Release date14 Jun 2018
Full contact: Break the standards with Wreckfest and stretch stock vehicle races as far as possible! Epic accidents, no holds barred races and totally better approaches for bowing metal anticipate you - extraordinary minutes that just happen in Wreckfest. Practical material science from the unbelievable designer Bugbear, who likewise made FlatOut 1 & 2! In a definitive vehicle play area, you let elastic consume and metal burst! Wreckfest nearly overflows with updates and customization choices. Whether or not you get ready for the following Demolition Derby with steel-strengthened guards, move confines, side defenders and considerably more, or style your vehicle with execution upgrading parts, for example, air channels, camshafts and carburetors for a banger race: Wreckfest is a standout amongst other fight centered engine sport games out there hard. The last stand-out hustling experience, insane dashing activity without rules, which makes fabulous game minutes because of reasonable material science. Experience madly energizing straight on races on fast courses, entertain yourself with the demolition bash on courses with crossing points and approaching traffic or become experts of pulverization in the derby fields. Class trucks Our vehicles are old, battered, fixed up - yet with style and Character! From American road cruisers to European speedsters to fun Asians! This is special to this game. Complete tuning not just change the vibe of your vehicle, it additionally improves the defensive layer and fortifies it with solidified steel. This ensures the vehicle, yet it likewise makes it heavier, which affects dealing with. Adjust your vehicle so it gets as steady as a tank. Or on the other hand as quick as a rocket. Or then again something in the middle! Multiplayer Go online as far as possible, piece your companions and command the course! Vocation modeFight for titles, fuel understanding, open new redesigns and autos and turn into the Wreckfest champion! Mod supportLust to go as far as possible? Investigate the Steam Workshop. There you will discover incalculable mods that extend the game for example For example with beast trucks, crazy trick hops or even courses from exemplary other accident dashing games!
Wreckfest is released by THQ Nordic in 14 Jun 2018. The game is designed by Bugbear Entertainment. Wreckfest is a typical representative of the Indie genre. Playing Wreckfest is a pleasure. It does not matter whether it is the first or a millionth hour in Indie, there will always be room for something new and interesting. Thrilling levels and gameplay Wreckfest will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 14 Jun 2018 released games such as:
In addition to Wreckfest, the representatives of Indie games also belong:
- 🎮 Sorgina: A Tale of Witches
- 🎮 Survival Camp
- 🎮 Fantasy Grounds - Interface Zero: Jericho Rose (Savage Worlds)
- 🎮 Dust to the End
A complete list of games like Wreckfest can be found at AllGame here.
Wreckfest is versatile and does not stand still, but it is never too late to start playing. The game, like many Indie games has a full immersion in gaming. AllGame staff continues to play it.
Wreckfest is perfect for playing alone or with friends.
At AllGame you can find reviews on Wreckfest, gameplay videos, screenshots of the game and other Indie representatives.
Wreckfest - Review
This is precisely the fulcrum of the title of the Finnish studio: the cars (without official license but clearly inspired by real models) and the absurd vehicles present in Wreckfest (agricultural carts and sofas included) all respond to a remarkable physics, which not only gives its behavior on the road is credible, but above all it allows its progressive dismemberment in an artistic and realistic way at the same time. Of course, it is always a driving game that tends to be arcade, so that an aesthetically plausible damage model corresponds instead to a partially compromised driveability, but this is precisely the beauty of Wreckfest, which after all means the wreck party. Precisely the granting to a dimension of magical realism like the arcade tradition creates the perfect short circuit that pushes us to run without worrying about the consequences and without respecting the rules, raising the concept of overtaking with support to power, between doors and rear-end collisions, starting happily aboard a stock car to end up driving a can of tuna with four wheels, but still working. If you like this image, immediately abandon yourself to the joy of Wreckfest, because the gist of the game is all here, but maybe you already know this, since we are talking about a title from a year ago, but let's make sure that this summary is for the benefit of usually skips PC-only content.
So, back to the living room conversion, what does Wreckfest look like on console? Unexpectedly good, I'd say. Despite the complexity of the physical model, the game runs perfectly even on non-premium models (I tested it on a standard Xbox One), at 30 frames per second, of course, but retaining enviable detail, defined textures and a shot 'fine eye, which does not look bad, if not for the cap to the frame rate, next to a setting for medium / high configurations of the PC version. Among other things, even a year later (and considering the long gestation of the title) Wreckfest is still very beautiful to see, not only for the intrinsic fun of admiring the show car parts fly everywhere in a riot of dust and tires. rolling, but for everything that happens on the screen and for the way in which it manages to convey all the rawness of a usually more hidden face of motorsport, which although obviously taken to excess, is still that of dusty provincial races.
Even holding the pad, the sensations are the same as in the PC version, and the only criticality that console users have to callus is constituted by much longer uploads that break the rhythm a little between one race to another. On the track, however, the riot of chaos and adrenaline is immediately, thanks to a sim-falls model that uses physics to give a lot of depth to the control of the cars in traction and in weight transfers, without however weighing down the immediate driveability and snappy that suits a title like that. Among other things, disabling a bit of aids here and there can also make the situation very interesting for the most seasoned pilots, also because the AI remains combative and aggressive, perhaps not too clever than the tighter melee, but still always fast and able to get us in trouble.
Even a year later the fun is absolutely guaranteed, as well as the variety of events, ranging from those of speed, to those of pure destruction in full Destruction Derby style, passing through the craziest ones that lead us to driving trucks and totally absurd vehicles. A spectrum of races that allows you to face some sessions with a light heart for pure entertainment, or to dedicate yourself to more serious races when you want to let your opponents eat the dust. The game modes are essentially two (plus multiplayer), namely the real career and the personalized race, which, as in the PC version, is however limited to the fleet of cars unlocked in the campaign. A limitation that makes you feel the lack of a quick mode where you can choose any car and launch into a random event. Too bad, especially because this absence is coupled with that of the split screen which, today as a year ago, remains a truly bloody lack for such a product.
As for the campaign, however, Wreckfest offers a linear progression of five chapters, each of which hosts a lot of events to complete. Once you have scored enough points to unlock the next category, you can try the jump. Meanwhile, you earn money (and extra cars) to unlock car upgrades or buy new cars. In short, the model is that of a Gran Turismo in a more tamarra version, and as I usually write in front of this type of progression, by 2019 perhaps it is starting to be necessary to think of something alternative, but this does not mean that it does not work. . Indeed, in a game that has a resounding nostalgia for the beginning of 2000, such a campaign is practically perfect, except that it reminds you that twenty years have passed. To put the burden on the fact that even the beginning of the new millennium is starting to be part of the "good old days" there is also the soundtrack, which seems to come out of the strange encounter between a group of DJs and a gang of bands metalcore who want to break the world a few years late. I'll tell you, the result is unexpectedly functional to what happens on the screen, and, tastes permitting, also very pleasant.
Nostalgic and stylistic digressions aside, Wreckfest also on consoles proves to be a very fun experience that manages to keep its two souls in perfect balance, one linked to the realism of a physical model of crazy collisions, and the one that carries on the noisy tradition and immediate arcade racing games. The result is rich and balanced gameplay, perhaps not particularly original, but which does not fail to offer very high peaks of fun and a lot of hours of dirty, rough and dusty races where the outcome is uncertain until the last door.
I played Wreckfest thanks to an Xbox One code provided by the developers. Having already played the PC version extensively, I devoted 6 or 7 hours to the console version, trying random events from the main campaign and testing all possible combinations of events. I tried the game on the standard Xbox One, where the 30fps was rock hard even in the chaotic destruction derbies.
We gathered the finest game reviews for you to have a better idea of the Wreckfest
Benjamin Braun, Heiko KlingeWreckfest in the test - This is what FlatOut fans have been waiting for!
With Wreckfest, a racing game finally appears again, in which the competition can be scrapped according to all the rules of full contact art. A festival for Fla...
A feast for destroyers
When steel bodies collide at high speed, it would be pretty pointless if only the paint was scratched a little, although this is still the rule in most other racing games. You don't have to worry about such defects in the damage model in Wreckfest.
An artfully crumpled tin car may not always look realistic. If, however, the body disregards all the rules of geometry after a collision or if the rear, which has been compressed beyond recognition, reveals the rear wheel, then this is a feast for destruction enthusiasts.
This also applies to surrounding objects such as stacks of tires or boundary fences, which we simply take with us in an emergency on our deliberately reckless journey. The sound cracks out of the speakers really brutally. If 24 cars want to go through a tight bend shortly after the start or if everyone in the arena is heading for the middle of the square, Wreckfest unleashes a thunderstorm of sheet metal damage in a collision that equates to the Big Bang.
Of all things, the engine noises of the license-free cars drop a little. The roar of a Mustang-like muscle car is strong, but most other vehicles sound more like the two-stroke engine of a Trabant. In between races there are licensed rock songs for your ears. Unlike the legendary FlatOut 2 soundtrack, they come from less well-known bands, but they still fit perfectly into the tough full-contact sport.
Keyword contact: While contact is generally to be avoided in other racing games, in Wreckfest it is good form to push opponents off the slopes, provoke spins or drive them right into the rear of a curve. Why brake when you can slow down in another way?
However, everyone in Wreckfest drives like that, including the computer opponents. And it can be quite frustrating if someone shoots you off the track on the last lap, which can cost ten positions or more in view of the mostly tight field of drivers. If you lose touch with the field, you rarely catch up again due to a lack of rubber band AI . On the other hand, this is exactly what ensures exciting and credible races right up to the last corner, especially since the opponents also make understandable mistakes.
Chance goes with you
In view of the fantastic damage model, this is understandable: a large part of the 17 courses is also designed so that it rattles officially as often as possible. Sometimes there are no boards so that even a small push into oncoming traffic will push you, sometimes there are even intersections, which almost inevitably leads to pile-ups with up to 24 cars.
This can be great fun when you can just snake your way through. Or, especially at the start of your career, get really annoyed when you become part of the collision and the victory that you believed to be certain is still possible. Only in the course of time do you learn to drive with foresight, but even then not every crash can be avoided because Wreckfest incomprehensibly does without both rearview mirrors and other opponent displays.
More like FlatOut 1 than FlatOut 2
There are three types of destruction competitions. Unsurprisingly, the last man standing is won by the driver who survived to the end. Deathmatch is about destroying a certain number of opponents. If your car blows up, you just respawn, as you know it from common shooters.
You improve your chances by adding sturdy piling aids to the front, rear or sides. It is realistic, but unnecessarily fiddly, that the additional weight reduces the performance level of your vehicle.
Since the events always stipulate a certain class, you have to increase the power with every armor upgrade , which requires unnecessarily many menu changes - an automatic function would have worked wonders here. If you like, you can also customize the look of your speedster in addition to the performance tuning, or screw on the suspension, translation, differential and brake balance.
No matter what and how you drive: it feels good! In terms of driving physics, Wreckfest is based more on the simulation-heavy first FlatOut than on the second series part, which is brushed on action. There is no turbo boost, you have to take your foot off the gas in good time before corners, choose a clever line depending on the opponent's position and, above all, always carefully counter-steer to avoid spinning.
Both car properties, as well as coordination and flooring, have a comprehensible effect. Gamepad and steering wheel owners are also happy about the crisp force feedback and numerous setting options. And even with the keyboard, the cars can be maneuvered precisely through the chicanes thanks to switchable driving aids.
Sand Pit 1 or Sand Pit 2?
Although you can play all types of events in Wreckfest with or against the AI, the orgies of sheet metal destruction make the most fun online. Only then are team deatchmatches in destruction derby mode useful, as well as team races.
Bugbear does not provide its own servers, but you can open your own lobbies and influence the rules within certain limits. Bugbear also supports mods via Steam Workshop. You can already find dozens of skins, cars and even tracks there.
And that's a good thing, because Wreckfest itself only delivers relatively little content . On paper, 22 cars, 17 tracks and 3 destruction derby arenas still sound well-mannered, but there is a massive lack of variety, especially compared to FlatOut 2. Wreckfest doesn't even bother to hide that and simply calls its courses Sand Pit 1, Sand Pit 2 and Sand Pit 3.
On the track hui, off the beaten track
After around five hours of play, we saw pretty much everything the game has to offer. Even the brittle staged campaign only chases us through five leagues, each with a handful of individual competitions and short championships with faceless competitors.
Extraordinary events such as a destruction derby with lawnmowers remain the absolute exception. Apart from that, you reel off one standard race after the next and earn money and experience points. The latter unlocks new cars and tuning parts that you buy with the former, which quickly becomes routine.
But the decisive factor is not in the menu, but on the route. And when we trigger a pile-up on the last lap of an exciting race, the sheet metal just flies around our ears, we curve around the turning piles of scrap with a daring drift and are the first to cross the finish line, cheering, then we know how much we do it have missed all these years.
Screenshots will help you evaluate the graphics and gameplay of Wreckfest.
If screenshots are not enough, you can enjoy creative videos from THQ Nordic
But that's not all! We also carefully prepared the best strips from Wreckfest.
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