World of Goo
Release date13 Oct 2008
World of Goo is a multi-grant winning material science puzzle development game that was delivered by just two designers. With "Drag and Drop" you can utilize enthusiastic, exuberant, talking cement knots to develop spans, cannonballs, airships and massive tongues. The a large number of bumps that live in the world of Goo are exceptionally keen on their condition - yet they don't realize that they are in a game and they likewise taste great.Mysterious levels - Each level is unusual and unreally delightful and contains new ones Puzzles and animals in their particular elements.World of Goo Clumps - On your way you will find numerous new types of clingy bunches, each with their own special capacities and equipped for network undertakings, romantic tales, schemes, basic excellence, electrical vitality and even that to encounter third measurement. The Sign Painter - Someone is watching you! World of Goo GmbH - Congratulations! World of Goo GmbH is the world head in clingy protuberances and other glue items, including the trademarked World of Goo GmbH Soft Drink and the phenomenal World of Goo GmbH face cream detox veil Punkt DE. Um, simply incredible! Online rivalries - Human players worldwide can climb the leaderboards and construct the tallest Goo towers in World of Goo GmbH's secretive 'sandbox' mode. World of Goo GmbH is legally obliged to bring up that each player is a champ and that each tower of Babel will get due acknowledgment. Congrats and good karma!
About World of Goo
World of Goo is released by Microsoft Studios in 13 Oct 2008. The game is designed by 2D Boy. World of Goo is a typical representative of the Indie genre. Playing World of Goo is a pleasure. It does not matter whether it is the first or a millionth hour in Indie, there will always be room for something new and interesting. Thrilling levels and gameplay World of Goo will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 13 Oct 2008 released games such as:
- 🎮 Audiosurf
- 🎮 Noitu Love 2: Devolution
- 🎮 The Wonderful End of the World
- 🎮 Edna & Harvey: The Breakout
In addition to World of Goo, the representatives of Indie games also belong:
- 🎮 Woeful Woebots
- 🎮 Fantasy Grounds - Map Adventures #1 - Forests & Mountains (Map and Token Pack)
- 🎮 The Solus Project
- 🎮 Elemental Abyss 元素之渊
A complete list of games like World of Goo can be found at AllGame here.
World of Goo is versatile and does not stand still, but it is never too late to start playing. The game, like many Indie games has a full immersion in gaming. AllGame staff continues to play it.
World of Goo is perfect for playing alone or with friends.
At AllGame you can find reviews on World of Goo, gameplay videos, screenshots of the game and other Indie representatives.
This section tells the history of the world of World of Goo
Initially, pipes appear throughout the land, waking up many sleeping Goo Balls who have gone undisturbed until this, as they are filled with a childlike sense of curiosity and naivety they build themselves towards the pipes. Upon reaching the pipe entrance, the Goo Balls are sucked by the pipe system into the "World of Goo Corporation" main building where they are processed into many products, for example an energy drink. The excess Goo Balls are left outside the Corporation headquarters where they together begin to build a giant tower. At the end of the first chapter, some Goo Balls escape from a Corporation building by attaching themselves to eyeballs which have the ability to fly. The chapter ends with the Goo Balls "seeing far away new lands".
World of Goo - Análisis
The stars of World of Goo, from the 2D Boy studio, are the Goo Balls , the little beings that give meaning to the gameplay of this puzzle title. They move chaotically through geometric structures and, in turn, serve to grow them. At each level, the goal is similar: to bring the Goo closer to a surface that absorbs them . To do this, you must draw a bridge, a tower, any type of polygon that occurs to us to reach the destination. To further complicate matters, we are often asked for an exact number of Goos that have to fill up our boat (we are not told the purpose, namely what strange experiments they do with them).
The difficulty curve in World of Goo is progressive, but affordable . Little by little, new types of Goos appear in other colors and with other properties, as well as different objects that help keep our tower standing, such as balloons. It won't take long for many moving elements to appear as well, adding an extra challenge to building structures.
The key to everything is in their physics . In order to build a solvent structure, we must start by laying a strong foundation. The physics system works perfectly and does not forgive us one. A false Goo ... and to hell with the whole structure . The behavior in general is quite credible and on rare occasions we will feel frustration for the response of the game, but for ourselves and our mistakes. We have a visual indicator that gives us a preview of the form that the next movement will take, but we never have any idea what will happen once we execute it.
Considering that sometimes it can be frustrating not to have the necessary spatial reasoning, the game provides a series of shortcuts to continue playing and not get stuck . The first of them makes that when using Goos with eyes, they begin to flutter like a butterfly. The function they have is to go back one turn, so that we can make a much more effective movement (or at least, something less chaotic). The other alternative is much simpler, the game allows us to skip certain levels without penalizing the continuity of the "story". Only the final level will be compulsory to complete it to advance.
In addition, the game will incite us to want to improve ourselves . Firstly, because we have an option on the menu called OCD (Obtaining Compulsive Distinctions) that itches us to get above the level with other seemingly impossible requirements , but it has been shown that it can be done (a simple look at YouTube shows us proves yes). On the other hand, there is a rather curious mode called World of Goo Corporation .
The objective in this modality is simple: a worldwide competition to form the tallest tower using the minimum number of Goos (although what is really important is the height). These special Goos come out of the surplus necessary to complete each level, so we should try to achieve the OCD objectives before, in a whiting that bites its tail that will incite us to replay each of the scenarios.
With regard to the content of this version, unfortunately it has not been chosen to include any type of extra with respect to the previous versions of the Nintendo console or those for mobile phones. There is enough material that justifies the investment of € 9.99 (especially if you do not want to play it on mobile, since its € 3.99 price is much more attractive) . It is a little unforgivable that, that we have the same game from 2008 changed the packaging -well, not even that-, and it has not been chosen to revalue it in any way. A new type of Goo balls, a special world in the Nintendo Switch factory. Those things, brainstorming and such.
At least it has taken advantage of the new Joy-Con. World of Goo is the first game to use the little switches on the Switch as a pointer. It is a good alternative to open the Switch holder and use the Joy-Con in a very well resolved way. This shows us that in practice, the similarities between Wii and Switch may be more than what we demonstrate. In addition, this allows us to play in local cooperative, each user with one of the controls so that there can be greater cooperation. Some online co-op method wouldn't have been amiss, with a player turn or something.
Screenshots will help you evaluate the graphics and gameplay of World of Goo.
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