The Legend of Zelda: Majora's Mask 3D - Recensione
Today Nintendo returns to move between those four regions of Termina, proposing a modernized version of a unique adventure, which at the time of its debut had to clash with an unstoppable desire for new (it was the months of PlayStation 2 and the maximum effort of the Dreamcast ), enough to bring someone to ideally put aside a new Zelda "which is not Ocarina of Time 2 anyway". This version for 3DS technically reworks everything that could be improved. The work done by Nintendo and Grezzo (external team already working on the Ocarina of Time remake in 2011) is impeccable, there is no polygonal model or texture that has been excluded from the treatment, which has also included the addition of a all new lighting system and a partially reworked camera. But the efforts were not limited to the dress, going to also affect the heart of the game: Majora's Mask is undoubtedly the least linear, most capricious and arrogant episode of the series. With the right precautions Nintendo has managed to make its recipe easier to digest, without substantially changing the balance of the ingredients.