Release date5 Feb 2016
XCOM 2 is the continuation of XCOM: Enemy Unknown, the honor dominating technique match discharged in 2012. Twenty years have gone since Earth's pioneers offered unqualified give up to the outsiders. XCOM, the planet's last line of protection, has been crushed and crushed. All things considered, in XCOM 2, the outsiders rule on earth and construct shimmering urban areas that at first guarantee a splendid future for humankind, yet in all actuality just concealment a vile arrangement and dispose of everybody who restricts the new world request. Just the individuals who live on the edge of the world have a low degree of opportunity. Furthermore, here is another force social affair to battle for mankind. Headed to steady flight and with minimal possibility of accomplishment, the remaining XCOM powers must figure out how to start worldwide opposition and dispose of the outsider risk unequivocally. XCOM ESCAPE: Take order of the Avenger, an outsider stockpile transport that has been changed over into XCOM's versatile base camp. The new non-straight ongoing interaction lets you choose where to convey your group, how to make sure about help, and when to react to adversary counterattacks.RETRIEVE RESISTANT FIGHTERS: Five warrior classes, each with their own expertise tree and new class abilities, for example, Momentum, let you exceptional officers make any strategy. Strategic GUERRILLA FIGHT: New ongoing interaction frameworks offer significantly progressively strategic adaptability in battle. The condition of the world influences the earth of each battle. Disguise yourself and trap foe watches. Plunder foes and discover important gear and antiquities. Salvage VIPs and fallen companions by taking them to the departure point A NEW ENEMY GENERATION: A wide assortment of adversaries - from ground-breaking outsider races to ADVENT, agents of the outsider system - give strategic difficulties. RESEARCH, DEVELOP AND IMPROVE: Configure and fabricate spaces on Avenger to make new open doors for XCOM on the war zone. Research with your researchers and designs, create and improve weapons for your favored tactics.EVERY OPERATION IS UNIQUE: Embark on missions around the globe, in the wild, in the core of outsider controlled urban communities and in the profundities of outsider offices. There are practically unlimited blends of cards, wagers and objectives. Make YOUR OWN MODS: With the apparatuses intended for the network, you can make your own battle, strategic interactivity, outsiders, classes and procedure game highlights and offer them with the Steam Workshop. DUEL IN MULTIPLAYER: Combine crews of individuals and outsiders and battle legitimately Duel on arbitrarily made cards.
About XCOM 2
XCOM 2 is released by Feral Interactive in 5 Feb 2016. The game is designed by Firaxis Games. XCOM 2 is a typical representative of the Role-playing (RPG) genre. Playing XCOM 2 is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay XCOM 2 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 5 Feb 2016 released games such as:
In addition to XCOM 2, the representatives of Role-playing (RPG) games also belong:
A complete list of games like XCOM 2 can be found at AllGame here.
XCOM 2 is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
XCOM 2 is perfect for playing alone or with friends.
At AllGame you can find reviews on XCOM 2, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
XCOM 2: War of the Chosen - Análisis
Firaxis titles have always relied heavily on content added later. This does not mean that the base games come short of content but that their maintenance over time is reinforced thanks to new constant content. XCOM received at the time of its great expansion Enemy Within, extending its life considerably.
Before the arrival of War of the Chosen the title of Firaxis already received a great expansion from the hands of Pavonis Interactive and its mod The Long War 2. The community received this mod with open arms but was still waiting for the arrival of the official expansion by Firaxis. War of the Chosen is this expansion and we have been able to play it thoroughly to tell its news.
The first thing one should know about it is that, as with Enemy Within, we are facing an expansion that what it does is add new layers on top of the base game. When starting a new campaign we can decide whether to start the game with or without the content of the expansion. All the new content developed by Firaxis is designed to perfectly interweave with the correct development of the base campaign.
War of the Chosen seeks to multiply the useful life of XCOM 2. After so many months of its launch, it is normal for those veteran players to have the game more than completed and revised. Adding on the structure known to all new missions, enemies, classes and objects manage to multiply the already immense replayability of the title . Perhaps, in the absence of a full XCOM2 edition with the expansion, this new content is not so useful for those new players who have not yet touched the base game. Its starting price, about 40 euros, added to the base price of the game, can leave it in the background until the basic campaign is fully completed.
XCOM 2 put us in the position of leading a resistance dispersed throughout the Earth after humanity lost the war against the Elders. The Earth government is now dominated by a council of these aliens and the Advent, genetically modified humans mixed with them, are the armed arm and manager of the government . XCOM, the organization we embody, went underground after losing the war and now we must unify all the resistance against the invading government.
The premise remains the same. Little by little we will be strengthening our group of guerrillas and we will be contacting different resistance cells throughout the world. We have a countdown, the Avatar Project, that will force us to make certain decisions to try to avoid a global victory (another) of the aliens. In this sense, War of the Chosen does not modify in any way the basic development of the XCOM 2 campaign. However, all its novelties have been perfectly embedded within the emerging narrative of which the title makes gal.
One of the main novelties of War of the Chosen is the inclusion of different rebel cells beyond the basic and common ones of the original game. In XCOM 2 we find three new factions of the resistance trying, along with XCOM, to overthrow the alien government. These three factions; Guerrillas, Reapers, and Templars represent different ways of fighting the invader and result in different side missions and, one of the most important things, three new soldier classes.
The guerrillas are former Advent members who have torn off their cranial connectors and regained their freedom. The reapers are militarized humans who have launched into the indiscriminate hunt for aliens for eradication (and to use as food). Templars are human, or so it is believed, with higher than average psychic power and have made their minds their best weapon. To gain the trust of these three factions, we will have to carry out small missions with their men.
What other news does War of the Chosen add? We continue commenting on the next page.
Screenshots will help you evaluate the graphics and gameplay of XCOM 2.