Saints Row IV

Saints Row IV

  • Publisher
    Deep Silver
  • Developer
    Volition Inc
  • Release date
    20 Aug 2013

In the craziest open world game ever, the U.S. President spares Earth from Upper Alien Zinyak - with heaps of superpowers and insane weapons - the Saints made it from the medication hellfire to the White House - yet now Earth is being assaulted and you must liberate the world from Zinyak and his outsiders. With new and old homies, super powers and insane weapons, the outsiders are on the verge in the craziest open world round ever! Saints Row IV is for Saints Row: The Third, which is Saints Row: The Third for "Doing the Right Thing". You're not prepared Mega Superhero - Jump over structures. Just execute individuals with your brain. Tempests through tanks. These are only a couple of the most dull forces you can use in your journey to stop the outsiders who are out to pulverize Earth.Alien Toys of Destruction - Use an impressive scope of vehicles and weapons ... FOR SCIENCE ! Tweaked weapons, redid turmoil - you've modified your character. You have balanced your garments. Presently you can finish your look with the all-new weapon customization framework. Transform conventional weapons into colorful discussion gadgets! Dynamic pair - center with consistent drop-in and drop-out, a Saints Row standard that has been improved. The main thing better than a detestable president with super powers is two of them.

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AGM score 75%
IGN 7.3
GameSpot 7.5
Metacritic 77
sci-fi
economy
nuclear bomb
online
crime
car
rock music
health
death
shooter
explosion
flags
male protagonists
bink video
helmet
crouching
wasd movement
cutscene
sniping
melee
crosshair
real-time combat
useable vehicles
reloading
weapons swap
expanding crosshair
one person drives while the other shoots
polygonal 3d
tire
wheel
aliens
gravity
comedy
achievements
digital distribution
crate
rocket launcher
downloadable content
steam cloud
credits menu option
fork
sequel
computer
terrorists
steam
gamersgate
slow-motion
steam achievements
hand-to-hand combat
third-person perspective
mustache
enemy health indicator
blocking
stamina bar
regenerating health
nameless protagonist
humble bundle
hostages
revenge
baseball bat
in-game radio
end credits rap songs
damage flash
exploding vehicles
glasses
3-d glasses
stealth
flight
action-adventure
time limit
door
drugs
game reference
experience points
anarchism
prostitute
hamburger
voice acting
pineapple
mech
rivaling factions
gatling gun
multiple characters on box art
a.i. companion
stat tracking
mascot
table
gloves
drifting
currency
licensed soundtrack
vehicle customization
upgradeable vehicles
betrayal
exploration
wall jump
boss fight
female protagonists
jump
elevator
lightning
staircase
heads up display
secret area
statue
minimap
thumbs up
side-scrolling
fire
easter egg
love
shield
cape
world map
human
shopping
bow
hat
collectibles
cooperative play
bench
bottle
side quests
been here before
shoes
blunt weapons
vase
fight yourself
portal
walking protagonist
another world
multiple endings
tree
sprinting
capitalism
steam trading cards
armor
super hero
superhero
boost
color customization
character creation
bag
speedtree
dual wielding
earrings
sandbox
romance
artificial intelligence
open-world
katana
toilet
revive
theft
english accent
anti-hero
wrestling moves in non-wrestling games
actor character
plot twist
quick time event
poverty
villain turned good
electronic music
xbox 360 controller support for pc
apple
banana
lives
xbox one backwards compatibility
cowboy hat
games that ask you to "press start" but will accept other buttons
mask
alternate costumes
motion blur
rpg elements
cooldowns
fire manipulation
action game
dragons
beard
top hat
checkpoints
late title card
street light
umbrella
hard hat
oil drum
sombrero
bromance
over the shoulder
cup
headset
ragdoll physics
pants
games with gold
wooden chair
vending machine
arcade cabinet
shipping container
games on demand
banter during gameplay
dlc season pass
cosmetic items
aggressive door-opening
forced slow walking
heavy
human shield
avatar awards
subtitles
revealing attire
vomiting
headband
breast bounce
combo
drunk character
hair physics
murder
keyboard
shadow
flowers
trash can
sunglasses
cell phone
mouse
pop culture reference
cardboard box
photo
sink
pillow
necktie
fence
kiss
lgbt
videotape
fake glitch
couch
television
mirror
refrigerator
water cooler
cooking range
comic book onomatopoeia
trophy
fireplace
mailbox
suit and tie
revolver
compact disc
neon sign
scarf
skirt
jukebox
interactive fiction
grass
auto-save
clear save
stomping
chandelier
cauldron
fingerless gloves
radial menu
in-engine cinematic
assassin
blood
sex
plate
candle
retail games with steam activation
decapitation
death of a salesman
stool
necklace
hobo
super speed
sociopath
ambient occlusion
fully customizable controls
lightning manipulation
multiplayer lan
e3 2013
hacking
safe
chase
nudity
sexualized women
wings
wilhelm scream
blood splatter
tattoo
baldness
superpowers
pervert
motorcycle
training
organized crime
pedestrians
gangs
building
newspaper
camera
graffiti
ambulance
hip-hop
pencil
fedora hat
challenges
police car
barb wire fence
toilet paper
cash register
panties
mayor
paper
light bulb
van
barbell
baseball cap
target
laptop
ceiling fan
cigarette
convict
office chair
calendar
phone
valve
belt
sexualized men
robbery
ponytail
cheat code
banned
smoking
automated teller machine
power line
fire hydrant
billboard
russian accent
taser
mohawk
crane
postbox
traffic light
amplifier
magazine
light up crosshair
fire truck
speaker
watch
high heels
burning
radio tower
traffic
censored version
hoodie
cross
rich snob
spatula
prostitution
car chase
strippers
persistent bullet holes
notoriety system
lawbreaking
carjacking
roadblock
shorts
fictional clothing brands
air grille
drive-by shooting
trashmaster
gunslinger
profanity
sandbag
fatigue
character models based on actual people
telekinesis
groin strike
crotch damage
bad endings
tuxedo
dancing
pick your gender
wwise
audio logs
dog tag
porn magazine
alien abduction
mid-story character customization
shooter game
pax prime 2013
pax east 2013
presidential protagonist
christmas
billiard ball
color separation
infinite ammo
visible binary
movie reference
pirate hat
consolation achievements
bizarre weapons
monocle
cross-dressing
charging heavyweight enemies
pixelization
brick
tommy gun
bunny hopping
rail shooting segment
enemy tossing
havok physics
pancake
black-and-white
cryokinesis
random character speech
super combo
shoryuken
uppercut
film noir
barrel roll
dildo
button mashing
false death
the end is the beginning
futuristic
semi
commentary
shortcut
bookworms
posthumous credit
bowler hat
combat knife
production babies
playstation now
taunting
pool cue
death from above
nobilitease
heavy metal
water walking
2" x 4''
dash
air dash
box quotes
punching bag
bowling pin
shooting out lights
sheriff
pump action shotgun
skateboard
divekick
third person shooter
parody
pool table
pinball machine
idle dialogue
gang leader
sex change
super jump
foot racing
go arrow
mannequin
public phone
ascii
balance indicator
futuristic game show
body stuck between elevator doors
tigers
dart board
contested territory
breast slider
morning star
ultor
3rd street saints
ronin
security shades
sex doll
the brotherhood of stilwater
the vice kings
jerkin'
hit notifier
genki bowl
zin empire
supergimps
bulldog
bootlegger
relic
temptress
estrada
fer de lance
infuego
gat mobile
rectifier probe
naughty f-69 vtol
dildozer
xxx gunslinger
black hole launcher
dubstep gun
saints row iv
saints row iv game
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About Saints Row IV

Saints Row IV is released by Deep Silver in 20 Aug 2013. The game is designed by Volition Inc. Saints Row IV is a typical representative of the Adventure genre. Playing Saints Row IV is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Saints Row IV will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 20 Aug 2013 released games such as:

In addition to Saints Row IV, the representatives of Adventure games also belong:

A complete list of games like Saints Row IV can be found at AllGame here.

Saints Row IV is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Saints Row IV is perfect for playing alone or with friends.

At AllGame you can find reviews on Saints Row IV, gameplay videos, screenshots of the game and other Adventure representatives.

Saints Row 4 - Análisis

Author: Juan García
Date: 2021-01-26 06:40:48
Before I dive into the analysis of Saints Row 4, I'm going to confess. Volition's game gave me a little 'lazy' before I started playing. To tell the truth, each Saints Row has always haunted me a bit after Grand Theft Auto, but this time, with the release of the fifth installment so close, the feeling had even been enhanced. However, after having devoted a good handful of hours to this fourth installment I must say that I was wrong, mea culpa ... Prejudices are not good even in the world of video games.

Having said that, and letting it be seen that the sensations with this sandbox are more than positive -yes, it is a quarter with all of the law-, we are ready to dive right into unraveling the virtues (many) and the defects ( less) of this cute open world action title. At first it seems that this sequel absolutely respects the parameters set by the previous installment of the series, that is, offering a lively world full of activities, with an overflowing sense of humor and abundant action in each of the parcels. -main or secondary- that we find.

To a certain extent, it respects the GTA philosophy (if you have played a title from the Rockstar series you know what I mean) during the first hours: freedom of movement, a wide variety of activities not related to the story, driving and theft of vehicles ... However the crazy storyline of Saints Row 4 already makes us glimpse a profound change in its mechanics. As we advance you in our last impressions, what begins as a crazy adventure in which there is room for parody and moments of a 90s action movie style Armaggedon, degenerates into a kind of Matrix and even Independence Day until it becomes something completely different.

So that we understand each other. The Third Street Saints have managed to become heroes to the point that their leader - us - has become President of the United States. During our tenure an alien race attacks and conquers the earth, placing the consciousness of the planet's inhabitants in an alternate reality while keeping their bodies in suspended animation. Of course all is not lost, as not all humans have been abducted, including some members of our gang. In this way, Saints Row 4 is developed largely between reality and the alternate earth that is more than an alterable program in which we will have superpowers.

In reality, the game mechanics will be similar to that of an ordinary action game, with small shootouts, some space driving section and a bit of exploration of the ship that rescues us in the purest Mass Effect style - great the wink of the romances-. Meanwhile, in the other part of the game we are a kind of superhero with special powers and superhuman abilities. This great little twist completely changes the face of the Volition title and makes what was once a simple sandbox now an action game that competes directly with Crackdown , Prototype or even InFamous .

After a couple of hours of play with Saints Row 4 we will gain our first powers: super speed and super jump. This completely relegates to the classic part of the sandbox . Running is faster than a car and jumping also gives us the perfect shortcut to go in a straight line from one place to another. As we advance in the plot we will gain more and more powers: energy discharges of different types, super strength, etc ... Therefore, what was given in terms of control of the character or its possibilities is over. As if that were not enough, the advancement of the character's abilities in Saints Row 3 is maintained, with the gradual unlocking of different improvements that we can buy or not for our character and band.

Added to this is also the improvement of powers, which is done with an independent system: by collecting data clusters scattered throughout the city (1255 in total). We will find them on rooftops, cornices, in the street, lost in the middle of a field ... Does it sound familiar? Yes, it is the same as we saw in Crackdown , but this time with many more activities to do apart from jumping from here to there and taking down the bad guys. Looking back, the Realtime Worlds game failed to offer a wide variety of activities. We could basically only collect orbs and kill baddies. End of story.

This is solved in Saints Row 4 with a myriad of activities to do scattered throughout the city. They range from simple driving challenges to racing, insurance fraud or tests that try to push our newly unlocked powers to the limit. We can enter these activities whenever we want, regardless of the mission we are doing or when we are in the game. The variety and number of missions is brutal, ranging from challenges already seen in previous installments to missions created specifically for the occasion. In this way, the content created previously by Volition is taken advantage of and we are even 'forced' to use old game mechanics that we would not otherwise use (for example driving. One, two, three answer again).

Above this is the main argument, which incorporates a handful of missions that combine all the available game mechanics at the same time, although sometimes they reiterate certain situations or enemies excessively. The general trend here is an overflowing sense of humor that never stops giving us unforgettable moments accompanied by laughter. For example, the feeling that remains when after a ferocious siege by the aliens, we get into a spaceship to escape from Zinyak's ship is priceless and, on the radio, What is Love by Haddaway plays. Crazy, I know, but this is Saints Row 4 . Why settle for normal when we can be fun?

To the final conclusions and note from Saints Row 4.

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