Release date24 Apr 2008
Set in a fictitious continent reminiscent of the 1930s, Valkyria Chronicles depicts Europe divided in two and ruled by two super powers: the Empire and the Federation. The Empire has set its sights on invading a small neutral country called Gallia, situated in the middle of the two superpowers territories, in an attempt to secure invaluable natural resources. Within this struggle a hero named Welkin, and his fellow soldiers of the Federation's 7th Platoon, are fighting back against the invasion and the Empires attempts to unify the continent under its power. During the ensuing war the Federation discovers that the Empire possesses a secret weapon, known as the "Valkyria" - an ancient race with special powers thought to exist only in legends. With this new discovery the fate of the Federation's ability to turn the tide of the war, and the hope for a better future, hang in the balance. “CANVAS” graphics engine: A unique engine that produces breath taking images that look like watercolour paintings in motion. “BLiTZ” tactical battle system: Experience strategic manoeuvring of units combined with conventional RPG gameplay, all layered on top of the moment to moment action afforded by real-time controls as players command each squad member and tank in battle. Epic storyline: Players will immerse themselves in the epic struggle for freedom, as the fate of the world lies in the hands of Welkin and the members of the 7th platoon. Customisation: Over 100 customisable characters allow players to create a variety of platoons to suit each battle’s needs. Beautifully rendered battlefields: Players explore 30 different environments, using unique terrain features to gain advantages in battle.
About Valkyria Chronicles
Valkyria Chronicles is released by Sega in 24 Apr 2008. The game is designed by Sega. Valkyria Chronicles is a typical representative of the Role-playing (RPG) genre. Playing Valkyria Chronicles is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Valkyria Chronicles will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 24 Apr 2008 released games such as:
- 🎮 King's Bounty: The Legend
- 🎮 Luminous Arc 2
- 🎮 Shin Megami Tensei: Devil Summoner 2: Raidou Kuzunoha vs King Abaddon
- 🎮 Monster Lab
In addition to Valkyria Chronicles, the representatives of Role-playing (RPG) games also belong:
- 🎮 The Legend of Zelda: Breath of the Wild
- 🎮 Starward Rogue
- 🎮 The Elder Scrolls Online: Dragonhold
- 🎮 Knights of Pen and Paper 2
A complete list of games like Valkyria Chronicles can be found at AllGame here.
Valkyria Chronicles is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
Valkyria Chronicles is perfect for playing alone or with friends.
At AllGame you can find reviews on Valkyria Chronicles, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
Valkyria Chronicles - Analysis
This is the port of a game originally published in 2008 and each of its years looks like a wrinkle. If we recently remembered how Half Life 2 was still on the crest of the wave, unmatched by many of its competitors and still teaching lessons on level design or interactive narrative, Valkyria Chronicles serves as a testimony to an archaic philosophy that divides the action into two segments irreconcilable: kinematics and missions. You could see each and every one of the sequences of the game and you would hardly miss a detail about a story that, on the other hand, varies between staying halfway or exceeding when sending your message. Because war is horrible, in case so many dialogues about its futility, chaos, misery and damage had not made it clear to you; because all people are equal and have rights, if so many scenes focused on hitting you again and again with that idea were not enough to point it out.
Valkyria Chronicles has a very anime , very shônen ways of telling its story; each and every one of his characters fall within a stereotype already sent to satiety, from the tsundere destined to fall in love with the innocent and idealist protagonist to the tough guy with samurai mannerisms or the silent girl who responds to each order with a brief " it is understood". Beyond the affection they bring by default based on their stereotypes already seen and those that the otaku are so accustomed to, the internal and interpersonal drama of these individuals fails to build on something really solid; Although there are moments of emotion and sorrow, especially the plot advanced, they do not reach the level of depth that the game or the respectable want.
Valkyria Chronicles is a niche work on two levels, the first being its anime forms and the second its particular fusion between third-person action and strategy. Skirmishes are divided into shifts; Within each turn a certain number of actions are available to take control of the units and move, shoot, heal or operate within the limits of each class on the battlefield. Each category is sufficiently differentiated so that none is expendable and its variety, added to a system of philias and phobias of each specific soldier and the possibility of giving orders to enhance different attributes, give depth to a deep and entertaining combat system although slow. A skirmish can lengthen until after 90 minutes, discounting the possible defeats that may be on the road that force to load game or restart the battle.
It can be saved at any time, but the duration of the battles added to the implicit slowness of selecting each action and each character through uncomfortable menus and the possibility that the soldiers die permanently (despite being able to be replaced by others of the same level and category) can tire more than one. The difficulty is irregular and the AI may well forgive your mistakes in a moment and take turns despite being able to wipe out all your squad easily or put on the boxing gloves and start hitting with a devastating and scratching force in the frustrating. However, patience and strategy end up rewarding and, far from any criticism, they could have designed a multiplayer mode to cast games that lengthened for hours and each of them would be greatly enjoyed thanks to this fusion of genres.
Finally, speaking in more technical terms and strictly seeing this work as a port , we find once again one of lime and another of sand: the controls are very well carried and can be easily played with keyboard and mouse, but the system of menus, based on tabs, does not take advantage of the keyboard to create shortcuts and is still as frustrating as its console version. Visually the images of this analysis speak for themselves about the beautiful plastic style of the game, and those with a powerful PC can enjoy the game at 1080p and 60fps .
We gathered the finest game reviews for you to have a better idea of the Valkyria Chronicles
Nino Kerl, Dimitry HalleyValkyria Chronicles in the test - tactics, depth, tragedy
In the test of the strategy RPG with anime look, we clarify why Valkyria Chronicles of all times manages to head the Steam charts in no time. Even though it is ...
The tactical role-playing game Valkyria Chronicles takes us to a politically torn continent. A gigantic war breaks out in a world roughly comparable to that of Europe in the 1930s. Because the mighty great powers of the empire and the federation are struggling for rule. The armies of the enemy factions do not take prisoners: the troops bury everything that stands in their way under the steel chains of their tanks.
The malicious face of the war also smiles in the face of the small state of Gallia. Even though the tiny nation has always behaved neutrally. Because to the detriment of the population, important resources are needed in the middle of Gallia that the empire needs to power its war machinery. The peaceful residents are inevitably caught between the fronts of the belligerent parties.
Valkyria Chronicles begins the struggle for survival of the two main characters Welkin Gunther and Alicia Melchiott, who inevitably have to defend themselves against the onslaught of hordes as part of a vigilante group in their small village. The game tells the story, at least initially, from the perspective of civilians: Welkin is a student, Alicia is a baker. Only after a few chapters do the two develop into real soldiers in the military school - as Commander Welkin we take over the leadership of the Squad 7 unit and from then on fight for peace.
We fight this battle in almost 30 consecutive missions in a total of 18 chapters. In addition, the PC version includes all previously released DLCs - that is, there is an additional level of difficulty and some new side missions. Between the battles, the action is promoted in the form of cutscenes and dialog boxes. And they are numerous; If you have little to do with anime stories, the countless dialogues and the sometimes over-the-top characters will quickly put you off.
Everyone else should get involved, because the painterly graphic style and the film-like staging create a dense atmosphere that almost makes Valkyria Chronicles a cinematic experience to play with. The Welkin story is strange enough to take us to another world, and at the same time is so critical of the war that it makes you think.
Sure, the game is nowhere as bitterly serious anti-war drama as This War of Mine, but the variety of characters and characters lets us cheer up quickly and makes the war chaos tangible.
But there is not much time to lean back, because we have to win a war: Before each battle, we assemble a troop of up to 20 units, which we then control in battle. There are a total of 50 playable characters (including a guest appearance by Luftpirat Vyse from the console game Skies of Arcadia). The soldiers can be assigned to five categories: "Scouter", "Shocktrooper", "Lancer", "Engineer" and "Sniper". Only those who use the classes skillfully have a chance on the battlefield.
With our snipers from rooftops we secure large areas against individual soldiers, while the Lancer effortlessly wear down the tanks of the opponents with their explosion lances. Engineers meanwhile repair their own war machines, stack sandbags on top of each other and defuse mines. That means: A lot of tactical skill is required in Valkyria Chronicles in preparation for an upcoming battle.
Edelweiss and explosions
After we have positioned our units on the battlefield, hero Welkin goes into battle with his troop. The so-called lightning system is used in the strategy battles. The game mechanics of Valkyria Chronicles is a very complex mix of real-time and round tactics: First you select units on the overview map step by step, then the action changes from a bird's eye view to the chase view - and thus in a semi-real time.
Within a time-limited train, we steer the chosen soldier over the freely accessible area, while the enemy has to wait for his train. However, you should never stroll carelessly across the battlefield! Even if you are in the player phase, opponents fire cheerfully when we get too close. Defending works the other way around too: if the opponent walks carefree through our people's cone of vision, our boys and girls automatically blow out the lights.
In order to arrive at the desired position undamaged, we and the enemy use every possible means of cover. Sandbags, wall projections, climbable watchtowers - all ideal places to entrench yourself. Of course, we can also actively attack the enemy. At the push of a button, we aim at vulnerabilities like in a shooter and fire at them; such an action then automatically ends the train.
The mission goals vary noticeably. Once we split up our group to defend a point and start a counter attack from the flank. Or we simply conquer a fortified position. Each scenario has its own challenges that force us to plan. If our strategy actually works and the enemy runs blindly into our sniper nest, it feels great.
The sophisticated combat system of Valkyria Chronicles ensures lots of playful depth, unexpected moments of surprise and extremely gripping battles. The flash system may look very complicated at first, but thanks to the extensive introductory chapters, the fun is learned quickly. And even with mouse and keyboard, the action can be operated well; a rare virtue for Japanese console ports.
As is typical of the genre, we receive experience points for battles won. The highlight: if, for example, a sniper climbs a level, your other soldiers in this category will also automatically develop. In addition to the action-relevant episodes, there are numerous additional missions in the form of repeatable battles. These combat missions are particularly good for gaining experience on the battlefield and in dealing with your units.
Art and war
Valkyria Chronicles is also impressive: The specially developed »CANVAS technology« ensures an extremely coherent and beautiful mixture of water color painting and Cel shading optics - and that still works in 2014, over five years after the console version of the game was released ,
Animation and cel shading naturally age well. All scenes and characters were drawn by hand and ensure a very loving anime setting. The title is reminiscent of Studio Ghibli's war drama The Last Fireflies.
The background music ranges from lovely, dreamy melodies to pompous and powerful orchestral pieces. The (English) voice output looks very authentic: The developers gave all of the over 100 characters appearing their own voice. Even a Japanese audio track is included. It is all the more annoying that there are no German screen texts. Anyone who is not firm in the English language in word or at least writing, so look into the tube - annoying.
Screenshots will help you evaluate the graphics and gameplay of Valkyria Chronicles.
If screenshots are not enough, you can enjoy creative videos from Sega
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