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The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt

  • Publisher
    Spike ChunSoft
  • Developer
    CD Projekt RED
  • Release date
    19 May 2015

The Witcher: Wild Hunt is a RPG with a holding story and an open world in a graphically stunning dream universe brimming with sweeping choices and radical results. In The Witcher, you play the expert beast hunter Geralt von Riva, whose activity is to discover the offspring of prediction in an immense open world loaded with exchanging urban areas, privateer islands, hazardous mountain passes and overlooked caverns prepared and exposed to changes so they obtain superhuman capacities, qualities and reflexes. They are the response to the beasts that are copious in their reality; devastate your adversaries as an expert beast hunter with a scope of upgradeable weapons, mutagens and battle enchantment; hunt different intriguing beasts from crude brutes that make mountain passes hazardous to extraordinary Predators sneaking in the shadows of thickly populated urban communities, put your wages in overhauling your armory and custom protection - or spend it at horse races, games, fistfights and other evening amusements.RECONNECT A MORALIFICIENT OPEN FANTASY WORLDThe open universe of The Witcher sets new principles as far as measurements, profundity and intricacy and welcomes you to unending adventures.Travel through an awesome open world: investigate overlooked destroys, gives in and wrecks, wrangle with the merchants and smaller person smiths of the urban areas and hunt on open fields in the mountains and adrift. Meet with slippery officers, twofold tongued witches and degenerate aristocrats to perform dull and perilous administrations. Settle on choices past great and insidiousness and experience their broad outcomes. Discover THE CHILD OF PROPHECY Accept your most significant errand and discover the offspring of prediction - the one The way to sparing or decimating the world. In wartime, discover the offspring of prescience - a living weapon that was forecasted in antiquated mythical person legends. Battle hot-blooded rulers, wilderness spirits and even an existence in the wake of death risk that looks for this world Determine your fate in a world that may not merit sparing. Completely REALIZED FOR NEXT GENERATION HARDWARE Exclusive to cutting edge equipment, The Witcher's world will be outwardly nuanced by REDengine 3 and rendered naturally. Dynamic Weather frameworks and day-night cycles influence how the occupants of the urban areas and the beasts of the wilderness behave.This extraordinary open world is affected like never before by the player in both the principle story and the subplots.

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AGM score 96%
GameSpot 10
Metacritic 92
downloadable content
voice acting
role playing
where are they now? ending
sword & sorcery
saving the world
side quests
magic staff
talking trees
mind control
loading screens
xbox one x enhanced
breath meter
good vs evil
difficulty level
fire manipulation
creature compendium
world premiere - 2014 (the game awards)
the game awards 2014
gamma adjustment
non-standard difficulty titles
air manipulation
eye scars
open-air preaching
slip cover packaging
wilhelm scream
pine tree
day one patch
dualshock 4 support for pc
d.i.c.e. awards 2016
4k ultra hd
2" x 4''
dark fantasy
horse racing
language selection
automatic input device detection
game developers choice awards 2016
great axe
meat cleaver
half elves
playable epilogue
the wild hunt
silver sword
wb games
the witcher 3: wild hunt
witcher 3
wild hunt
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About The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt is released by Spike ChunSoft in 19 May 2015. The game is designed by CD Projekt RED. The Witcher 3: Wild Hunt is a typical representative of the Role-playing (RPG) genre. Playing The Witcher 3: Wild Hunt is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay The Witcher 3: Wild Hunt will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 19 May 2015 released games such as:

In addition to The Witcher 3: Wild Hunt, the representatives of Role-playing (RPG) games also belong:

A complete list of games like The Witcher 3: Wild Hunt can be found at AllGame here.

The Witcher 3: Wild Hunt is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.

The Witcher 3: Wild Hunt is perfect for playing alone or with friends.

At AllGame you can find reviews on The Witcher 3: Wild Hunt, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.

The story

This section tells the history of the world of The Witcher 3: Wild Hunt

The Witcher 3: Wild Hunt concludes the story of the witcher Geralt of Rivia, the series' protagonist, whose story to date has been covered in the previous installments. Geralt's new mission comes in dark times as the mysterious and otherworldly army known as the Wild Hunt invades the Northern Kingdoms, leaving only blood soaked earth and fiery ruin in its wake; and it seems the Witcher is the key to stopping their cataclysmic rampage.

The Witcher 3: Wild Hunt - Recensione

Author: Alessandra "Aelinar" Borgonovo
Date: 2020-03-02 23:59:21
Warning! Our video review of The Witcher 3 for Switch is available in the player above. Click on Play!

Looking for guides and solution for The Witcher 3? We will help you!

Four years have passed but every time I hear about The Witcher 3: Wild Hunt I feel very mixed feelings: on the one hand I get lost in the memories of an incredibly engaging narrative, cured in every aspect and enriched by unforgettable characters, where are the details to make a difference. On the other hand, there is always the awareness that despite its overall beauty, the game lacks its action component, which cannot keep up with the splendid work done by CD Projekt Red in exploiting the universe born of the mind and mind. by Andrzej Sapkowski. This did not stop me from having recommended it to anyone who asked me for an opinion, because there is really too much to be discouraged in the face of its obvious smudges, however I cannot deny that I have turned my mouth to the announcement of the port on Nintendo Switch 'E3.

A caval donato does not look in the mouth, says the saying. However, if the horse in question is a certain Roach, at best we will find it on some roof to the great disappointment of its rider. Irony aside, the question remains: as a fan certainly not hardcore but still fond of both the print and video game series, the transition to Switch prompted me to ask myself if it really was necessary. Already with Dark Souls I had the first, slight burn and in terms of extension it is not comparable to the adventures of our favorite witcher: the doubt on the quality of the porting is at least legitimate - especially knowing the compression necessary to be able to fit it on the cartridge. There is talk of 540p in portable and 720p in docked for 32 GB of space required. Impressive porting without the slightest doubt, however I cannot deny that the compromise behind me worried me. It is a game that boasts some of the most boundless and visually fascinating places in videogame history, part of the experience is based on immersion that is precisely this graphic sector to offer. In short, I approached the Switch version with a mixture of emotion and uncertainty: being able to play The Witcher 3 where, as, when you want, it's fantastic, the important thing is that it is an operation done with due care.

A courageous and (almost) uncompromising port

It is quite clear from my words, but in reality for anyone who has played it, how to bring a game of this caliber on Switch is anything but simple: with its over 70 GB of weight in the PlayStation 4 edition, the CD masterpiece Projekt has been compressed a lot if we think that it contains not only the sixteen post launch DLCs but also the two expansions, Hearts of Stone and Blood & Wine . The good news is that the excitement of the past is all there, ready to resurface as soon as we take our first steps in the dreamlike Kaer Morhen which (re) opens the adventure of our witcher: being challenged by Ciri in the race, training with Vesemir to shake off the rust of the years, everything is exactly as you remember it and touches the right strings. Nothing has changed and if you think about the size of the game, its complexity, the work of CD Projekt Red and Saber is astounding.

There is so much to do, to explore, that it is difficult to even think about how many expectations can be filled galloping from one corner of the Continent to another, hoping that Roach will not fall in love with the first roof when we turn our gaze. There is no doubt that in the Nintendo Switch library The Witcher 3 is the best offer of its kind: you can hardly find better in terms of quality / price but, as I wrote at the beginning, you will have to compromise as well. First, the command scheme replicates the one on the console and if on the one hand it is excellent news for longtime fans, on the other it means that the game does not use the gyroscope system implemented in Joy-Con: nothing aims in motion as in Breath of the Wild nor some tricks whatsoever using HD Rumble.

The same applies to the contents. The Witcher 3 for Switch is a full version in all respects but does not add anything exclusive. Furthermore, as expected, saves on PC or PS4 cannot be transferred to the Switch version; however, the game is compatible with the cloud, so we can move our data across multiple consoles. But these are small things - the real differences are in the aforementioned graphic sector, which stand out more than we would have expected.

Besides graphics, there is the best open-world for Switch

More specifically, there is a clear difference in the draw distance compared to the console and the PC (not that something different could be expected) and it seems that the developers have tried to hide it by exploiting blur effects, making the environment in the distance indistinct. If on the one hand it cannot be denied that it largely works, on the other it is evident that the game world is not as clear and inviting as in the other versions. Everything appears much softer, especially in the more densely populated settlements, and while during the exploration the 30 fps remain extremely stable, one cannot help noticing a certain lag during the fights, particularly when there are many enemies screen and takes advantage of a more versatile style that includes the use of magic combined with sword swords. The motion blur helps to mask it, however it seemed to me a bit too aggressive use and that in the early hours postpones an alienating feeling if you know the game.

Furthermore, even though each language supported is fully voiced, there is a slight difference in the quality of the audio - especially with the PNG of little importance - and on certain occasions the compression is audible.

All details not only expected but on which it is possible in large part to pass over, certainly not without a slight effort on our part. However, it is difficult to ignore how clearly The Witcher 3 was not designed to be played on such a small screen and this inevitably goes against different aspects that distinguish the games to the RPGs, not least to identify the enemies in the distance. Listing every single crack in this "new" version makes no sense, especially since The Witcher 3 plays most of its cards on the field of feelings and look & feel in a broad sense, avoiding focusing on details that would inevitably see it defeated compared to those who preceded it: we are not talking about PS4 or, even better, PC. Nintendo Switch has limits that have already been highlighted by other ports and it will certainly not be Geralt of Rivia who will not bevel even with the best swing, but this is not a game that must be discarded a priori. Graphics are not the cardinal point of a game, not if there is an exceptional narrative as in this case and an adventure perfectly sculpted both in its main story and in its secondary contents, and CD Projekt Red has always known . So he wanted to focus on content fidelity, returning an experience that feels as engaging as the first time in spite of obvious compromises but on which one can still turn a blind eye.

Witcher or non-witcher, this is the dilemma

Surely the dive will not be the same because there are no solid graphic bases and a little audio too but everything is in the way you decide to approach it: if as nostalgics looking for the perfect excuse to say "I reach that point of interest and stop ", and then in that case there is no reason to advise against the purchase, or with the critical eye of those looking for the proverbial hair. You will soon discover that while offering the same level of detail and breadth that characterize the old versions, you will deal with something inevitably different.


Screenshots will help you evaluate the graphics and gameplay of The Witcher 3: Wild Hunt.

The Witcher 3: Wild Hunt - scene 1
The Witcher 3: Wild Hunt - scene 2
The Witcher 3: Wild Hunt - scene 3
The Witcher 3: Wild Hunt - scene 4
The Witcher 3: Wild Hunt - scene 5

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