ideas that you never get bored. The sound is in no way inferior to the successful graphics: When a swarm of colorful fish strikes a song underwater, it inevitably puts a smile on our face. In addition, Rayman Origins knows how to awaken pleasant memories of times gone by in us. For example, individual sections refer to milestones such as Pacman or Space Invaders , where we have to kill birds that work their way down row by row in the grid - great!
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ElMundoThat's how platformers are made! - Rayman Origins game review
The review was based on the X360 version. Also applies to the PS3 version
Although in recent years all signs in the sky and the earth indicated that platformers are slowly becoming obsolete, for several months we have been observing an unexpected renaissance of this genre, possible mainly thanks to the offensive of network distribution channels intended for both PCs and consoles. For a long time, however, we have not dealt with classic "platformers" standing in one row with the biggest box hits. Rayman Origins is to start a new trend - if it continues in this style, I look forward to further developments.
It looked like Rayman's brand would be systematically changed into small changes with each passing year. The traces of the fantastic adventures of the eared hero told in the three parts of the amazing series seemed less and less clear - crazy mini-games with crazy Rabbids were probably not what the faithful fans of the series created from scratch by Michel Ancel were waiting for. Instead of a full-fledged continuation, Ubisoft has prepared a classic and simple platformer - it turns out to be a very good choice.
Rayman: Origins is an extensive (for this genre) game based on the same rules as old-school, insanely pleasant platformers. The action of this production takes place on the so-called Crossroads of Dreams - a place that appears to be cartoonish and completely unreal, yet rich in a tourist folder. During the whole adventure, we get to both the hot jungle, which is full of dangerous, fast waterfalls and dense vegetation, and the land covered with ice, where not very pleasant and extremely frosty ambushes lurk at every step. Amateurs of sky-high impressions should also be delighted - with a flight we visit a unique land full of music and sounds, thanks to which Rayman and the company do amazing things. The aquatic environment turns out to be interesting as well - while swimming in large reservoirs, we face nasty creatures that are stunned by Mother Nature. And yet this is only a fraction of the attractions - Michel Ancel and his team gave an amazing vent to their creativity, and the effect exceeds all expectations. The original opponents complete the picture of the whole - such a crazy and at the same time bizarre combination of antagonists I have not seen for a long time.
Although the new Rayman apparently looks like a production aimed primarily at the youngest customers, this feeling is quickly verified by the increasing difficulty level every minute. Although initially each stage is passed on its own, and the fun is based on the basic and classic rules governing platformers, over time defeating the next levels becomes a really big challenge. As the game progresses, the eared hero and his friends acquire new skills, which, of course, open up new possibilities for us in terms of how to play the game. Although jumping on platforms, fast strides and collecting coins and trinkets are still the basis of the game, we are also starting to face increasingly difficult opponents, avoid clever traps and traps, and complicated mechanisms require a moment of reflection and a bit of combinatorics. The pace of action is very impressive - calm, precise fragments are intertwined with extremely dynamic moments of escapes or chases after the departing target. There are also casual shooting stages - by using the services of the giant mosquito, we get rid of more swarms of birds and other flying dummies, sucking in enemies on the way or spitting disgusting venom.
Although each new board carries an increasingly difficult challenge, the creators do not try to make the task difficult - the life limit has been abandoned, and the checkpoints have been placed very wisely and do not force you to painstakingly play huge fragments of a given chapter. It is not always possible to go to the next land, trying to break the game record on time - the next stages of the game are unlocked after collecting the appropriate number of pink creatures needed to build bridges connecting all locations. Although we often have to return to the previous levels, we usually find something new there - the acquired features and skills allow you to penetrate hidden caves or collectibles located in previously inaccessible places. The way to fill in the scoring is also to overcome a given level as quickly as possible - avoiding obstacles on the route, we try to reach its final point as quickly as possible, of course in one piece. All this makes Rayman Origins a production that takes a lot of time - although completing a set of boards takes 7-8 hours, the desire to unlock literally everything and check every attraction extends the game to a dozen or so beats. I will skip the fact that you will often find yourself involuntarily launching this title for even 15 minutes to complete your favorite location again.
Ubisoft's work also allows you to play in cooperation with up to four people at the same time, because in the course of the game, apart from Rayman, we also meet three other characters - a large blue creature Globox and microscopic, but electrifyingly agile Tins. Entertainment with friends is an amazing load of fun, although defeating successive boards in four causes, unfortunately, quite a lot of problems - there is a total mess on the screen, and the players disturb themselves, bumping into each other and pushing into ambushes. The option of bringing the participants back to action was solved in an interesting way - the characters turn into soaring balloons that can only be pierced by other heroes, which makes the game more fluid and dynamic.
My reaction to Rayman's first launch was something like, “Wow! How does it look like!". The beautiful, cartoonish setting makes an amazing impression. I will risk saying that this is the most beautiful position realized in full two dimensions - the animation of all characters is perfect and refined in every detail, and the visual sensations are limited to uncontrolled oohs and ahs. Ubisoft's production shows that you don't need photorealistic graphics and spectacular explosions to cause full admiration - it's simply a technical masterpiece. The sound layer, which we mainly create ourselves, also looks no worse. Each action of our hero is confirmed with an appropriate musical sequence - whether it is a jump or eliminating the enemy, collecting more coins, or performing a complicated evolution. Combine this with a unique soundtrack to make the end result easy to imagine - it just fits together perfectly.
The work of Michel Ancel and Ubisoft is a sensational and hellishly addictive arcade game. From the very beginning, the title makes a great impression with a considerable variety of gameplay and real artistry in technical terms. The unique atmosphere of the whole is also quickly given to the player - you still have the feeling of participating in a crazy adventure where everything depends only on us. Rayman Origins is a triumphant return to the golden age of old school platformers, and at the same time a product that heralds a flood of similar creations in the near future. Rayman and his cheerful company once again showed that they are worth counting on!
Amadeusz "ElMundo" Cyganek
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