Xenoblade Chronicles 3D - Análisis
Xenoblade Chronicles 3D is, in essence, a desktop game . It does not invite short games, but long game sessions. It is not a game that can be divided into small doses of content. Its segments are long and complex. You can not spend it in a few hours and then complete with secondary tasks: it is a game that comes close to a hundred hours and, if we start squeezing it, we will have about 200. This, look where you look, is A real asshole. If you are looking for a relationship between quality, quantity and price ... go ahead, this is your game by a long margin.
However, it is acceptable to recognize that if you have already played Xenoblade Chronicles, this Xenoblade Chronicles 3D may not be so attractive. First, too little time has passed for a reissue, even if it is in another format like this. He has not given time to miss him , but is still in the memory of many players. Moreover, the backward compatibility of Wii U caused many people to continue looking for the original and, to this day, has not yet finished.
On the other hand, although the conversion that Monolith Soft has done. It is magnificent, we must recognize that it is not as beautiful and spectacular as the desktop. It is true that Xenoblade Chronicles 3D has huge and majestic scenarios , that it has a rich and complex combat system, which invites you to try it from different prisms, with different characters, and that that makes it a most versatile experience, but in the end we have the irresolvable problems of taking a desktop game and, as such, putting it under pressure on a laptop.
Let's not be deceived. Xenoblade Chronicles was one of the best JRPG of the last generation, evolving a genre that seemed stagnant (and there we have a Final Fantasy XV as an outstanding student) and Xenoblade Chronicles 3D remains, in essence, that same game . Its structure is well reminiscent of that of an MMORPG, but designed for a single player. Their scenarios are gigantic and we will have to travel on foot, although the maps are full of markers to which we can teleport; An invaluable help. The cities, in addition, overflow with inhabitants who walk at different times of the day and propose all kinds of missions.
Moreover, these side missions are not there on a whim, but instead make us raise affinity with different factions, unlocking new missions with better rewards and, above all, make the relationships between the secondary characters improve. We even have the opportunity to make some decisions that influence your life and modify your personal relationships. The complex network that unites non-player characters, in which we see how friends and family get along with each other, gives Xenoblade Chronicles 3D enormous depth, giving us the feeling that we are not only in an organic world, but real. Secondary missions make us feel attached to the inhabitants of Bionis and, in the end, we discover that we really care to help them and save them from the Mekon threat.
That is one of the greatest successes of Xenoblade Chronicles 3D: it makes the player really get involved in the game. He does it by making us worry about his people, but also through the landscapes, the beautiful scenery he gives us. How can we allow the insensitive claws of the mekon to tread the endless plains of the Bionis Leg? Will we let his technological hug mancille the spectacular Makna Jungle?
The duration of Xenoblade Chronicles 3D has a meaning, since it is not an empty length, but full of things. The vast lands are full of creatures that inhabit them, creatures that many times will ignore us, but are there, simply hanging around. Throughout the first hours of the game, the link between the player and the world of Monolith Soft is gradually forged. As we discover new areas we marvel at the diversity and magnificence of Bionis and, in the end, we make ours the cause of Shulk and his friends.