SteamWorld Dig 2 - Review

Author: Miguel Ángel Escudero
Date: 2020-07-30 22:00:57
Four years ago, Steamworld Dig came to Nintendo 3DS and such was the success of this adventure in which platforms were mixed with action and exploration and it was starring a mining robot that ended up being adapted to the rest of the consoles. And not only that, since several games inspired by their world also appeared.

Today, it's coming to the Nintendo hybrid - although this review is focused on the Nintendo Switch version, the game has also been released on PC and will later be released on PS4 and (perhaps) Xbox One- SteamWorld Dig 2, the direct sequel. of the adventure developed by Image & Form. This time we will go into Dorothy's circuits in search of Rusty who, after saving the world in the first installment, has been missing for a long time.

This is how Steamworld Dig 2 starts , a manual metroidvania as beautiful as it is addictive and challenging. The game draws on its development from the classics of the late 80s and early 90s - especially Metroid and Castlevania, from which the term comes. We are therefore facing a video game that perfectly combines action and exploration with the platform, wrapping everything in an aura of steampunk design before which we will be hypnotized. And it is that the world of Steamworld is entirely dedicated to mining and fortunately we will not tire of opening galleries based on pick and bit while we complete the missions that we are commissioned. Some missions that serve as a pretext for a rather bland and meaningless story but in this case the script is the least of it.

Because the grace of Steamworld and on which the entire playable base is based is the exploration of the immense mines, the obtaining of objects and the collection of resources to improve them. As soon as we start, we will only have a simple pickaxe, but in the first steps our arsenal will expand, equipping our Dot with various gadgets - such as a jackhammer, small explosive charges or a hook - that will unblock roads that until then were banned. In this way, the memory of the player will be essential to return to areas already explored and open previously inaccessible paths. And we say that memory is essential because, despite having a map, we will have to discover for ourselves what is the path to follow in order to reach that X that indicates the point where a new mission is activated, and often the The solution will be to go back through galleries and find that place that we did not have the capacity to advance before.

Thus things, pick in hand and with the help of Fen - a kind of spirit with a desire for destruction - we will excavate the kilometer-long mines that make up a world inhabited by robots, hicks and dangerous fans who are causing earthquakes to accelerate the arrival of the Apocalypse. This world is much more extensive and varied than it might seem at first . And it is that we will find the typical mines but we will also go through sewers, dream forests, temples full of lava and some other little thing that we do not want to reveal so as not to spoil the staff.

If exploring, as we said, is the playable base of Steamworld Dig 2, the collection of resources and the action are not far behind. Because while we are digging we will find minerals that we will later sell in order to improve our equipment while our skills are improved through obtaining some golden gears that we will find in more or less hidden areas of the map. In this way, intense exploration is justified and to help prevent this from being entirely repetitive, the scenarios will be truffled with various types of enemies; from beetles and other critters to sect fans and ending up in great enemies that will act as challenging final bosses. So we will not only use the pick, the pumps or the jackhammer to open galleries but also to kill the enemies who want to cut us to pieces.

Steamworld Dig 2 is not a difficult game but it is demanding as well as convoluted. Demanding because the final bosses will not be exactly easy to defeat and because the slightest mistake even with small enemies or for not calculating a jump well, can cause our Dot to end up being scrap metal and with the loss of a good part of the resources obtained. Although this requirement is somewhat mitigated with the presence of several teleportation tubes distributed by the mapping and that will transport us from one point to another quickly and safely -ideal to take resources safely when we have a full backpack or we there is little health.

And we said that the game is convoluted because the map has hundreds - we could say thousands - of roads, nooks, hideouts and secret caves that will make the life of the game lengthen. Because if the adventure lasts between 8 and 10 hours -depending on whether we are going for 100% and accessing the promised surprise from Image & Form- much of this time we will invest in discovering new paths based on pick and shovel as well like going a thousand and one times through the mazes that we ourselves will be creating by chopping stone. This way it bounces soon, it may seem a bland and repetitive approach but nothing is further from reality. Steamworld Dig 2 is a game that, despite basing its approach on constantly recurring pillars, invites to be played and enjoyed. It is not boring to explore, nor to dig, much less fight with enemies. So the hours you invest in discovering its secrets and completing its simple history will be really short.

As we advance a few paragraphs above, Steamworld Dig 2 is a really beautiful game with a steampunk aesthetic so marked and in such good taste that it is impossible not to fall for its charm. The game takes place in a colorful 2D world and both the design of the protagonist and of the NPCs, enemies and scenarios scratch the outstanding. Graphically it is very successful and it is precisely because of the great artistic design that supports it. Technically, it continues along this line and the game works just as smoothly both in TV mode and in portable mode -even we can say that, despite the difference in resolution, the change of playing in one mode or the other is minimal and barely noticeable-. In this regard, Image & Form has done a spectacular job.

Special mention for the game's superb localization and translation - which came through an update patch the same day it was released. Chascarrillos, jokes and references to Dragon Ball or King Africa are some of the pearls that we are going to find in the dialogues. All a detail and denoting the care and good work that brings Steamworld Dig 2.