Super Mario 3D World

Super Mario 3D World

  • Publisher
    Nintendo
  • Developer
    Nintendo EAD Tokyo
  • Release date
    21 Nov 2013

Leap into the first multiplayer Mario platformer set in a 3D world! Play as Mario, Luigi, Princess Peach, and Toad—each with their own special skills—in the all-new Sprixie Kingdom. Scamper up walls with the new cat power-up to find secrets or pounce from above to claw enemies. Enjoy a solo romp or add friends on the fly for instant Mario multiplayer magic! Freely roam the world map and each sprawling stage alone or team up with friends to find hidden stars while competing to take the crown for most coins and points found. Tap the Wii U GamePad controller’s touch screen to freeze enemies and reveal invisible secrets. Or, use the GamePad for off-TV play while tilting it to spot hidden nooks and crannies with the moveable camera. All this and more makes Mario’s world deeper than ever. Jump on in!

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AGM score 92%
GameSpot 9
Metacritic 93
crouching
melee
real-time combat
mercenary
villain
polygonal 3d
power up
touch controls
overworld
sequel
platformer
high score
2.5d
third-person perspective
multiple protagonists
character growth
wii classic controller support
time limit
protagonist's name in the title
coin
non-player character
multiple characters on box art
super-ness
fireball
koopa troopa
goomba
piranha plant
thwomp
bullet bill
boo
banzai bill
spiny
bob-omb
60 fps on consoles
linear gameplay
boss fight
countdown timer
pipe
damsel in distress
secret area
final boss
can't kill innocents
side-scrolling
princess
level selection
world map
top-down perspective
collectibles
item throw
cooperative play
4 player co-op
player character
invisible object
multiple enemy boss fight
spin attack
competitive co-op
sprinting
temporary invincibility
luma
mii support
cheep-cheep
blooper
dry bones
climbing
motion control
off-tv play
wii u pro controller support
light bloom
single-entity developer credits
ground pound
fuzzy
podoboo
fire bros.
mario block
chargin' chuck
phong shading
confetti
violent plants
extra life
lava stage
level select map
slope sliding
head jumping
stomping
boomerang bros.
pointless lives
zero gravity combat
take a break
super mushroom
1-up mushroom
cat
gamescom 2013
nintendo network
wii remote support on wii u
wii nunchuk support on wii u
wii u gamepad microphone use
sideways wii remote gameplay
gliding
miiverse stamps
fire flower
starman
boomerang flower
recurring character
segmented creature
kuribo's shoe
donut block
d.i.c.e. awards 2014
train level
pokey
pax prime 2013
recurring minion
enemy tossing
mega mushroom
shellcreeper
pow block
bully
floating water
two screen multiplayer
drop-in drop-out
pole jumping
blowing into microphone
the year of luigi
galoomba
tanooki suit
double cherry
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About Super Mario 3D World

Super Mario 3D World is released by Nintendo in 21 Nov 2013. The game is designed by Nintendo EAD Tokyo. Super Mario 3D World is a typical representative of the Adventure genre. Playing Super Mario 3D World is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay Super Mario 3D World will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 21 Nov 2013 released games such as:

In addition to Super Mario 3D World, the representatives of Adventure games also belong:

A complete list of games like Super Mario 3D World can be found at AllGame here.

Super Mario 3D World is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

Super Mario 3D World is perfect for playing alone or with friends.

At AllGame you can find reviews on Super Mario 3D World, gameplay videos, screenshots of the game and other Adventure representatives.

Super Mario 3D World - Analysis

Author: José Manuel Bringas
Date: 2020-03-02 21:03:21
Super Mario 3D World is possibly the game I've seen the most evolution from its presentation to its launch. It has been like the long-distance runner who remains in a discreet position throughout the race and who, when he reaches the last leg, throws the rest and ends up winning the gold. Far away is that demonstration of the E3 that left almost everyone quite cold, with a series of somewhat bland levels, which focused a lot on the multiplayer and did not have that magic touch that is presupposed in a Mario game.

Being completely frank: Super Mario 3D World is one of the most spectacular and fun games I've played in recent years. Start shyly, introducing elements little by little, with levels full of exploration and that introduce you to the new mechanics. It is not a Super Mario Galaxy. Of course it is not a New Super Mario Bros. In fact, it is not a Super Mario 3D Land, although it is certainly the Mario family game that most resembles it. It is a mixture of all these titles, but taken to a stratospheric level. It's New Super Mario Galaxy 3D World 2. Or something like that.

From New Super Mario Bros. take the multiplayer. Four players simultaneously, each with a different character that behaves differently. Mario is the most balanced, Luigi jumps more and has a small inertia, Toad is faster and Peach can float a little in the jumps. Those of you who have some memory will have already noticed that it is the same characters, and with the same characteristics, that we could see in Super Mario Bros. 2. Super Mario 3D Land shares the visual presentation of the levels, with some development in lateral scroll, but in three-dimensional environments full of secrets, invisible blocks, enemies, pipes and all kinds of different environments. Super Mario Galaxy takes the freshness , surprising at each step, the size of the levels, the difficulty of getting certain stars and the majesty of its development.

Finally, Super Mario World (although it should be attributed the credit to Super Mario Bros. 3) takes the form of moving around the different worlds choosing levels and the richness of environments that, from the jungle, the ghost houses, castles, beaches, caves ... even amusement parks!

But the great thing about Super Mario 3D World is that it is a synergistic video game. Borrow from here, there and howl, but the result is more than the sum of its parts. It's like going to the circus and seeing "the most difficult yet" absolutely all the time. As I said before, the shyness of the first levels soon gives rise to levels at which the player already has to be alert to the jumps and not to fall, to deal with new enemies, and with some old ones, and all while being forced to explore each corner in search of the elements common to all levels: the green stars, the seal of Miiverse and crown the final level flag, staining it with gold.

Super Mario 3D World is growing with each level and, when you think you have already mastered a mechanic, you are presented with a new one. This can come in the form of a new item, a new platform presentation, even a new perspective that gives the levels a completely new and original presentation. This new Mario is an inexhaustible source of creativity and ideas. Possibly, the most incredible of all is that it not only surprises with new elements, but is able to take old ones and give them a twist.

Almost all levels have more than one route, which we will have to cover if we want to get all the treasures. It is not necessary to leave a single corner without exploring, since it is not possible to know where there will be an invisible interrogation block, or a wall that can be broken, a projection that can only be reached in the form of a cat, or a raccoon, or even a distant green star who mocks us until we capture her with a boomerang.

However, the next minute, just after crossing one of those surprise boxes that move us to another part, we are traveling a floating river on the back of Plessie, a nice swimming dinosaur, or it may be us who have to soak up and Swim dodging suicide bloopers. Finally, we can reach an area where we see the flag in the background, but we may have to face a series of platforms that change to the rhythm of the music. There is not a single uniform level in Super Mario 3D World , they all impose two or three gears, making it impossible to fall into monotony.

Mario's thousand faces on the next page

Screenshots

Screenshots will help you evaluate the graphics and gameplay of Super Mario 3D World.

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Videos

If screenshots are not enough, you can enjoy creative videos from Nintendo

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