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The Wizards

The Wizards

  • Publisher
    Carbon Studio
  • Developer
    Carbon Studio
  • Release date
    28 Jul 2017

Use movement controllers to devastate your adversaries by transforming otherworldly developments into lightning, fireballs and other basic spells. Chain combos and utilize various strategies against the adversary animals. Make the game as trying or easygoing as you need with insertable Destiny Cards, and become the saint you constantly needed to be with boundless influence in your own hands.Action Adventure: Be a performer in a rich VR dreamland story crusade with time travel, brave fights - and winged serpents! Instinctive enchantment through signal control Six component based spells to learn and grow High replay an incentive through game-changing destiny cards Arena mode - unending field fights Free development and/or by means of transport

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AGM score 80%
GameSpot 0
Metacritic 80
spell casting
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About The Wizards

The Wizards is released by Carbon Studio in 28 Jul 2017. The game is designed by Carbon Studio. The Wizards is a typical representative of the Adventure genre. Playing The Wizards is a pleasure. It does not matter whether it is the first or a millionth hour in Adventure, there will always be room for something new and interesting. Thrilling levels and gameplay The Wizards will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 28 Jul 2017 released games such as:

In addition to The Wizards, the representatives of Adventure games also belong:

A complete list of games like The Wizards can be found at AllGame here.

The Wizards is versatile and does not stand still, but it is never too late to start playing. The game, like many Adventure games has a full immersion in gaming. AllGame staff continues to play it.

The Wizards is perfect for playing alone or with friends.

At AllGame you can find reviews on The Wizards, gameplay videos, screenshots of the game and other Adventure representatives.

The story

This section tells the history of the world of The Wizards

The protagonist is a young wizard traveling in time to protect the Realm of Men from the destructive enemy forces. During the adventure, the player visits different lands and faces varying opponents in a high fantasy world. Spell casting in The Wizards is based on the energy of the four elements, and the key to the victory is adapting your tactics to the flow of the battle.

The Wizards: Enhanced Edition - Recensione

Author: Andrea Passero
Date: 2020-07-30 23:42:37
The Wizards: Enhanced Edition is the new and complete version of the game developed by the Polish team Carbon Studio, available from 2018 in early access on Vive and Rift and now on PlayStation VR. This is an adventure "spellcasting", a game in which you have to literally activate spells and use them against different creatures inspired by the best fantasy traditions, you go from orcs to trolls passing through dragons and pitfalls of various kinds.

The fantasy genre permeates every aspect of the game, from the aforementioned enemies to the environments, but the developers also drew from the popular category card games with the clear intent to bring a fantasy product on the virtual reality viewers that was as complete as possible , a sexy look at fans of the genre.

Magic attacks are activated by exploiting simple yet well-studied gestures, or by making PlayStation Move perform (the only way to fully exploit the potential of the gameplay) of specific movements. For example, you can make a magical bow appear by making a movement similar to that of Goldrake assembling the mythical space halberd, or you can generate a fireball by closing your fist and twisting your wrist. There are six basic powers to learn and some of these are obtained by continuing through the story and increasing your level based on the points earned at the end of each quest. The latter are actually reduced to waves of enemies to be defeated with some small variation in the action given by traps of various kinds. The exploration, possible both with a teleportation system and with free movement (both implemented in the best way to avoid motion sickness problems) is mainly dedicated to finding the way to follow to get to the end of the quest, with some small digression represented by ravines secrets hidden behind walls or ruins to be swept away with the spells mentioned above.

The quests can be activated on a map present in the "headquarters", a place where you can also check your progress, the level of spells and use the famous cards mentioned above to obtain advantages in battle. The idea behind these cards is more than good as it embodies the spirit of the analog game: you can choose two cards from the various available (and that you can in the maps) based on the type of advantage that is believed to be the most helpful. The quests can be replayed at any time and with different cards but unfortunately all this changes relatively little: the most skilled will be able to complete the missions without too much effort and without resorting to too many upgrades or cards, for all the others instead it will be enough to memorize the spawn points of the enemies, the position and the various timings of the traps to be able to get out unscathed after a second try.

Speaking of repetitions, the game has a slightly twisted, or perhaps simply broken, checkpoint system: sometimes, after being overwhelmed by various orcs and giants, you have the possibility to start again from the last checkpoint, other times it is instead it is only possible to start the quest from the beginning. To be honest, it should also be stressed that The Wizard originally had no checkpoint system, arrived together with the PlayStation 4 version, but it is possible that this aspect is still to be fixed (on the other hand if they have not implemented it so far, some problem will have given it, right?).

Technically solid and fairly well cared for aesthetically, The Wizard: Enhanced Edition performs well from almost all points of view except for the story, too simple and sketchy for a game, makes the fantasy genre its strength, just enough in the motivate the experienced warrior magicians to face hordes and hordes of enemies because, mainly, we are talking about this: a wave action game that you have to survive using magical weapons, which makes it a bit repetitive after a few hours of play. It is possible to play both standing and sitting, but it goes without saying that the first option is the best, the most logical taking into account huge enemies sprouting from every side of the map, and the excellent scaled perspectives that only virtual reality can offer all they do is make it more tempting.

Sensation of motion sickness : nothing / low
Game speed : medium
VR effect : high

I played The Wizard: Enhanced Edition with PlayStation VR on a PlayStation 4 Pro for about 7 hours, which was enough to get to the last quest of the game despite having to start some missions from the beginning after perishing under punches and kicks of giants and blows of trolls. The game, optimized for Sony's most powerful console, has never shown signs of framerate failure or problems of any kind.


Screenshots will help you evaluate the graphics and gameplay of The Wizards.

The Wizards - scene 1
The Wizards - scene 2
The Wizards - scene 3
The Wizards - scene 4
The Wizards - scene 5


If screenshots are not enough, you can enjoy creative videos from Carbon Studio

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