Xenoblade Chronicles 2
Release date1 Dec 2017
As the giant beasts march toward death, the last hope is a scavenger named Rex—and Pyra, a living weapon known as a Blade. Can you find the fabled paradise she calls home? Command a group of Blades and lead them to countless strategic victories before the world ends. Each Titan hosts its own distinct cultures, wildlife, and diverse regions to explore. Search the vast open areas and labyrinthine corridors for treasure, secret paths, and creatures to battle and index. During these escapades you'll get to know a large cast of eclectic characters, including the weaponized life forms known as Blades. Gather these allies, bond with them to increase their power, and utilize their special ARTS to devastate enemies. But to save the world of Alrest, you must first demystify its cloudy past. A new story in the Xenoblade Chronicles series The next adventure is on the Nintendo Switch console—set on the backs of colossal, living Titans. Discover each Titan’s diverse regions, culture, wildlife, equipment, and hidden secrets. Find, bond with, and command weaponized life forms known as Blades to earn abilities and enhance them. Uncover the history of Alrest and the mystery of its endless ocean of clouds.
About Xenoblade Chronicles 2
Xenoblade Chronicles 2 is released by Nintendo in 1 Dec 2017. The game is designed by Monolith Soft. Xenoblade Chronicles 2 is a typical representative of the Role-playing (RPG) genre. Playing Xenoblade Chronicles 2 is a pleasure. It does not matter whether it is the first or a millionth hour in Role-playing (RPG), there will always be room for something new and interesting. Thrilling levels and gameplay Xenoblade Chronicles 2 will not leave anyone indifferent. The complexity of gameplay increases with each new level and does not let any player get bored.
In addition to it in 1 Dec 2017 released games such as:
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Xenoblade Chronicles 2 is versatile and does not stand still, but it is never too late to start playing. The game, like many Role-playing (RPG) games has a full immersion in gaming. AllGame staff continues to play it.
Xenoblade Chronicles 2 is perfect for playing alone or with friends.
At AllGame you can find reviews on Xenoblade Chronicles 2, gameplay videos, screenshots of the game and other Role-playing (RPG) representatives.
Xenoblade Chronicles 2: Torna -- The Golden Country - Análisis
The titanic work of Monolith Soft could have been even greater if, as was the original intention, what was included in this expansion had been included in the base game. However, throughout the development of what has become Torna The Golden Country, they realized that the content was too large and important to reduce it to a mere intermission between Acts 7 and 8. From Monolith they wanted to give this story the role it deserves and of which, in Xenoblade Chronicles 2, we barely have a few brushstrokes that leave us wanting to know more.
In Torna The Golden Country they tell us about the adventures of Pilot Lora and her Blade Jin as well as both end up forming a group with Addam Príncipe de Torna and Pilot of La Égida . In this adventure we will be spectators of very important moments that precede what was experienced in the original game. So we will begin a journey in which we go back 500 years to experience first-hand the formation of a group of legendary heroes in an Alrest engulfed by war and the destruction caused by the Aegis Mahlos. Here, therefore, we are narrated the disastrous facts that derive in the so-called War of the Aegis, so the story is darker than that lived in Xenoblade Chronicles 2.
A story that is magnificently well narrated through high-level cinematics and conversations that are already practically the mark of the house. Of course, we will also have more relaxed and humorous moments, especially in some side missions. In the same way that we will find ourselves with very emotional and highly epic situations. For obvious reasons we are not going to reveal when or where these moments occur because it is best that you discover it for yourself. We are just going to add something else to close this topic: if you loved Xenoblade Chronicles 2, Torna The Golden Country will amaze you. And with this we take the opportunity to say that, although this expansion can be played separately through the physical format, the best way to enjoy it is by playing Xenoblade Chronicles 2 first.
After this extensive introduction to Torna The Golden Country is finished, it is time to talk about the news that this expansion brings, since they are several and more than you would expect. And it is that, in the first place, it is surprising that from Monolith Soft they have not limited themselves to expanding and explaining an important part of the lore of the saga but that they have modified certain parts of the playable system and that give this extra content a personality and characteristics own. And it is that many times we have had the feeling of facing a new installment of the saga rather than a "simple expansion . "
Still, be careful, that our statement does not lead to deception: the playable base is exactly the same as we saw a few months ago. We will explore open worlds as we complete missions, fight monsters and improve our Pilots and Blades through the Affinigrams and the objects that we can create. All this we will do in a much faster and more direct way than in the original game. We have certainly been amazed at how quickly our characters level up and the speed with which the Blades' Affigrammes were filling out.
This is due, in part, to the fact that combos and combo systems and chain attacks have been modified to make them even more fun, dynamic and strategic . On this occasion we will have a closed group of nine members - three Pilots and six Blades - among whom multiple possibilities will open up. On the other hand, we cannot create or exchange Blades between Pilots, but in combat a range of possibilities opens up that are very important to take into account and that give a special touch to this expansion. And we explain ourselves.
Just like in the original game by default, we will fight with the Pilot - being able to choose any of the three available before entering battle - while our Blade from the rear is loading his Arts. So far nothing new. The interesting thing is that we can exchange between Pilot and Blade, thus moving from the rear to the forefront. That is, we will fight directly as a Blade if we wish or if the conditions of the combat lead us to it.
On the other hand, the Blade Combo system and the Chain Attack have been retouched in order to achieve them with greater speed and fluidity. Now it will be enough to combine elemental attacks of level 1, 2 and 3 to unleash a powerful blow - if we mix a succession of elements correctly the attack that we activate will be devastating. In this way we will generate elemental orbs that are paramount to the ever spectacular Chain Attacks. These modifications, duly and extensively explained in various tutorials, turn a combat system that was already perfect and fun into something superlative.
We gathered the finest game reviews for you to have a better idea of the Xenoblade Chronicles 2
Leif JohnsonXenoblade Chronicles 2 - Critique
Test translated from English by IGN France.
It wasn't that long ago that the idea of living inside a stomach was unthinkable to me. Yet, after several dozen hours spent on Xenoblade Chronicles 2 , I literally fell in love with the colorful forests and waterfalls of Uraya Kingdom. And this is just one of the imposing Titans - a sort of living island or continent that is home to the inhabitants of Alrest in particular - around which this immensely large role-playing game revolves. Like the title itself, these giant creatures become more and more interesting as you explore their innards.
You learn about this through Rex, a young boy who earns a living selling old relics of vanished civilizations, unearthed at the bottom of the ocean. His boundless optimism has never bored me, and maybe thanks to some quality English dubbing (for purists, Japanese dubbing are also available in a free DLC at launch). It doesn't take long for Rex, however, to find himself at the center of a symbiotic relationship with a living, conscious weapon called the Blade - and what's more, the most powerful of all.
Naturally, a bunch of villains want to appropriate the unique power of the Blade of Rex. This vendetta quickly leads to a sort of routine of fighting the same bosses over and over again, but in different situations. An approach that Xenoblade Chronicles 2 masters that says pretty well. These clashes are indeed very rarely repetitive, thanks to many reversals of the situation. And even when these fights lack revival, it's generally intentional, as is the case with some fighters like the Zekenator, whose appearances serve mostly as a humorous valve.
Be warned: between the philosophical interventions around the nature of the relationship of the Blades and their masters (the Pilots), and the concerns of the latter towards dying Titans, the game never misses an opportunity to slip Silly sequences worthy of Japanese RPGs. At one point, you will see Rex's companions explaining to the most powerful creature ever created how to behave like a naughty maid that " every man is looking for ", before witnessing the next moment to a somewhat embarrassing scene. , made up of several close-ups ... of her chest.
However, the narration does not lack depth. It revolves around particularly complex characters, such as Inquisitor Môrag, a formidable adversary but who is also capable of questioning his convictions when he is confronted with troubling situations. Evil, darkness, death ... These themes are very present in Xenoblade Chronicles 2 , but the game also leaves the door open to optimism, by featuring people capable of putting aside their differences when their world is threatened.
The artistic direction of the game is a good illustration of this opposition between the light and heavy themes discussed during the campaign. The main characters thus enjoy an animated style as colorful as it is fluid that should stand the test of time, while the secondary NPCs are entitled to a more realistic 3D character design. The combination of these two visual styles, however, does not always work as well as textual narration. We sometimes have the impression that certain characters have escaped from old games. The fact that the title does not run at 1080p on the Switch's dock, and that small lags are felt when many NPCs appear on the screen, does not help matters. But apart from that, I only encountered one real technical problem: in some cutscenes at the end of the game, lip sync sometimes suffered a lag of a few seconds.
Rex's quest, in search of Alrest's saviors, is carried by environments as varied as they are visually impressive. From the plains of Uraya resembling the Garden of Eden, to the ruins and industrial deserts of Mor Ardain, a change of scenery is always waiting for you. There are also large dynamic areas, like an island, some of whose passages are only accessible at low tide. It is even possible to complete certain quests to improve the level of development of an area. This allows you to unlock new items or discounts in stores.
Each zone also enjoys an incredible feeling of verticality. A feeling such that even when I was at high altitude, for example at the top of an ice precipice, I knew that I could reach a snow-covered forest below through a nearby path.
That said, more difficult than it seems - and this is one of the major flaws of Xenoblade Chronicles 2 . The minimap is excruciating, and the only clue you're given to direct you to your goal is a diamond-shaped marker that appears on the compass at the top of the screen. Problem: This marker only indicates whether your objective is above or below you. Information most often insufficient to know in which direction to progress. So I think I spent 5% of my 80 hours of play moving around, in a frustrated way, blindly, looking for the road that would take me to where I was supposed to go.
The maps linked to the fast travel function help to get around this problem, as they are the only ones that can accurately indicate the position of the objectives, as long as they are on the same vertical plane. However, this is rarely the case and it is very difficult to guide yourself, especially when the objective is in an unexplored area. This is especially true as the map does not automatically open on you. You therefore lose a few seconds each time, the time to find yourself on the map. Finally, the menus are not very intuitive, with the exception of a few rare components better thought out than others.
Biagio "Shinx" EtnaXenoblade Chronicles 2 - Review
Xenoblade Chronicles 2 is an absolutely splendid game: it is useless to turn around too much, or to peek at the final vote hoping to justify the money already i...
The story comes to life slowly, in perfect harmony with the genre of belonging and the style of the developers, managing from the first steps on Alrest to capture the player's attention. Originally written by Tetsuya Takahashi, the screenplay was then developed and carried out by Yuichiro Takeda and Kazuho Hyodo, in a creative process devoted to setting up a complex and multifaceted world, rich in cultures, languages and religions. The artistic look, halfway between the modern fairy tale and the classic adolescent anime, could put on the one who lives all the fans of JRPG now saturated with similar incipits.
Regardless of the initial target, theoretically limited to those distinctive elements, Xenoblade Chronicles 2 manages to touch authentic and pure themes with rare simplicity. Far from the dark hues of darker productions (but not necessarily more mature), the title follows the stylistic features of the fairy tale, both for exposure and for narrative stratification. Even if weakened by some clichés of too much - above all aesthetic - the protagonists are represented in an ever more profound way compared to the initial apes, also thanks to an evolution of the plot on which I do not put my mouth to avoid spoiling. In fact, these continuous jolts at the various passages of the story will instill a sense of epicness to the entire narrative fabric which will be difficult to remain indifferent to.
Suspended in an ocean of clouds, the titans, the sad legacy of a millennial conflict, represent the last hope for any life on Alrest. Like giant floating islands, these wonderful beings are not, however, immortal, casting a shadow over the fate of the Alrestians. In this context, Ductor and Gladius stand out among the various populations for the particular bond that unites them. Extraordinary warriors the first, astral bodyguards the second, these two figures, in the role of the protagonists Rex and Pyra, are destined to draw a new line on the future of their world.
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