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Wipeout 2097

Wipeout 2097

  • Publisher
  • Developer
  • Release date
    30 Sep 1996

Wipeout 2097 (or Wipeout XL in the USA; styled wipE'out" 2097) is a 1996 racing video game. It is the second game released in the Wipeout series by developers Psygnosis, and a year after the original game in the series.

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AGM score 90%
GameSpot 0
split-screen multiplayer
third-person perspective
greatest hits
anti-gravity racing
licensed soundtrack
promo vhs
speed boost
future sport
airborne hovercraft
ambient music
super speed
combat racing
the future
in-game advertising
redbook audio
speed boost arrows
e3 1996
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About Wipeout 2097

Wipeout 2097 is released by Psygnosis in 30 Sep 1996. The game is designed by Psygnosis. Wipeout 2097 is a typical representative of the Racing genre. Playing Wipeout 2097 is a pleasure. It does not matter whether it is the first or a millionth hour in Racing, there will always be room for something new and interesting. Thrilling levels and gameplay Wipeout 2097 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.

In addition to it in 30 Sep 1996 released games such as:

In addition to Wipeout 2097, the representatives of Racing games also belong:

A complete list of games like Wipeout 2097 can be found at AllGame here.

Wipeout 2097 is versatile and does not stand still, but it is never too late to start playing. The game, like many Racing games has a full immersion in gaming. AllGame staff continues to play it.

Wipeout 2097 is perfect for playing alone or with friends.

At AllGame you can find reviews on Wipeout 2097, gameplay videos, screenshots of the game and other Racing representatives.

The story

This section tells the history of the world of Wipeout 2097

Whereas the original game introduced the F3600 anti-gravity racing league in the year 2052, Wipeout 2097 is set over four decades later and introduces the player to the much faster, more competitive, and more dangerous F5000 AG racing league. The game is set exactly 101 years after the actual release year of the game (100 in the Saturn port's case). The Sega Saturn version supported analog control by using the optional 3D Control Pad, whereas the PlayStation version supported analog control by using the optional Negcon twist controller (as on debut release of the series).


If screenshots are not enough, you can enjoy creative videos from Psygnosis

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